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GRIN_Wolfsong

GRIN
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About GRIN_Wolfsong

  • Rank
    Modder Gone Pro
  • Birthday 12/05/1976

Profile Information

  • Gender
    Male
  • Location
    Uppsala, Sweden

Previous Fields

  • Favourite Ghost Recon Mod.
    Swedish Force v1.4.5
  • Favourite website
    http://www.thePlatoon.com

Contact Methods

  • Website URL
    http://www.thePlatoon.com
  • ICQ
    75672554
  • MSN
    WolfsongSwe@Hotmail.com

Recent Profile Visitors

9,945 profile views
  1. I suggest using a text editor with XML syntax highlighting, like Notepad++. It helps you avoid a lot of small mistakes by simply seeing that there are matching tags and is the highlighting breaks, doesn't show the right colors on parts you know are correct, you know you've done something wrong. Even better is to use an editor that actually tells you where there is an error and why, like Eclipse.
  2. Ops... Re-reading it I should have added car once more in that sentence. Car is the only practical way to get up into the Highlands as it's quite far to walk from Inverness to Durness. We took the train back down from Inverness to Edinburgh after we returned the car. I think I've been there. We also drove about 5-10 min east of Durness to another beach right after passing a heritage site.
  3. So... almost a year ago now. Wow... time flies. I must say that the honeymoon in Scotland was great. So great that we stayed there for two weeks and never got to Ireland (but we will go there next time ). There is so much history in Scotland and we started with a few days in Edinburgh followed by a couple around the lowlands, past Striling, Loch Lomond and Dornie on our way to Isle of Skye, beautiful place. After a day on the island it was back past Loch Ness and up to Inverness. This is where we had planed to move on to Ireland, but instead we continued up into the Highlands and ended up
  4. Still, I'm mostly an SP player these days. But maybe.
  5. Interesting. That was back when I was at art school and didn't check any forums for a while. Looks like he was talking to Raven some, maybe he know something... being an old GR hacker himself.
  6. I doubt I'll get it as I rarely play FPS on my consoles, but PSN ID: WolfsongSwe
  7. Well... Maybe having this file uncompressed to compare to the compressed version can help you out. You got a link to the pictures Nemon posted? I haven't seen any of the work he did on this.
  8. Interesting. Things are moving along with the vehicles I see. Maybe you can get the Apache working better by fixing the script for it. It was cut early on so this is one of those files that are not used in the actual game. Apache.dsf
  9. Thank to Rocky and all the members at GR.net for the message I received during my wedding dinner last Saturday when the big day finally arrived. It really got peoples attention with the "19,000 members part". Probably the last time I put on my mess dress (which I can still use as I'm retired from the Air Force due to cutbacks in 2002), but there couldn't have been a better occasion to do it. It was a magical day which we will always remember... Tomorrow we are off on our honeymoon. Starting of with a flight to Edinburgh and a week or so in Scotland, including backpacking around the H
  10. That is strange as I guess it's used in the original game... can't remember but it sounds like part of the crash site level.
  11. I posted about a company called Whiteout, founded by old GRIN people in this topic: http://www.ghostrecon.net/forums/index.php?showtopic=54731 But today they went official with their homepage as well so I'll bring them up again. http://www.hellowhiteout.com/blog/
  12. I think Lexsis was referring to GR1 and not GRAW1 though.
  13. Well... as you can see in the output, you have scaling transforms on your meshes, which is not allowed. You have to reset them.
  14. Just follow the instructions for the Max 8 plug-in but put the files int he Max 9 folder instead. I think it's in plug-ins but I'm not sure as I'm a Maya user mostly and it's been a while since I worked with Max. Don't worry about the shader files, those are not needed.
  15. It's too bad I wasn't involved in the same things on GRAW2 that I was on the other games I worked on at Grin... If I had I could have helped out a lot more.
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