Pave Low Posted August 20, 2009 Author Share Posted August 20, 2009 That looked like it would have been great A lot of hard work and effort, probably now down the drain Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 20, 2009 Share Posted August 20, 2009 About 10 months. Quote Link to comment Share on other sites More sharing options...
Boozer Dawg Posted August 21, 2009 Share Posted August 21, 2009 Real sad to hear Dont think you guys will have much trouble finding work though Is it true Salvation was created within 6 months ? Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 21, 2009 Share Posted August 21, 2009 Not including the full production time with pre-production and stabilization for gold master, no. All in all it was something more like 13-14 months I think until it was out the door. Production time was about 9 months with constantly changing directives from the movie company and crappy content from the outsourcing studio which we had to redo or heavily optimize to work on the consoles. In July last year the game was scraped and started over on though, so everything before that regarding game design and gameplay code was canned but most of the art was kept, so about 6 months from that point to first gold master submission, yes. Quote Link to comment Share on other sites More sharing options...
VeLocityChaos Posted August 21, 2009 Share Posted August 21, 2009 Haven't posted on this board for quite some time. However, I periodically check in on the community and see how things are going. When I read the news on the front page. I had to come in and post. I know how it feels to be laid off, I feel for you all. I wish you guys & gals all of the best. Quote Link to comment Share on other sites More sharing options...
JASGripen Posted August 22, 2009 Share Posted August 22, 2009 I hope something good will come out of this. That is, that the devs can continue to produce good games in one way or the other. Quote Link to comment Share on other sites More sharing options...
novembre20 Posted August 23, 2009 Share Posted August 23, 2009 Hi to you all, I'm very sorrow and sad about the closing of Grin. I hope and I wish they be able to come back soon. Ghosts need Grin Where is UBI? novembre20 Quote Link to comment Share on other sites More sharing options...
MadMike Posted August 24, 2009 Share Posted August 24, 2009 I just wanted to say thanks to GRIN for GRAW1 & 2, which my friends and I still enjoy on a weekly basis. Quote Link to comment Share on other sites More sharing options...
OutRurMind Posted August 26, 2009 Share Posted August 26, 2009 I want to thank you guys for the great work you all did. I have spent many hours inside your imaginings. These games will surely be considered some of the great classics. Definately top notch work. Please come back . Quote Link to comment Share on other sites More sharing options...
The Blueberry_EBDA Posted August 31, 2009 Share Posted August 31, 2009 Sorry to hear Grin.......I wished you could have finished Graw 2 also..... Quote Link to comment Share on other sites More sharing options...
Serellan Posted August 31, 2009 Share Posted August 31, 2009 I'm hiring. Quote Link to comment Share on other sites More sharing options...
JASGripen Posted September 5, 2009 Share Posted September 5, 2009 I'm hiring. Nice to hear, any luck lately Quote Link to comment Share on other sites More sharing options...
mwgfghost Posted September 7, 2009 Share Posted September 7, 2009 This really sucks. It makes me wonder who will be working on the PC version of GR4, if there is one. I enjoyed playing GRAW COOP with my one squad mate. never got into GRAW 2. Was a tad too easy. But thanks GRIN for being cool and working on our(PC gamers) version of GRAW and GRAW 2. Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted September 8, 2009 Share Posted September 8, 2009 ^ Well, the tells -all two of them- point to RSE. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted December 3, 2009 Share Posted December 3, 2009 Hi everyone. Just dropping by to tell you I finally got a new job. It took a bit of time in the current state of the games industry, but starting Monday 7/12 I'll be Technical Artist at Blackrock Studios in Brighton, UK working on the Split Second action racing game. Another update is that most of the people from Grin has found new employments. I think about 10-12 got jobs at Starbreeze Studios and 3-5 at DICE. A couple have started smaller companies to develop iPhone games and such, but many have left Sweden to find job at places like Blizzard, ILM, Splash Damage, Guerrilla Games, Media Molecule, Frontier Development, Codemasters, Relentless, Blackrock Studios and more. The brains behind the Diesel engine has started their own company called Bitsquid, which has promised to show of a brand new engine at GDC next year, which will be interesting. So things have started to work out for most of us. Quote Link to comment Share on other sites More sharing options...
krise madsen Posted December 3, 2009 Share Posted December 3, 2009 Wolfsong: Good to hear that things have worked out for you guys Quote Link to comment Share on other sites More sharing options...
BS PALADIN Posted December 3, 2009 Share Posted December 3, 2009 I'm hiring. I have absolutely no experience, I'm annoying as hell, I'm inconsiderate of other gamers needs and I'm obsessive about Ghost Recon. I'll start on $80,000 per year plus bonuses. Interested in hiring me? Quote Link to comment Share on other sites More sharing options...
wombat50 Posted December 3, 2009 Share Posted December 3, 2009 Wolfsong: Good to hear that things have worked out for you guys I second that. Thanks for everything you have contributed. Quote Link to comment Share on other sites More sharing options...
Rocky Posted December 3, 2009 Share Posted December 3, 2009 Thanks for the update Wolfsong, great to hear things are working out. Quote Link to comment Share on other sites More sharing options...
kleaneasy Posted December 3, 2009 Share Posted December 3, 2009 Excellent news Quote Link to comment Share on other sites More sharing options...
ZJJ Posted December 3, 2009 Share Posted December 3, 2009 Hi everyone. Just dropping by to tell you I finally got a new job. It took a bit of time in the current state of the games industry, but starting Monday 7/12 I'll be Technical Artist at Blackrock Studios in Brighton, UK working on the Split Second action racing game. Congrats, Wolfsong! *note to self: need to contact members whose names have "GRIN" in them to see what to change it to. * Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted December 3, 2009 Share Posted December 3, 2009 *note to self: need to contact members whose names have "GRIN" in them to see what to change it to. * Or leave it... it's kind of a relic now for people. We had our fist annual Grin reunion 1 month after the company shut the doors. We'll do it again. Quote Link to comment Share on other sites More sharing options...
Halli~SPARTA~ Posted December 4, 2009 Share Posted December 4, 2009 Yeah Leave it....When the general public (me) see's a post from a Grin folk we read asap to see what the heel thier on about and what's the future of our favourite game makers. Quote Link to comment Share on other sites More sharing options...
davros Posted December 4, 2009 Share Posted December 4, 2009 Great news Wolfie. All the best witht he new company....and if you ever need a ready bed of beta testers you know where to come Dav. Quote Link to comment Share on other sites More sharing options...
CR6 Posted December 4, 2009 Share Posted December 4, 2009 Thanks for sharing the great news Wolfsong! Glad to hear the talented people at GRIN didn't have too much problems finding new employement. Quote Link to comment Share on other sites More sharing options...
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