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About smokin

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    Scout - 1st Class
  1. Just to throw my 2 cents in real quick. I think GRIN did an awsome job with this game considering they never built a tac sim game before. I just hope they realize they are on the right path and keep going and doing what they have been and not to second guess thier direction they took which was to make a sophisticated,difficult, challenging game to play. PLEASE dont think you have to dumb down the game. Of course ther is always room for imporvments. I personally think the game as is would be PERFECT if 1_everyone had better gaming rigs 2_No Freakin Dimonds Option 3_Mission Scripting ca
  2. Thank you so much for the info. Yeah, I usually sharpie the info onto the cd since the manuals usually get lost or thrown out at some point, just didnt do that this time darn it. Oh well Ill update and see if I will be helped.
  3. I have the box, the cds, the invoice from newegg, its even installed and playabble on one of 2 OSs that I have running on my computer, .......Im screwed huh? Well any advice here is apreciated, I must have tossed out the manual with the cd key at some point and am left without the ability to install the game. It is still on a secondary OS I no longer use (windows 64) Because the network stopped working on that OS. I hope that because it is installed with original CD key, maybe its written somewhere there?
  4. I want to first say that all things considered, GRIN did a great job. OK, now with that out of the way, ...... Im tired of the "blame it on UBI" mentality. Its a cring shame to see gamers defend developers this way. I dont know the industry, I dont know the process, I dont know the polotics, but I do know it is a creative process and at the end of that process, the devs sign thier names to the credits. So what does it mean when someone signs thier name on credits after a creative process, that means I dont give a rats ass if UBI or "they" made a deadline cause the devs signed thie
  5. You know, Im kinda tired of hearing the whole "its UBI's fualt " I know I dont know the polotics or exactly why things transpired the way it did, but to suggest that RSE had nothing to do with GR2 PC not getting released is flat out redculous. They were given a task to do, build GR2 X-box Build GR2 PC. They didnt do it, I dont care what excuses they cite or the situation, they didnt make it happen. The best anaglogy I can use if player whining at refs cause they lost. No, I mean GrAW and only GRAW. They produced a game that went in a direction that I havnt seen that from RSE since the
  6. I feel more comfortable with Grin creating GR4 PC version. Not one good PC game has come from RSE since the expansions for GR. You look at what they've produced they have steadily proven that they create game for the consol crowd in mind. I personally,couldnt care less how well a consol game is doing on a consol market, thats a weak argument to suggest that it somehow means they would have made a sucessfull PC version. RSE introduced Medipacks into GR2 and have stedily dumbed down everything they produce to wow the kiddies with x-boxes, thats the exact same reson why i would rather not s
  7. I got a question, ... when are you schedualed to start producing GR4? Has it already begun? Eh, ok, I know you wont answer that, but i hope UBI give you the opotunity to continue where you left off. Allow you more time to perfect the engine and max out its potential with the added time. Care to drop any hints on this ?
  8. Its not about being for or against anything. I simpply realize the time restraints and the position Grin was placed, Grin took lemons and made some pretty damn good lemonaid. Its really not too hard to understand though . For me, best chance I have to see my perfect game to play, is if GRIN wakes a standalone expansion or the next GR, yeah sure patch what you can, but if there is plans for the expannsion, I hope they start thier efforts first on improving/maturing the engine they have now. (i.e direct ip connect, # of coop players, doors, peeking while prone). Continue the directiono but
  9. Im so glad to hear that you dont regret the direction you went. I think Grin is the best thing tac sim fans had in a long while, because you had the balls to put out a game with some challenging, non linear gameplay. Im realistic, I think the best thing you should focus on is the modding tools for the fans. More options and abilities we have to keep this title going and the intrest going, the better. There are a few things that I hope can be finished such as : The leader dieing in coop, shaky cam in cross com needs to be toggable, tweaked or somthing, and of course optimization of
  10. 1600x1200 not sure about FPS, but I'd guess 30-40 n up. Amd 4800x2 2gb pc3500 x1900xtx all high.
  11. _Direct IP connect _8+ players _Cross com shaky cam needs to be redesigned. Its all great for the first 30 secs, but then depending on playing style, things get a lil nausiating.(at least let us disable the shaky part) _Captin dies game over needs to go.
  12. Its a shame more people arnt suporting the game more. I have mixed feeling as well about the game, and the game score of 7-8.5 I feel is fair, but GRIN is still the best thing Tac Sim fans have. And if we dont suport them, chances are we wont have them for the future. We'll be left with concolse minded devs like RSE . Eh, just my 2 cents. I seriously hope grin has the oportunity to expand on what tthey have accomplished, they were so on the right track with the game.
  13. Yeah, I was lazy and that was the only thing that caught my eye, totally a mindless RSE bash. Still all true though. lol
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