WhiteKnight77 Posted September 15, 2005 Share Posted September 15, 2005 UbiRazz has posted the first PC specific screen with the HUD displayed at the Official Forums. I reposted the thumb here. I can confirm that it is an actual PC screen. It also looks as if GRIN got rid of the health bar since I met with Bo. Quote Link to comment Share on other sites More sharing options...
Dan Posted September 15, 2005 Share Posted September 15, 2005 nah hud is too big, christmas is cancelled Quote Link to comment Share on other sites More sharing options...
RatPatrol Posted September 15, 2005 Share Posted September 15, 2005 Hud looks cool to me... jmho. Sure glad to see directions (N, S, E, W) displayed.... maybe.... just maybe, when I tell my teamies to watch the South East... the non-map reading bastages will know where I'm talking about!!! Looking forward to Quote Link to comment Share on other sites More sharing options...
WhiteKnight77 Posted September 15, 2005 Author Share Posted September 15, 2005 Yeah, I liked that bit too and if ya notice, the TI hints back to GR1 as far as weapons fire direction and notice, no diamonds or colored silhouettes. Quote Link to comment Share on other sites More sharing options...
Cobblers Posted September 15, 2005 Share Posted September 15, 2005 ^^ Yeah good point about the explanation of positions. This will be a god send. Quote Link to comment Share on other sites More sharing options...
calius Posted September 15, 2005 Share Posted September 15, 2005 (edited) HUD size etc is that a litttle larger due to lower res capture .. I assume it would be scaled more at higher resolutions? Its cool but I would say its a bit clunky size wise .. a bit smaller would be good. Edited September 15, 2005 by calius Quote Link to comment Share on other sites More sharing options...
4ceReconSniper Posted September 15, 2005 Share Posted September 15, 2005 The HUD is good, i can say that it favors what the community have in mind about the hud Quote Link to comment Share on other sites More sharing options...
RatoN Posted September 15, 2005 Share Posted September 15, 2005 Nice. Just half a compass would be better (N, E, S) with NE, SE in between. Quote Link to comment Share on other sites More sharing options...
Snake@War Posted September 15, 2005 Share Posted September 15, 2005 HUD size etc is that a litttle larger due to lower res capture .. I assume it would be scaled more at higher resolutions? ← I hope so... I do wish it was a bit smaller... Quote Link to comment Share on other sites More sharing options...
Kurtz Posted September 15, 2005 Share Posted September 15, 2005 Looks totally rockin, I like the lean, calling in airstrikes. Getting better all the time. Quote Link to comment Share on other sites More sharing options...
RatPatrol Posted September 15, 2005 Share Posted September 15, 2005 I agree WK... the 'weapons fire direction' looks to be implemented well (Kinda reminds me of the HX5 mod.. jmho). The big hud vs smaller hud kinda reminds me of those old beer commercials.... Less filling vs tastes great WK... you play "Conrad Dobler"!!! (The 'young' pups won't get it) Quote Link to comment Share on other sites More sharing options...
simulacra Posted September 15, 2005 Share Posted September 15, 2005 Yay, logical ammocount! no "total bullets remaining" anymore, 29 rounds left in the magazine and 9 magazines left. Quote Link to comment Share on other sites More sharing options...
whoa182 Posted September 15, 2005 Share Posted September 15, 2005 Looks good Quote Link to comment Share on other sites More sharing options...
NYR_32 Posted September 15, 2005 Share Posted September 15, 2005 I love the ret! Thats old school right there! Quote Link to comment Share on other sites More sharing options...
Zantar45 Posted September 15, 2005 Share Posted September 15, 2005 No complaints here Quote Link to comment Share on other sites More sharing options...
WhiteKnight77 Posted September 15, 2005 Author Share Posted September 15, 2005 I love the ret! Thats old school right there! ← I thought I said that in my report. Quote Link to comment Share on other sites More sharing options...
NYR_32 Posted September 15, 2005 Share Posted September 15, 2005 Nope, you forgot Quote Link to comment Share on other sites More sharing options...
WhiteKnight77 Posted September 15, 2005 Author Share Posted September 15, 2005 Yes I did. Meeting Ubisoft I first met with Mathieu Girard, the Senior Producer at Ubisoft for the press preview and shared it with Volker Holstein of Games-Power-World (a German games magazine) and another reporter who's name I don’t recall. Mathieu did the standard press preview and answered the basic questions that the three of us had. One of the first things I noticed other than the FPWV was the reticule. It is an almost exact replica of the original reticule we had in GR. He showed us some of the animations with the sliding and diving. I think some will like being able to see your character's feet while doing so. I personally am undecided on the sliding feature, but it may come in handy when under assault from enemy fighters. While most of what I was shown by Mathieu has already been reported on, I will share things not found in the usual fluff pieces by the regular press. Quote Link to comment Share on other sites More sharing options...
NYR_32 Posted September 15, 2005 Share Posted September 15, 2005 Bah Quote Link to comment Share on other sites More sharing options...
RatoN Posted September 15, 2005 Share Posted September 15, 2005 Boy people just jumped on this post like hungry sharks. wouldn’t wannabe a cashier or a store manager when the game comes out, especially if they run out of copies. _____ :'( _____ Quote Link to comment Share on other sites More sharing options...
=warcloud= Posted September 15, 2005 Share Posted September 15, 2005 Wall textures look a bit naff close up, suppose it depends what graphics card is rendering the scene.The weapon detail looks good.Nice one WK, the more i see GRAW pc screens the more i believe the game is getting closer.Maybe a demo first?Where did you say that pc screen shot came from? Quote Link to comment Share on other sites More sharing options...
EasyCo Posted September 15, 2005 Share Posted September 15, 2005 This is really looking great. I have to admit how surprised and pleased I am with the direction this game is going in. Quote Link to comment Share on other sites More sharing options...
smokin Posted September 15, 2005 Share Posted September 15, 2005 This is really looking great. I have to admit how surprised and pleased I am with the direction this game is going in. Dito for me. If I were to get picky, I'd like to see that "Locked" text not be so prominent. It reminds me of those old b-rated movies where everything was labled just incase the audience was dumb. Like a door marked, "secret lair", envelope marked "secret evidence" . I think a simple ret color change will sufice or at least reduce the text size and stick it to a corner or away from the middle of the screen. Quote Link to comment Share on other sites More sharing options...
calius Posted September 15, 2005 Share Posted September 15, 2005 I think the "graphics" of the HUD are great, translucent look etc & good compass etc, I have no problems with that. I just got used to the nicely tidy HUD of GR1 especialy on 1280x1024 res. This sort of looks 1024x786 style HUD, hence the scaling question. Bascily HUD as it is exactly graphics wise but scaled down somewhat (so it doesnt look like a cluttered console screen). Less is more as I always say. Quote Link to comment Share on other sites More sharing options...
Lethal.Ambition Posted September 15, 2005 Share Posted September 15, 2005 I'm loving the reticule. The color of the hud is fine too. I like it. Visible in all conditions, until the sun starts radiating blue light. Quote Link to comment Share on other sites More sharing options...
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