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  1. Right on glad its helping a bit. I'll do a command map video at a later date. As I get around to it. For now here is 2 more. Full weapon modeling and UV Mapping. I'll be doing the texture one as soon as I kick this cold. All stuffed up at the moment.
    4 points
  2. C419 Mods updated Dangerous Babes and Gangland Added Also WOOOOO 4000th post 🥳🥳🥳🥳🥳🥳🥳🥳
    4 points
  3. Hello Everyone , Here are some questions I get when I tell People I play OGR . 1)There are lot of other Tactical shooter games but why OGR you crazy?? A)What I actually love about this game is just switching soldiers and Extra Team Trick I got Which adds hardcore realism. Incase If you play the right way I bet you really forget about other games . 2) The game is dead why should I play? A)No . There are lot of people who still play this game . Most of people I talked dont even know that there are mods and other stuff . Forget about mods they dont even know there is mul
    3 points
  4. I'm busy updating large sections of the site and came across this. https://www.ghostrecon.net/html/pcgamer-gr-01.htm This was back when PC Gamer ran an article on all the GR mods. Some interesting bits of info here - for example, the first use of helicopters in GR is mentioned.
    3 points
  5. work on mod the ghost never stops Some updates: Mission Zigic (real person sentenced to 25 years' imprisonment) got massive updates: dynamic weather (fog reduces/increases, rain & wind changing direction's, night fall) napalm run (random multiple explosions & derbies drone attack (use UI to call the drone) Mission Srebrenica (Serbian butchers killed 8.000 Bosniaks) Improved intro with fast rope, and improved airstrikes
    3 points
  6. it's the Rockstar's birthday!!! have a goodun my dude!
    2 points
  7. 2 points
  8. Thanks guys, another year rolls in!
    2 points
  9. XRW Maverick This was the greatest multiplayer pc gaming of my life...boy i miss those days.....just to be able, back then, to speak with all the team and over the world in our different time zones....team speak was a new thing at that time miss you guys, miss you Ted and Theresa what a time it was Martin Rivard Quebec,Canada
    2 points
  10. Playing as Refugees with extra Ghost teams(Delta,Echo).You can also check how Extra Ghost teams move Replay refugees.rpf from 4:51 to 5:49 Extra team soldier moved into parking which I cant understand. If you know please explain.
    2 points
  11. OMG - SE4 is my new favourite game. I feel like I'm experiencing that white knuckle game play of OGR again. I've put settings on Authentic Hardcore which means no marking tangos, no sniping support, more aggressive enemy, no hud (the only issue is not being able to see where objectives are on the map!). One of the things I love about this game, is that the difficulty settings make a big difference and make sense. At base level, there's no bullet drop, just shoot straight, less aggressive AI, ability to mark enemy and know where they are at all times. As you move up in diff
    2 points
  12. There are some other sites which might help in downloading OGR mods just for now. http://woody2000.com/download.php http://downloads.gr-hq.com/ https://www.armyofghost.net/mods.html https://www.moddb.com/games/tom-clancys-ghost-recon/mods https://www.gamewatcher.com/games/tom-clancys-ghost-recon/mods But I personally want Brother in arms mod and 5th element mod .If possible all jack57 mods please. I guess I asked more hehe😅
    2 points
  13. Hi I have uploaded this for you, download it HERE.
    2 points
  14. Sorry from last 2 days I didnt host because I was out of station . I bought a new router now .I usually host From around 11am-9pm IST(GMT+5.5) . It is partially dedicated. I will try to adjust mods If you wanna join . I also need to modify my GRTOUR Server kit files(no restriction , primary weapons ) to give better guns to the backup and In PvP with backup also got some cool sniper kits. I generally love to play coop or PvP with backup only. Well you can activate both backup+respawns at once in my server .In that 10 hours I usually play about 2 hours(On and off).Also ready to play missions in
    2 points
  15. you will get this error in ike.log every-time you destroy some vehicle which has no destruction animation standard bhawk does not have any animation, once destroyed it just continues to fly, but the rotors becoming quiet. in HX4/5 there is drag_bhawk-crashed.vcl , this is indeed separated bhawk crashed model, which has animation...but there is no any black-hawk,zodiac,zebra which fly's, get destroyed and you get cinematic destruction animation. The only which it has afaik (but it very ugly as model and animation is also more as ugly is drag_apache model you can see it her
    2 points
  16. Rocky. Stay safe and make double sure your cake wears a mask.
    1 point
  17. Nobody seems to post in here anymore, so I guess I will. I'm a musician, and occasionally post my stuff on the 'net. This is a track I did, based on a short story. The drums are NI modern drums, played by me on a midi kit. The other instruments are all real instruments, also played by me. Recorded and mixed in Presonus Studio one. Can't recall what plugins I used. Probably some Slate Digital stuff, given the way the kick drum thumps. I know there's too much low end. I was on a huge low end kick (no pun intended) at that time. Life Begins If you feel like doing so, then leave comme
    1 point
  18. The download section is currently unavailable due to an ongoing security incident. Rocky is working tirelessly to get the download section up and running as soon as possible. In the interim please place a request here for a mod to download and I will attempt to seek it out and upload it to my google drive for you I have all Ghost Recon Mods (including GRAW/GRAW2) up til 2015 on an external drive. Any later mods I will attempt to contact mod authors as they may still be active in the community. I will edit this post continually with frequently requested mods. 1. Ghost Recon
    1 point
  19. Check the add-on mods in the included "XTRAS" bonus content folder. Specifically the HU Add-On Mods folder. I did see one titled : HU - Legacy HUD System that may show the compass. There are several more of these "Legacy" Mods but you will have to try them to see if they are what you need. Unpack them, move to Mods folder and activate ingame to test them.
    1 point
  20. A good evening to everyone — considering I am leaving for the Army soon, and my father is a gamer, I was searching for some stuff that he might enjoy playing, Ghost Recon (2001) was one of our first experiences (both) at video games, along with Red Alert 1, Age of Empires, etc. I recently discovered this mod, Heroes Unleashed, and I somewhat managed to figure it out and play a mission on Doom without casualties. However my father, who's a little more casual (but not too much) than me, had two questions that I actually kind wanted to know too, to be fair. There is no access to the 'Co
    1 point
  21. Wow Congratulations Zee 4000 is a very big number keep going .
    1 point
  22. 6) Which Clans are still playing OGR Regularly and which server should I look?? A) Chi , U3c ,Shot , Lob, [S] These are the active clans which play regularly . All are south american clans they speak spanish only .They always play PvP . At times They will be clan wars against each others . They allow you to play with them . Beware :They are legends and play really very fast competing with them is very hard especially Chi clan. You can increase your skills by playing with them and they always encourage you even if you dont perform well too. There is also new clan name WZA they speak engl
    1 point
  23. You can probably make a custom mod where you pull some of the assets from CaD. As for visible recoil, not possible afaik. The closest thing would be to give all weapons actual projectiles, but that would lead to other issues (shake would only be when bullet impacts close, grenade death animations, etc).
    1 point
  24. Probably because you changed the mods mid-campaign since I made some changes to the SP characters.
    1 point
  25. What mission and campaign are you playing? Do you have CENTCOM installed?
    1 point
  26. So after a long time of staring at a mess of Hex. I've realised that yes, I am wrong in the post above. Individual vertex data appears to be as follows for XSKA Files: Bytes Data Type Description 0-12 Float Possible Vertex Coordinates 12-24 Unknown – Likely Float/Int Unknown - Possibly Vertex Normals 24-30 Short
    1 point
  27. works very well, this brings another kick
    1 point
  28. i happened to made this a long time ago https://drive.google.com/file/d/1C8dgCLWAmKZousUTDewlYSopy_msyxnJ/view?usp=sharing
    1 point
  29. How have I missed this?!! This is amazing work! I can probably help with that, is there anyway you can get those files to me and I will shrink them for you? If not I can send you instructions. The downloads section is offline at the moment but when I get it back online this mod will definately be the first new entry and I will also be publicising this on twitter etc etc. Amazing work. Let me know what you want to do with the big avi.
    1 point
  30. Hi all, I'm releasing the last update for quite a while. This does not mean development has stopped or that I will be off of the forums from now on, but it does mean that a roadblock has been placed in development. There is not much else I can do or add from this point on. The next plans are to add the Xbox maps and allow different platoons to be selected for co-op modes, but this is where development is halted since there is no way known to be able to do this. But 2.3.6 brings a few fixes and changes, notably changes to the training mission, namely how dialogue boxes pop up and sounds to
    1 point
  31. There is reverb, I can hear it 1) reverb is implemented and you hear it especially in sound zones for the ppl which are familiar with Igor editor , take look to sound part of each zone you will see presets like: GENERIC PADDEDCELL ROOM BATHROOM LIVINGROOM STONEROOM AUDITORIUM CONCERTHALL CAVE
    1 point
  32. no, its every card..more info you will find here and once working should sound like here
    1 point
  33. But soundblasterX soundcard is needed to feel the change right??
    1 point
  34. Wow thank you so much . Dont worry about 5th element anymore these will do .
    1 point
  35. The Russian Player mod is really awesome. He is using some other mod which is really creative . I guess it might be below video idk just guessing . The owner ceased the development of the mod after 2 years of work .Idk why I cant post the link So Combine below lines . www. youtube.com/watch?v=xoazqXS6MxA
    1 point
  36. well you can also try to adopt in .vcl file next values to get it better under control <Acceleration>6</Acceleration> <Deacceleration>6</Deacceleration> <TopSpeed>69</TopSpeed> <TurningSpeed>8.436332</TurningSpeed>
    1 point
  37. I found 1 way how to make the helicopter turn. It doesn't work badly, but it turns quickly.
    1 point
  38. Saving Pilot Ryan Reprise Campaign Link A big thank you to Jack57 for letting me feature his Saving Pilot Ryan Campaign in my mod. SPR Reprise is a version of Jack57's campaign named Saving Pilot Ryan which he made in 2004. It is set in Colombia, South America and is a seven mission campaign against drug cartels. -Missions are locked and can be played from the campaign menu. -The first six missions have an unlockable specialist. Requires: Desert Siege and Island Thunder patched to version 1.4. Installation: -Unzip the downloaded archive and place the SPR Reprise
    1 point
  39. I was thinking about Jack57's missions only yesterday - fantastic missions.
    1 point
  40. I was finally able to test SPR Reprise with friends online. Mission J02 and J03 have hidden actors that appear as black shadows. They are not tagged as invincible while hidden so if they are shot it crashes the server. We have not tried missions J04-07 yet. I think it would take me a great deal of time to fix the issue so I suggest it be played in SP as a campaign only. I think this is what Jack57 intended. Occasionally J02 will crash in SP. If I get it working properly I'll upload the updated .mis file here. The rest of the missions never gave me any trouble in SP.
    1 point
  41. In version 1, you can do this. This is how any model is put. It doesn't work like that right now. It is necessary to do the names of groups correctly in the model.
    1 point
  42. So I made a route and the helicopter cannot fly over it normally. He may even fly away through the mountains and not return. I do not like it. It cannot turn normally on points and it looks strange. It turns slowly like a huge ship. I tried to make single points and set the orientation and nothing changes. The only thing that turns out to be to make a flight in a straight line and disembark a detachment and fly away in a straight line as in cube maps.
    1 point
  43. Wow...is that an airstrike which player can designate where to pour bomb?? Amazing!
    1 point
  44. Hello Everyone, I am hosting partial dedicated server. It stays upto 10 hours almost everyday . Name of the server is GRTOURS. Check it at here http://5.45.107.182/ . Ip 115.97.188.163 . if you see server at this list http://5.45.107.182/ This means I am looking for someone to join and play. I play and host on same pc .This server dedicated to ghostrecon.net Features: tactical coop(AI Backup(with kits you like) + extended platoon(kits you like) + respawns)Total 22 soldiers. Mods : Mp1,Mp2,skype ghost, HX5,Mission hxv2(at present in future more) Even looking to play PvP or coop
    1 point
  45. Lost more work than I thought. Still fighting to restore stuff, but lots needs to be redone from scratch. Depressing. Need a better backup routine (and discipline).
    1 point
  46. The full version will still be 80 GB, though.
    1 point
  47. - Open Igor -Open the .mis file of the map you wish to convert. -At the top press edit. -From the submenu press mission -In the window that appears, check Multiplayer Coop. -In the same window it is possible to set the weapon class of the AI teammates. -Close window and save. -If running GR a restart is required for the change to take effect. On some custom maps it is not possible to set waypoints.
    1 point
  48. Please help me here i really want to play this game badly with fpwv and tpwv i follow every instruction still not working any suggestion??
    1 point
  49. best way to do it I would think, would be to 'attach' the camera to the head bone and then move it forward slightly, that way the camera follows the head's direction and posture, thus removing clipping of the head and body in the view, obviously the limitations to whether you can do that are unknown. otherwise it is excellent work, certainly adds a new degree of immersion into the game. much appreciated, thanks for sharing!
    1 point
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