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GR2 not released because we break the law?


Cobblers

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How many people do you know that used GR1 PC copies? Personally, I knew of loads of people with copies of the game.

Now how many people do you think would have had a GR2 PC copy? Again, I would say the number would be vast.

UBI's PC gamers make up 15% of the market. Not very much is it? What percentage could it have been if less people had a copied version of the game? 20%? 25%? Well more than enough for UBI to take us more seriously, and then maybe GR2 would have been released on the PC after all.

So do you think it is possible that UBI have not released GR2 PC because we are a group of moaning, breaking the law, keyboard loving freaks who they have no care for any more?

I'd be interested in knowing how many people in the console market copy and use games compared to the PC market. I bet it would be much smaller.

Food for thought whatever you think.

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i think it is a factor.

but theres still loads of piracy with consoles too, some people say u cant play live with a copied game but you can download software that negates the live process if you have a PC.

15% might not seem much of a percentage but thats still a huge amount of revenue, if ubi decided to ignore the PC then their profits would be hit bad, so in that sense they still need us.

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Piracy is rife across the board, and it's not confined to PC's. Modded PS2's were available in the UK before the PS2 was launched here, and people were playing jap copies of games.

In fact i would go as far to say that piracy is probably a bigger issue in the console market because it is a bigger market, and the games cost that much more.

The development of a game is only a percentage of the cost, marketing and publishing a title costs a considerable amount.With the planned launch of GR3, UBI decided that the cost in Publishing GR2 PC was not worth the revenue they'd get back by the time GR2 PC would be ready, with GR3 so close to release.

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So do you think it is possible that UBI have not released GR2 PC because we are a group of moaning, breaking the law, keyboard loving freaks who they have no care for any more?

No. They could have made money on GR2 PC sales. Look at some of their other PC games which sell far less than a GR2 would have. They must be making something on them or they wouldn't release them. The cash cow is the consoles and that's where they want to have their manpower. To totally cancel PC GR2 didn't really make any sense because they had all the major work done with the XBOX version.
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maybe they realised that GR2 for pc, was never going to be worthy. lets face it, they havent done much too keep the hard core GR pc gamers interested, and thats evident in this and other forums. i would not have bought it if it was the same as the console version, and if GR3 follows the same lines, i wont buy it either

i might have to wait for GR 57 yet

cheers......

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i don't condone piracy by any means, but then look at a game that is $50-$60 US brand new, look at places like australia and the UK a game fetch in upward $90-$100 AUD and around the same in pound by the time you add taxes on too that...

and you wonder why people pirate games....

the first 500,000 games sold usually cover the cost of development, then choosing your release format is the only average 50cents per cd and 75cemts - $1.50 per dvd..... do the math relating to your country on say 100,000 units from the highest price to the lowest...

AUD is the currecy market i'm talking in these examples below

100000 @ $99.95 = $9,995,000.00

100000 @ $95.95 = $9,595,000.00

100000 @ $93.95 = $9,395,000.00

100000 @ $49.95 = $4,995,000.00 (platinum price)

being 1.39 A.M. i'm not going to list all prices inbetween as that would take to long and i'm tired...

AUD = Australian Dollar...

those prices are based on real retail prices within my state and country regardless of what platform the game is on....

Edited by redlineshooter
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look at places like australia and the UK a game fetch in upward $90-$100 AUD and around the same in pound by the time you add taxes on too that...

I don't know where you're from, but your estimate of UK games prices is off by a mile... I assume from your post that you're referring to PC versions of games? In which case I can tell you that they normally retail on the UK high street at around £35 GBP for a new release - about $65 USD, or $85 AUD. Certainly nothing like the £90-£100 you seem to be expecting - no-one would ever sell any games at that price. You can normally pick them up a little cheaper if you order them online, but there's not much of a discount on new releases.

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The best way to stop piracy, those that don't pick up "hacked" copies for a demo, is not with the latest anti-piracy devices. Things like Steam and the like are mere targets for those that live to break codes and engineer work arounds. If companies wanted to seriously stop piracy, both in the console and PC market the best way is to lower the price of their product. As long as companies are fixated with making the absolute most in the short term piracy will remain an issue. I'm not saying that doing so will completely elimanate piracy by a long shot. Contrary to popular belief I'm not that nieve. However, it will stop a vast majority of it, I believe, as many usually pirate software simply because they can't afford it. Does that make what they do right? Not at all. But also too at a lower price people are more likely to purchase what is being sold. If console games are so easy to program for, IE all the platforms are the same, then why is a console version of PC title so much more? $$$$ is why. When the kiddies can't afford it they will use a pirated copy and there is always some other person, kid themselves most likely, all to willing to help them get what they want.

Stout Hearts

|RE|Warhawk

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They have never cared about us, they dont give a damn and have proved it in their treatment of us as a community, we are entitled to complain when such money grabbing imbociles are running corporations as incompetently as UBI are.

They deserve everything they get in future, and have no-one to blame except themselves...

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They have never cared about us, they dont give a damn and have proved it in their treatment of us as a community, we are entitled to complain when such money grabbing imbociles are running corporations as incompetently as UBI are.

They deserve everything they get in future, and have no-one to blame except themselves...

well said, after GR1 everything seemed to go downhill between UBI and the PC

sweet avatar and sig. quote Zebb :rocky::yes:

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GR3 "Wish You were Here"

Interesting theory...but good games spawn sales. I bought a copy of the original XWING...2 months before I bought my first PC...I knew that was something I wanted to play...and it caused me to actually spend $2000 more bucks to play and discover the magic that is PC GAMING

Since then 10 minutes playing BATTLEZONE....made a friend (Diablo) KNOW he had to have a PC.

2 weeks of playing Jagged Alliance caused my cousin (Preacher) to enter the PC world.

Every person who uses my Nostromo even for a few minutes..has added one to there system shortly after..I figure 9 have been bought because of me.

A friend (Wraith) discovers GR1....then talks me into buying it...then I talk two others (Diablo and Preacher) into buying it and they both grab a nostromo as well....then I invite a 3rd friend (Reno) to try it...leaving him so hooked that he not only buys a nostromo, and GR1, but a new laptop for playing it..uh..I mean work..LOL

my friends brother (Cobalt)...actually just bought not only a nostromo..and his copy of GR1 but his first PC as well.....all because of one LAN party. One weekend playing GR....and he ends up spending 2500 bucks 3 months later.

GR has just in my small circle of gamers been responsible for just under $6000 worth of sales....and thats not including how 3 of the 6 were picking up UPGRADES to make sure we could handle the "UNKNOWN" GR2 specs.

Not to mention the 10 bucks worth of RADIO SHACK parts that I used to build my own intercom ...and the 6 headsets used with it.

all in all my LAN Party now involves 6 people...and 7 PC's....6 of which all have 5.1's attached. The 7th is simply the server.

So as I am sure Piracy is a problem...even if we were to have PIRATED the first GR which we did not....GR still would have been responsible for over 6 grand going back into the economy.

HACK

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same here: I saw friend play gr1, downed it. Finally, I bought two copies, and made directly buy to 3 other people. In all, 10 to 20 people did buy the game like that.

I feel, no I KNOW there is plentylittle groups like that. Look at the number of people playing pes in europe (ea nfl game in us)... word spread.

Ubi did break a moral law here. Not having the slightest respect for it's dedicated community does not help. They should have communicated better.

I may play ubi game, but I never buy one again. I will even say that the "store includes a nasty virus", and handle a dvd or a 2mb ftp access to a cracked version. It is a question of honor :rofl:

It never stops to amaze me how poorly this industry is managed. Is UBI so stupid they didn't see the massive expectations there was for pc version of this game, and that GR is nealry the ONLY game mac user can play?

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UBI's PC gamers make up 15% of the market. Not very much is it? What percentage could it have been if less people had a copied version of the game? 20%? 25%? Well more than enough for UBI to take us more seriously, and then maybe GR2 would have been released on the PC after all.

I did the calculations a while ago, But according to 2003-2004 UBI finacial report, if you include units sold for the PC,MAC,and linux (all computer platforms) Then the PC market acounted close to a third of units sold for GR(30ish%). This is a HUGE chunk of thier profits.

Why they are completely focused on the consol market is because of predictions made that the console market would continue to boom, so much so that it would outsell the PC three times over, not because of how poorly the sale were for the original game.

What is yet to be seen is how well sales for GR2 is doing today. If the console market (x-box)grew 50% then GR2 should sell 50% more units that the original GR to be considered a success considering this is one of UBI's top 3 titles. If not, then IMO, Red Storm/UBI should consider it a failed project, and a step in the wrong direction with respect to how a good game (whatever platform) should be designed.

for a fair assesment, GR2 sould be out for 2 years before comparing sales.

Edited by smokin
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U Cant play modern PC games online without a CD Key

Heck u can play single player but its only half of the game and how many times u play a single player campaing????

Yeah u can play on craked servers but those are not crowded as the regular ones

and most of the time are full of kids

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Sarge Atoa, I am STILL playing Ghost Recon SP dude. I've never played online for even a SECOND. How many years is that on just SP and mods?...

I thought I was the only one here that has never played GR online and was still playing GR + mods. :blink:
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I do play it online, but I also still play the SP. One of the reasons I haven't tried the highly-rated OE mod for Far Cry is the lack of SP. The single-player campaign is very important to me - I would never buy a game that was MP only.

Edited by Gav80
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Pirates have been around since the 15th century... or are we talking about different things now...? :P

Seriously, I don't think the game wasn't released because of piracy issues. If that's the reason, then that means we'll never see another PC game from Ubi again.

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The development of a game is only a percentage of the cost, marketing and publishing a title costs a considerable amount.With the planned launch of GR3, UBI decided that the cost in Publishing GR2 PC was not worth the revenue they'd get back by the time GR2 PC would be ready, with GR3 so close to release.

True. Also, consider that generally once a console game is done, it's done. You don't have near the followup support requirement for a console game that you do for a PC (insert jokes about rushing games to market without enough beta testing and UBI-support bashing here). So, that's probably another part of the equation. If we assume Ghost Recon 3 for the PC was actually in the pipeline well before the GR2 cancellation annoucement, then it does start to make sense given the drawn-out development time...

- Publishing & marketing costs of a game that will be "bargain-binned" by a sequel within 9 months.

- Post launch patches & support costs

- No opportunity for Expansion Pack sales because of GR3's release

If you want my opinion, it's probably #3 there as much as anything. I mean, on the PC side, it's probably more profitable to make the expansions than an original game because you eliminate most of the programming development costs. You have level designers, artists, sound and so forth, but the engine programming is largely not a factor in the expansion packs.

Edited by QB-Paladin
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Sarge Atoa, I am STILL playing Ghost Recon SP dude. I've never played online for even a SECOND. How many years is that on just SP and mods?...

I thought I was the only one here that has never played GR online and was still playing GR + mods. :blink:

:thumbsup: Have ya tried Harntrox's HX Mission? That baby adds LOTS of replayability.

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  • 1 month later...
How many people do you know that used GR1 PC copies?  Personally, I knew of loads of people with copies of the game.

Now how many people do you think would have had a GR2 PC copy?  Again, I would say the number would be vast.

UBI's PC gamers make up 15% of the market.  Not very much is it?  What percentage could it have been if less people had a copied version of the game?  20%?  25%?  Well more than enough for UBI to take us more seriously, and then maybe GR2 would have been released on the PC after all.

So do you think it is possible that UBI have not released GR2 PC because we are a group of moaning, breaking the law, keyboard loving freaks who they have no care for any more?

I'd be interested in knowing how many people in the console market copy and use games compared to the PC market.  I bet it would be much smaller. 

Food for thought whatever you think.

I really believe that we are seeing the effects that years of piracy has done. Most games are now being made for consoles first. However much developers like the PC community, they have to go where the money is and its certainly not in PC.

I also think that if PC gamers as a whole started to support the PC gaming sector, we could recover quite well. But it will take a lot of PC gamers to change their ways. Although Console piracy could be bigger? the effects of it are not seen as much because of the number of people that have these cnosoles

Its very obvious that there were thousands of GR players that didn't have real copies of the game. GR was a huge game and the community was the best I have participated in, but that doesn't matter if the game never made enough money for further development of the Series.

Edited by whoa182
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How many people do you know that used GR1 PC copies?  Personally, I knew of loads of people with copies of the game.

Now how many people do you think would have had a GR2 PC copy?  Again, I would say the number would be vast.

UBI's PC gamers make up 15% of the market.  Not very much is it?  What percentage could it have been if less people had a copied version of the game?  20%?  25%?  Well more than enough for UBI to take us more seriously, and then maybe GR2 would have been released on the PC after all.

So do you think it is possible that UBI have not released GR2 PC because we are a group of moaning, breaking the law, keyboard loving freaks who they have no care for any more?

I'd be interested in knowing how many people in the console market copy and use games compared to the PC market.  I bet it would be much smaller. 

Food for thought whatever you think.

I really believe that we are seeing the effects that years of piracy has done. Most games are now being made for consoles first. However much developers like the PC community, they have to go where the money is and its certainly not in PC.

I also think that if PC gamers as a whole started to support the PC gaming sector, we could recover quite well. But it will take a lot of PC gamers to change their ways. Although Console piracy could be bigger? the effects of it are not seen as much because of the number of people that have these cnosoles

Its very obvious that there were thousands of GR players that didn't have real copies of the game. GR was a huge game and the community was the best I have participated in, but that doesn't matter if the game never made enough money for further development of the Series.

That may very well be.

But I'll bet I know of just as many people using and/or providing pirated copies of X-BOX(most popular pirated console game), and PS2(#2), as there are PC games.

Bottom line is the software companies want the fast money which is in consoles, even though they can't build a lasting franchise out of console games like they can a good PC game that can be modded and build a dedicated community to keep it alive.

The 'PC gamers are a bunch of pirates' argument just doesn't wash anymore. And anymore, it's actually easier to pirate a console game that requires no registration, than it is a PC game with all the reg processes and anti-piracy algorithms in place today.

They really need to find a new argument, because that one is a lousy excuse for one.

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