JTF-2 Posted March 30, 2006 Share Posted March 30, 2006 PC's looking good. Nice job guys. That trailer looks like it's for sure using the AGIA card. Planning looks great. Weap screen is nice and simple, uncluttered. The crosscom is intriguing, it will be interesting to see how it comes in handy. I'm liking the b/w with the camera shake style too. Good stuff. Quote Link to comment Share on other sites More sharing options...
SpecOps.Briggs Posted March 30, 2006 Share Posted March 30, 2006 I like what they did with the slide, and how you can see your foot when you knee-slide, looks pretty sweet! Quote Link to comment Share on other sites More sharing options...
BigSM Posted March 30, 2006 Share Posted March 30, 2006 Yea short but still nice, but I didn't either get the point with the black n white? cross com view straight away?...but I need to look at this clip a few more times... Also, I wish the green "friendly markers" can be turned off in multiplayer to make it more interesting and less cluttered. Edit: Ah Bo is here, nice, Hej pÃ¥ dig! Can that be done? ← Markers can be turned off - even in SP. ← AND in MP there are NO markers on the enemy - EVER. ← so no uav in mp? or just in coop? Quote Link to comment Share on other sites More sharing options...
Peace Posted March 30, 2006 Share Posted March 30, 2006 Yea short but still nice, but I didn't either get the point with the black n white? cross com view straight away?...but I need to look at this clip a few more times... Also, I wish the green "friendly markers" can be turned off in multiplayer to make it more interesting and less cluttered. Edit: Ah Bo is here, nice, Hej pÃ¥ dig! Can that be done? ← Markers can be turned off - even in SP. ← AND in MP there are NO markers on the enemy - EVER. ← Ahh that's so nice..I Thank you all GRIN's for your time and effort to bring back the GR feeling we all love Quote Link to comment Share on other sites More sharing options...
[30+]Darknight Posted March 30, 2006 Share Posted March 30, 2006 Trailer looks great!!! I like the weapons selection. Body aware doesn't bother me a bit... I actually am looking forward to that. Thanks for the intel on the MP red outline, BoGrin!!! Over at 30 Plus, we are all geared up and ready for this mug!! Darknight Quote Link to comment Share on other sites More sharing options...
marchafb Posted March 30, 2006 Share Posted March 30, 2006 (edited) Bo, That looks awsome! Well worth the extra wait time for me at least. Questions: In the vid, was that shot using the Ageia PhysX card installed? If you can answer a DEMO question as well? Will it be SP or MP only as a lot of demos are now? Just watched again and it just reminds me of GR1's game play. Edited March 30, 2006 by marchafb Quote Link to comment Share on other sites More sharing options...
fedayn Posted March 30, 2006 Share Posted March 30, 2006 hey Bo, thanks for the video. a question: what details level was set for the video? textures looks simple and details overall too. Quote Link to comment Share on other sites More sharing options...
Reb Posted March 30, 2006 Share Posted March 30, 2006 Wow, really nice Very good work GRIN Quote Link to comment Share on other sites More sharing options...
BoGRIN Posted March 30, 2006 Share Posted March 30, 2006 Bo, That looks awsome! Well worth the extra wait time for me at least. Questions: In the vid, was that shot using the Ageia PhysX card installed? If you can answer a DEMO question as well? Will it be SP or MP only as a lot of demos are now? Just watched again and it just reminds me of GR1's game play. ← Can't answer DEMO. No AGEIA was used in the video. AGEIA is MORE Quote Link to comment Share on other sites More sharing options...
Joseph_Q Posted March 30, 2006 Share Posted March 30, 2006 (edited) Hey Bo ! I've got some questions ... 1. Does the game freeze when You switch to tac map to give some orders and waypoints ? 2. I don't get this croos-com view, is it full screen view from Your teamates helmet-camers in the trailer ? 3. Is it possible to call for an air strike anytime i want or is it available only in some specific (scripted) situations ? 4. I didnt noticed any weapon sway during strafe, only some small twist. Is it the way it looks in the game ? Do we have weapon sway in any situations ? Nice to see You with us Bo Thx Edited March 30, 2006 by Joseph_Q Quote Link to comment Share on other sites More sharing options...
BoGRIN Posted March 30, 2006 Share Posted March 30, 2006 hey Bo, thanks for the video. a question: what details level was set for the video? textures looks simple and details overall too. ← I think it is set at mid range. Quote Link to comment Share on other sites More sharing options...
Avey Posted March 30, 2006 Share Posted March 30, 2006 This looks awesome. I think my student loan will have to go on buying a new PC to play this bad boy. The Xbox360 version has really put my confidence back into the GR franchise (GR2 was horrible) and so has this video! Quote Link to comment Share on other sites More sharing options...
Druac_Blaise Posted March 30, 2006 Share Posted March 30, 2006 Bo, please tell the rest of the GRIN team that we are VERY excited about this title and we appreciate all the hard work they are doing to bring it to us!!! From the information you have given us, and the two hands-on demos (both said GR fans will not be disappointed) and now this trailer, it looks as though you guys are succeeding in bringing this game back to the PC fans and that really is a GOOD THING!!! Quote Link to comment Share on other sites More sharing options...
BoGRIN Posted March 30, 2006 Share Posted March 30, 2006 Hey Bo ! I got some questions ... 1. Does the game freeze when You switch to tac map to give some orders and waypoints ? No it is REALTIME. 2. I don't get this croos-com view, is it full screen view from Your teamates helmet-camers in the trailer ? Fullscreen is from your TEAMMATES headcamera (what else would it be?) 3. Is it possible to call for an air strike anytime i want or is it available only in some specific (scripted) situations ? It is available in "windows" which means when the support team is focused on your coordinates. 4. I didnt noticed any sway during strafe, only some small twist. Is it the way it looks in the game ? Do we have weapon sway in any situations ? The gun is attached to the body and when the body moves it moves. It is all animated together. Nice to see You with us Bo Thx ← Quote Link to comment Share on other sites More sharing options...
Kingkat Posted March 30, 2006 Share Posted March 30, 2006 "......by george, I think they've done it!" Although it looks great................its just too short....... I just want more.......more................more! The fast rope sequence is a WOW moment! Thankyou...................thankyou....................thankyou......................... I could say it looks like a Game Of The Year PC Award winner.............. Kingkat Quote Link to comment Share on other sites More sharing options...
fedayn Posted March 30, 2006 Share Posted March 30, 2006 when someone gets prone from running, it looks like he slides on the surface...this effect is correct or not? Quote Link to comment Share on other sites More sharing options...
GRIN_Brimstone Posted March 30, 2006 Share Posted March 30, 2006 Bo, please tell the rest of the GRIN team that we are VERY excited about this title and we appreciate all the hard work they are doing to bring it to us!!! From the information you have given us, and the two hands-on demos (both said GR fans will not be disappointed) and now this trailer, it looks as though you guys are succeeding in bringing this game back to the PC fans and that really is a GOOD THING!!! ← We're reading your reactions with great interest, and am glad you seem to enjoyed it. Our wish is to bring you a kick-ass game (which is why we never sleep...) Quote Link to comment Share on other sites More sharing options...
BoGRIN Posted March 30, 2006 Share Posted March 30, 2006 when someone gets prone from running, it looks like he slides on the surface...this effect is correct or not? ← It is motion captured from a hard surface so yes it is correct. Quote Link to comment Share on other sites More sharing options...
Roceh Posted March 30, 2006 Share Posted March 30, 2006 Looks great , although was the video captured using FRAPS or some such, as it looks a little laggy? Quote Link to comment Share on other sites More sharing options...
=3dS=rOOk Posted March 30, 2006 Share Posted March 30, 2006 when someone gets prone from running, it looks like he slides on the surface...this effect is correct or not? ← ....seems a little exaggerated to me....at least in that type of surfaces. Quote Link to comment Share on other sites More sharing options...
BoGRIN Posted March 30, 2006 Share Posted March 30, 2006 Looks great , although was the video captured using FRAPS or some such, as it looks a little laggy? ← Don't know how it was captured actually. Quote Link to comment Share on other sites More sharing options...
fedayn Posted March 30, 2006 Share Posted March 30, 2006 when someone gets prone from running, it looks like he slides on the surface...this effect is correct or not? ← It is motion captured from a hard surface so yes it is correct. ← ok, but i think, looking and lookind this video many times, that this effect appears exagerate... Quote Link to comment Share on other sites More sharing options...
Sup Posted March 30, 2006 Share Posted March 30, 2006 when someone gets prone from running, it looks like he slides on the surface...this effect is correct or not? ← It is motion captured from a hard surface so yes it is correct. ← I have to imagine your animators had some hand in it, though... Right? [Edit: Just watched the video. I'm impressed with everything, although the animation does look a bit too motion captured.] Quote Link to comment Share on other sites More sharing options...
fedayn Posted March 30, 2006 Share Posted March 30, 2006 soldier slides too much for me...it depends by surface, i think that on street you can't slide so much Quote Link to comment Share on other sites More sharing options...
BoGRIN Posted March 30, 2006 Share Posted March 30, 2006 when someone gets prone from running, it looks like he slides on the surface...this effect is correct or not? ← It is motion captured from a hard surface so yes it is correct. ← ok, but i think, looking and lookind this video many times, that this effect appears exagerate... ← But it works very well in the game. Of course if you think so - good you got an opinion. Quote Link to comment Share on other sites More sharing options...
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