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  1. Hi all! Separating this off from GR2 DVDExtras for brevity. Been working on a model converter as you're all likely aware because I don't shut up about it in that thread. The GR2 models are almost ready for general release as modder resources for any would-be peeps wanting to rejeuvenate the game. There's also a few little extras and a few model tweaks by myself at the suggestion of @Jack Wachter some preview renders: Modified MICH2000 to MICH2001 with IR strobe and counterweight pouch. TO DO: - Create universal texture templates
    6 points
  2. Work begins on adding some of the GR1 Hero characters to the GR2 model set. Here's a look at Cohen, who started out as Burke's head mesh and texture, but with a couple of geometry and texture tweaks using her old texture for reference, she started to look like our old Massapequan friend. Quick note, kits are by no means final! A render of the differences between the two, Burke on the left, Cohen on the right.
    4 points
  3. Still at it. Tweaked the enviroment file. Trying a few different ways of repainting the terrain colors. Think if I slowed down and took my time on it this could end up really killer. Also swapped the grass textures with my own from a model I made in blender. Also swapped the small grass model. Had enough of that for today. I'll keep at it another day. Attempt 1 Attempt2
    3 points
  4. Just want to keep everyone updated. Haven't had time to mod anything. Got sub-contracted on at a indie studio as a concept artist. Lots of sketching at the moment.
    2 points
  5. Susan Grey created from Diaz
    2 points
  6. So this is just something to answer myself, but also other players still trying to figure out how to get GR working on Windows 10 with great graphics and audio. 1. The original installation for GR has DRM included. You can go to GOG to grab a copy of DRM-free Ghost Recon. In you don't want to buy this one but have the original installation media there are instructions available on this forum to get it working like that as well. 2. Graphics. The bloom effect mod from ENB series seems to not natively do 32-bit Z-buffer. It looks a little that the option doesn't get exposed prope
    2 points
  7. I love tactical shooters as such, where you can manage a team and think over the course of operations. This is one of 1 games that I have and I like it. I don't have many games on my computer, because most of the modern ones have lost or have not received realism as such. AI still does not behave badly here, even in comparison with modern games, although in places it looks funny how he can be blunt or not do what he would like from him. Modding is another plus of this series. In general, it seems to me that there will no longer be such games in the near future. The ARMA series is one of the fe
    2 points
  8. http://privat.bahnhof.se/wb251910/Ingeloop/RM/rm-1.jpg
    2 points
  9. I find it hard to believe how it is possible for me not to have added my details to this thread.... so although it's about 20 years too late.... here goes. Name: Peter / Pete / Cobblers / Cobbs Date of Birth: 21/02/77 Location: I sit at a PC in West Midlands, though lived most of my life in Northamptonshire, but was born in New Zealand. Occupation: Sales - Over the years I've supported customers who are visually impaired or blind with specialist software to assist their use of PC's/reading/GPS, to Baby Formula, Specialist Mattresses for those who are at risk of pres
    2 points
  10. Converted these 14 Alpha Squad tournament missions to work with only DS, IT patched to 1.4 Get them here. Contains a readme and is set up as a mod but the mission files can be placed in other mod's mission folder. It was a matter of using kits, actors and vehicles from the original game and expansions. In game the name of the missions begin with AS.
    1 point
  11. Thank you wombat . I have sent link in our discord server , Hope they finishes left out missions in migryder festival . As I will be away for next 4 days I am little worried that Our GR Campaign will be Alive till then .
    1 point
  12. Corrected Mig Missions for Hidden Shadows Contains a short readme and changelog. Disregard the 9MS mission as it is for Team NH. MG27-knight owls.mis: No corrections necessary for hidden actors. Check ike.log if it crashes again. I am leaving it up to you if you want to rename the .mis file or the mission name that appears ingame. Cheers
    1 point
  13. Good luck with the sub contracting!
    1 point
  14. This is my new modding thread where I'll keep everyone up to date with what I'm up to. Right now I know there are 4 mods I really want to make. I would need an insane amount of time or a lot of help making them but None the less, I'll push in that general direction for all of them. No promises but here's what I have in mind.... Ghost Recon 2021 Edition: Basically a full update to as many original game files as possible. Clean up the UI etc. Replace or Reskin as much as possible. Basically re-polish the game until it looks, sounds, and feels close to being remastered. Afghanis
    1 point
  15. Fix for a21 here Hidden actors are made invincible and when shown they are made vulnerable. The zone to set demo is now larger for the comms. It was so small it was hard to trigger. You will have to rename the mission file and mission name to your liking. Delete previous version and the mission name includes ver2 in it. I'll have a look at the rest you have listed.
    1 point
  16. We finally completed Migryder Festival . Such a great mod . Today almost 10 players joined . This weekend some of us played for 30 hours Best Multiplayer coop mod for GR . a01 - red snow - completed, 14 th feb.a02 - knight time - completed, 15 th feb.a03 - road gang - completed, 16 th feb.a04 - knight fork - completed, 14 th feb,a05 - embassy bus - completed, 16 th feb,a06 - knight tight - completed, 15 th feb,a07 - steel snake - completed, 17 th feb.a08 - knight hawks - completed, 17 th feb.a09 - snipe hunt - completed, 17 th feb.a10 - knight cruse - completed, 19 th feb.
    1 point
  17. To All GRAW2 Xbox Players: This is xD3LETEx. Many of you may remember me. We are still playing GRAW2 every single day. Please come back to GRAW2 on the Xbox One/Xbox 360. There are basically three Regions playing now...England, USA, and Brazil. There are one or two rooms at various times every day, but we need more people to start playing again! See you soon, xD3LETEx
    1 point
  18. Hey Mathyow That's awesome! I am: ii xD3L3T3x ii I will add you now.
    1 point
  19. I can't remember if I sent the link for the 12 Weeks Mod which I edited to have no hidden actors. Here.
    1 point
  20. yeah Dont know the reason .It happened too many times in Heroes Unleashed mod for us . It would be great if we have people from gr.net in our games . If a small help of spreading the word that GR Multiplayer Tactical coop is still going would be highly appreciated . Our small journey of coop . We have played this mods mod campaign missions played so far:- ( 19 th feb) Saving Pilot Ryan, (complete) brothers in arms, (complete) band of brothers, (complete) postcards from peru, (complete) P2 cold blood in hell, (incomplete) 8 days reloaded, (complete) Gangla
    1 point
  21. We have that happen on some missions too. I wish I knew the cause. I'll have a look at those.
    1 point
  22. Today's Progress a01 - red snow - completed, a02 - knight time - completed a03 - road gang - completed a04 - knight fork - completed a05 - embassy bus - completed a06 - knight tight - completed a07 - steel snake - completed a08 - knight hawks - completed a09 - snipe hunt - completed Mind Blowing scripting and treat to watch changes in environment .
    1 point
  23. Here is the small Progress in mig festival campaign . My Team mates are enjoying this mod especially effects , scripting in this mod . a01 - red snow - completed a02 - knight time - completed a03 - road gang - played but not completed a04 - knight fork - played but not completed a05 - embassy bus - played but not completed a06 - knight tight - completed a07 - steel snake - played but not completed a08 - knight hawks - played but not completed Every mission is well scripted .Hope we will complete every mission we left behind
    1 point
  24. Serious awesomeness going on her missy!!
    1 point
  25. Sorry for little late replies . Nice explanation Wombat 50 . We completed Brother in Arms . The mod is really good but we expected a lot more from jack57 . Some mission scripting is really intense and awesome , It took like 4 days to complete this mod . My favourite part of this mod is intros and Gators .Although there are some innovative things in Brother in Arms . I guess M08 We struggled a lot to complete it . I shot guevara leg and made his slow and also wrested him a bit to let Our guys to complete mission . It was really fun We had a good time Playing this mod . Thank you jack57
    1 point
  26. Thanks, Rocky. 2 questions: Any of you guys have this texture on the Farm map? (Pics attached) Want to see if it was as intended or if my download is corrupted, because the day version of the map is very high detail. Also noticed a white texture on the night map's barn floor too. Second: Many of my icons for my kit loadouts are blocked out in the bottom right corner. That a known issue, or is my game jacked up?
    1 point
  27. is this offer still open?
    1 point
  28. This might have more to do with the graphics card drivers then the windows version. Most recent drivers don't really work well anymore with DirectX 8 which is the version GR requires. So you'll need something that exposes DirectX 8 functions while still working with your graphics card. I just created a topic on running GR on Windows 10 with great graphics and audio. You might want to check it out: https://www.ghostrecon.net/forums/index.php?/topic/62626-install-gr-on-windows-10-with-great-graphics/
    1 point
  29. Nothing real major to talk about as of late. Started up my main channel on youtube and will be doing some vlogs there. Trying to get better at making modular kits and I talk a bit about that in this video here. https://youtu.be/jlisElwcPqs
    1 point
  30. I had a look at J02 in Igor and only one objective shows at the start but I think this is purposely done. The rest should appear with Jack's scripting by a trigger in the script. I played it almost to the second extraction and still had only one objective in the list. So I'm not sure what is going on. I don't think making hidden actors invincible and then vulnerable when showing them has anything to do with the objectives list not working as we would like it. In Igor pressing script>objectives displays a box where it lists the objectives. A box can be ticked(add before game begins)
    1 point
  31. Two more campaigns by Jack57 Brothers in Arms Postcards from Peru I have never tried them online so you may have to make them available for MP in Igor. Thanks for the explanation about J02. I'll load it up and see. I'm amazed you were able to complete SPR Reprise online. Some maps are dark so it is hard to tell the black shadows from real enemies.
    1 point
  32. Amazing! Keep trying to get GR2 to work on xbx emulator.
    1 point
  33. This will be awesome. Thanks for all the hard work and effort Alex!
    1 point
  34. It does not work with grenades, it seems not at all how. If you make a kit only from grenades, they do nothing at all. You can only force to shoot from weapons at objects or equipment if there is AT4.
    1 point
  35. You are probably referring to Phlooks_Placeable_objects, take look to Placeables V1 Guide.pdf you will find all Info's..but indeed some of objects you need to teleport, some of them have fixed Heights
    1 point
  36. Yes, thank you Mig. We play a lot of mods but anything by Mig is a favorite. He had a lot of help on P2 with weapons, maps, characters to name a few but he did all the mission scripting and was the leader of the mod team. OK my good friend said this about static IP: "Yes static IP is provided by the ISP. My ISP charges a small subscription." There may be another way but he does not know about it and he has hosted our weekly games for a long time.
    1 point
  37. new tree line / temporary bush. Slowly coming together. Grass still needs some more work. The idea is to improve everything not just swap textures around. A remaster if you want to call it that.
    1 point
  38. I'm asking a friend about getting a static IP. He hosts our GR games.
    1 point
  39. This thread will be more like a blog maybe . Yesterday was full of crashes(4 crashes) . Some shadows of the enemies when we shoot them can lead to crash . Yeah I checked ike.log something missing in mission . So Many people lost interest to play maybe . Anyone know How to keep fixed ip without contacting ISP and for free , I tried many ways like no-ip Didn't work for me .I upgraded my router 3-4 months back so that I can host GR Multiplayer decently .My router is Zte F660 . Any help for keep ip static would be much appreciated . Now we are at 20th Mission . The Missions o
    1 point
  40. Yesterday we played for about 4-5 hours . Now we are at 9th mission . We are improving day by day . We are using following commands S- shoot ,E - Enemies , T - Tanks , R - ready , H -hold , P - Prone , O - Objective . We tried to form these formations . We are not using mics to communicative just team chatting in game . If you guys got any strategies , idea and suggestion post it here We will try to implement them in upcoming missions . Now we are 5-6 players . You can join us at gmt 2pm .
    1 point
  41. Thank you Skip. Not a mod related video here.
    1 point
  42. An improvement , 3-4 new players are joining daily , We are playing some tactical coop .Generally we play some stealthy gametypes in Heroes Unleashed Mod. At present we are trying to complete p2: cold blood in hell missions orderwise by mig . Now we are at 4 th mission . Mods - Desert Siege , Island Thunder , Frostbite v1.3 , P2 v1.2 , not a game P2 I recommend downloading at GR.net and fully patch them , in case links over there are broken , https://drive.google.com/drive/folders/1oh9shcAwdJgF6EZzZr9tY0cbGcgY7f6P We Daily play at Gmt 2pm . We play about 3 hours or
    1 point
  43. Hello Everyone , Here are some questions I get when I tell People I play OGR . 1)There are lot of other Tactical shooter games but why OGR you crazy?? A)What I actually love about this game is just switching soldiers and Extra Team Trick I got Which adds hardcore realism. Incase If you play the right way I bet you really forget about other games . 2) The game is dead why should I play? A)No . There are lot of people who still play this game . Most of people I talked dont even know that there are mods and other stuff . Forget about mods they dont even know there is mul
    1 point
  44. In some mods there are special objects with animation, for example, cases that the player can pick up and open that are on the table in standard cards. This is done, I think, through a model of a technique that teleports to an effect that is set to the height of the table just like these Actors?
    1 point
  45. If you put the actor in such a way where you cannot walk and set a high height, he will stand in the air.
    1 point
  46. It is necessary that there be a distance between the actor and the effect, if it is small, he does not have time to put it there. This does not work with the player actor.
    1 point
  47. GR ..hmm...it was love on the first sight in 2002. But I mus admit , the geniality of the game I have figured much later , over the years when I've started to play and compare it with other stupid profit driven graphic optimized games as COD & Battlefield etc. Missing smart enemy AI, high Hardware requirements, linear inflexible story and scripting, long setup & update period, long loading times, unrealistic game-play (health recovering, to fast pace, etc) and missing possibility to create your own mods (or at least not so easy) broth me always back to GR. Finally in year 2007
    1 point
  48. Hey Wombat! Glad to see you've done this! No reason to dld right now without being able to play, unless I go back to my old machine...but think I might wait and get a new copy of GR so I can install on this machine and play in 3D...anyway, thanks for keeping it alive bud...I check in once in awhile but figured my mission pack stuff had fallen to way side and was wondering if anybody even plays P2 these days...IMO a lot of great work was done by the group of guys who worked on that mod....looking forward to catching your new effects...watched the above vid..nice retro for me. Anybody hear from
    1 point
  49. yea, they were very strict about CENTCOM, have you considered any of the stuff that DTD did, they had some maps IIRC...I wanted to do an addon mission for P2 using Battlebourne's woodland map but I always had problems getting all the stuff to render properly with the winter effects that somebody did so I never got it done...to do any work in IGOR I would have to buy a new GR copy since I lost my key...well, I could work on my old machine, the one that housed all of the P2 work and other stuff I worked on...but I hate to fire it up even as it always has tons of updating to do and I'm limited f
    1 point
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