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Everything posted by simulacra
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Ubisoft buys rights to "Tom Clancy" name
simulacra replied to Pave Low's topic in The Video Gaming Industry Discussion
Is snake really older? From wht I gathered he's aging rapidly due to foxdie, since meryl, otacon and the other supporting characters has aged moderatly since mgs2 -
Ubisoft buys rights to "Tom Clancy" name
simulacra replied to Pave Low's topic in The Video Gaming Industry Discussion
I've kind of changed my POV when it comes to combat games, I'm really looking forward to see what blackfoot will give us in ground branch, but one of the best games I've played in my entire life was call of duty 4, I've never been so close to a playable action movie, great scripting, good story, perfect execution. To me, those elements are more important than the fact that the gameplay involves ever spawning enemies and a really unrealistic combat model. It was fun, it sucked me right in and when you see the final show off at the bridge I was in awe, the visuals, the music, everything made COD 4 an extremely well done game. When it comes to MGS I'm biased from the getgo, i can't STAND the japanese style, it's too many "my enemy is actually my long lost/unknown brother" kind of things, they like way too many stupid things and "wierded out" art direction for my taste, some of the more darker scifi animes can be watchable, but in average, the japanese cant design their way out of a paper bag. Even when the game takes on a more dramatic cue the japanese quirks break out, in one of the later MGS trailers it starts with a extremely beautiful scientist that with an open shirt to reveal cleavage and a camera shot that pans from her breasts up to her face, in what way are the titties important in that context? Western des have their own fascination with big tits, but seldom as flaunting as this. One thing that separates japanese vs western devs are IMO that westerners have ONE design arch, if the game is dramatic, keep the funny stuff out, not so with Hideo, the entire world is on the brink of collapse and renegade PMC's are ruling the world and what kind of mechanics do we see in MGS4? You can take out guards by rolling in an oil drum which in turn makes you throw up, why not occupy a guard by throwing a porn mag out?, just make sure the cow sound robots dont see you, or the wailing flying octopuses. Yes I KNOW that that is how mgs is, but I dont like that kind of design philosophy, that's why I preder SC over MGS, less comic relief, and a darker but still consistent story arch, realism be damned. -
Ubisoft buys rights to "Tom Clancy" name
simulacra replied to Pave Low's topic in The Video Gaming Industry Discussion
I dont really get how mgs can be better than SC, the enemy is blinder, the storylines are whacked out beyond all sanity. There are robot ninjas everywhere, machines thats sounds like cows and it's WAY to japanese in style, no thanks, I'll pass. Realistic or not, I rather be playing splinter cell anyday... -
Why stay with DCS when falcon 4 still exists?
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Ubisoft buys rights to "Tom Clancy" name
simulacra replied to Pave Low's topic in The Video Gaming Industry Discussion
Metal gear solid is more realistic than splinter cell? -
FC 2: The leaked pre-alpha demo video
simulacra replied to Pave Low's topic in Shooter games (FPS & TPS)
I'd really like to see tacsim mod for this game, preferably as a navy seal team against the AI or similar... -
How can I start the game without it updating? I'm close to the end of mission 9 and I rather not start from the beginning...
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Good luck Christian, and btw, can you make the halo games grown up while you're at bungie
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Soo, can we get by mission 7 now?
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Soo, any word on a fix?
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Or it's one of those impossible things to fix since it doesn't seem to happen all that much and therefore they wont find the reason for it.
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Nope, still didn't work, I removed all my quicksaves, loaded the checkpoint save before the chopper picks us up but to no avail... I rather not mess up my progress by dl:ing savefiles so I'll guess I'll have to wait for 1.3 to keep on gaming, frakking nonsense bug...
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But not the checkpoints ones? or else I'll have to replay the entire level
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Uhm, I cant seem to get to next mission after I complete lvl 7, I get the mission debrief, but the only option I can choose is "return to menu"... I'm running graw 1.2 on a intel c2d 2.13 ghz, 2 gig ram, gf8800gts 320 mb and a creative xfi.
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This is the crashlog I get when trying to load my latest save in mission 7 after updating the game. EDIT: Seems it worked when I restarted the mission, the previous save was from an earlier install I had to redo becuase a unrelated computer error
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Check the text above my copy of graw 2 Bad camera, hairy face, and no, I'm not stalking anyone
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Graw II Full Retail Version Patch
simulacra replied to Colin's topic in GR:AW 2 (PC) - General Discussion
To those of you that have the game, can you order the drone around? I never got that to work in the demo, it just sits at it's starting point, at best it climbs a bit and then sit still... -
Graw II Full Retail Version Patch
simulacra replied to Colin's topic in GR:AW 2 (PC) - General Discussion
The difference in release is probably because of shipping times, they just have the factory ship everything at once, so the bordering countries gets it early and the distant ones gets it in time for retail date -
[can we order a team member to place C4 ?]
simulacra replied to WITCHER's topic in GR:AW 2 (PC) - General Discussion
Yea, and can you order your team to throw smoke or frags at the enemy? Seems kinda stupid to equip the other guys with grenades/other weapons if they cant use them. -
GRAW 2 single demo HD video PC/360on video
simulacra replied to jonelo's topic in GR:AW 2 (PC) - General Discussion
And then we ahve the not so unimportant factor of tactical(ism?) in the pc version -
CC Rabbi! lol, don't you guys play CENTCOM for the [Ghost Recon]? I did, but stopped because of the buggyness, level loading ctd:d the game, levels loading without some textures etc etc...
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so 360 owner get a graw 2 demo but no word on pc?
simulacra replied to cajun47's topic in GR:AW 2 (PC) - General Discussion
If some games have larger budgets than some hollywood movies I'd say that the ppl paying aren't getting their moneys worth. A blockbuster movie employs near thousands of ppl per project, how can a studio of 200 ppl spend all that money when they have all the tools that they need in-house? No scouting for location, nobuilding sets etc etc. -
Sooo, after GRAW 1 they go back to texas and get the news, "hey guys, we've got new uniforms for you?" "why?" "because the army feel that no system is hitech enough so whenever something new and untested comes they buy alot of it!"
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BF2 uses x-ram and all other nice things the x-fi brings, and the audio in that game is TOP notch, the sounds reverberate in cities, the slowly echo in open areas, and the the gunfire sounds like sharp popping in the distance... The game itself is less than ideal tho.
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That's probably the mock up he's running around with, I wouldn't hold my breath for the MR-C, and I would to see it thrown out for GRAW 2...
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