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  1. Ghost Recon: Over

    General Discussion of the next Ghost Recon game, expected 2025.

  2. Ghost Recon: Breakpoint

    All chat about Ghost Recon Breakpoint

  3. Ghost Recon: Wildlands

    All chat about Ghost Recon Wildlands

    Show off your fantastic Wildlands Screenshots here!

  4. GR: Advanced Warfighter 2

    Post here for technical assistance with INSTALLING and RUNNING GR:AW 2

    Post in here to arrange games with other forum members.
    or to Advertise or find a GRAW2 Clan to join, or a Ladder to play in!

    GR:AW 2 - Xbox 360

    • 3.4k posts

    Discussion of GR:AW 2 for the Xbox 360

  5. GR: Advanced Warfighter

    Post in here for technical assistance with INSTALLING and RUNNING GR:AW.

    GR:AW - Game Zone

    • 329 posts

    Post in here to arrange games with other forum members,
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    GR:AW - Xbox 360

    • 7.6k posts

    Discussion of GR:AW for the Xbox 360

    GR:AW - Xbox/PS2

    • 171 posts

    Discussion of GR:AW for the Xbox & PS2

  6. Ghost Recon: Future Soldier

    GR:FS Game Zone

    • 238 posts

    Post in here to arrange games with other forum members,
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    GR:FS - Xbox 360

    • 3.5k posts

    Discussion on the Xbox 360 version of Ghost Recon: Future Soldier

    Discussion on the PS3 version of Ghost Recon: Future Soldier

    Discussion on the PC version of Ghost Recon: Future Soldier

    Post here for technical assistance with INSTALLING and RUNNING GR:FS

    For discussion on the 2011 GR titles for Handheld Gaming Systems (Includes "Shadow Wars" on the Nintendo 3DS, "GR Predator" on the PlayStation Portable) and also for Ghost Recon on the Wii

  7. Ghost Recon

    GR - Game Zone

    • 12.1k posts

    Post in here to arrange games with other forum members,
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    Post in here for technical assistance with INSTALLING and RUNNING Ghost Recon.

    All discussions regarding console versions of Ghost Recon.

  8. Ghost Recon 2

    Discussion of Ghost Recon 2 for Consoles.

    GR2 PC - [Cancelled]

    • 11.6k posts

    a READ ONLY record of discussion on the now cancelled PC version of GR2.

  9. Ghost Recon: Commander

    New "companion gaming" title for Facebook & Mobiles that links to the upcoming Future Soldier & GR:Online titles.

  10. Ghost Recon Phantoms

    GR: Phantoms (PC)

    • 867 posts

    Forum for the Free-to-Play PC version of this title.

    Forum for the Wii U version of this new title.

  11. Ghost Recon: Frontline

    All chat about Ghost Recon Frontline

  12. Other Gaming

  13. Ghost Recon.net the Website

    Suggestions, support or otherwise, anything about these forums + website.

  14. Other Topics

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    • Hi, thanks to  file ,but ,no way ! i have even with your settings a crude 4:3 interface with pixelized fonts and a  giant Hud ! My usual Gr ( full screen in nvidia panel ) launch with no problem with decent full screen interface and also corrects fonts but the only problem is in game : ugly  command map and  yellow/red texts ...I try several wrapper as DXwrapper ,ENB series ,etc... with no better results . The best i had is by use of d3d8.dll in the GR folder but i loose quality of the menus ,the clean white border around boxes became a less readable grey to black color gradient and the red/yellow in text is better but with small lines around letters ... An idea for all of this ? A part this ,i work on a better ike.res with larger fonts in small boxes ,readable even in 2560x1440 ,see screen shot. During my search of solutions ,i find mention of better font graphics in a "ghost recon project" but don't find it ,do you know it ?
    • Ok, thanks ! if you see  a better difference  ,i will try again according to your settings ...
    • [General] FPSLimit = -1                        // Caps the frame rate. 0 is uncapped, -1 sits just under the refresh rate. [Graphics] DisplayMode = 0                      // 0 exclusive fullscreen, 1 borderless at the desktop resolution, 2 windowed. VSync = 1                            // Waits for the next frame refresh before presenting. Prevents tearing, but adds up to one frame of latency. AnisotropicFiltering = 16            // Forces anisotropic texture filtering. 0 or 1 is off, up to 16. MSAA = 1                             // Forces multisample antialiasing. 0 or 1 is off, up to 8 samples. SMAA = 1                             // Enables subpixel morphological antialiasing to smooth jagged edges. [HUD] ScaleHUD = 1                         // Forces HUD and Command Map scaling on, overriding the in-game setting. OpticMaskAspect = 2                  // Controls the aspect ratio of scopes, binoculars, and night vision. 0 stretches, 1 preserves 4:3 with black bars, 2 fills the screen width. [Input] LookSensitivity = 1.0                // Multiplier on top of the in-game mouse sensitivity slider. CursorSensitivity = 1.0              // Multiplier on top of the menu, pause and command map cursor speed.   My settings in EnhancedGR.ini
    • You have three options in the tool—try the third one and set it a little lower in the game. I tried it, and it works, but I can't really compare it since I only have a 1920x1080 resolution.
    • Yes, same resolution in game and desktop : 2560x1140 but ,the screen interface with the tool is 4/3 in place of 16/10 fullscreen . Are you going to try the tool ?
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