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The newest Ground Branch update - is Build Update #054: V1035 the final step to the true successor to OGR?!??!


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Operations menu and campaign mission demo

When you first launch V1035, you might notice the new Operations option on the main menu — right below Training. This option will take you to our new interface for viewing and selecting campaign missions (to be included and expanded in the future) via hotspots around the globe. This is also where you'll find our first campaign mission demo — "Silent Reach" — set on map Depot.

 

This new demo represents a first pass on campaign missions — it is meant as a "vertical slice" of our projected gameplay experience, featuring AI teammates (admittedly very basic ones at this point) that can receive various types of orders, as well as multiple objectives (including demolitions, scouting/searching and high-value target assassination) and even a simple cutscene at the end (which can be skipped in single player or by the online host). This mission demo can be played with 3 AI team mates or 3 Steam friends.

 

Controlling your AI team

Although the friendly AI and its control interface are still rudimentary, your teammates can be ordered to:

  • Fall In — Orders your team to regroup with and/or follow you. This is their default movement setting.
  • Hold — Crouch and hold position.
  • Move & Clear — Move to where you're currently pointing and take out any threats.
  • Take Cover — Find nearby cover and crouch next to it.
  • Go Loud — Take out any hostile contacts on sight. This is their default fire discipline setting.
  • Go Silent — Do not engage unless spotted or shot at. The team will call out any contacts.
  • Breach — Not functional yet.

These were always the missing elements for me despite the tactical realism of GB. Now we are seeing the first iteration towards a full-blown GR experience and it's incredibly exciting.

Congratulations to JSonedecker and the team - the years of work are coming together - wow!

And the maps are looking fantastic too.

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