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Graw 2 is slowly dieing


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Me to prefer Graw2 then Cod4,to fake for me.

For fun i prefer team fortress 2 :-)

TF2 is fun!

As for GR, I still have fun and enjoy playing the game. I really like the new map pack playing castle day just brings back a flood of good times.

If it's dead I really enjoyed playing and still do now, but next time put freaking VOIP and Squads play in the damn muilti player. :rolleyes: Plus the m40 from [GR] as well heheheeh :wacko:

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I say give it one more chance.. get a team and join the GRAW 2 Tourney. There are at least 4 lives left in GRAW 2

a TDM life , a HH life, a Siege life and an RvA life.

Hang around for all four lives and maybe you'll be crowned 'The Players' Champion and then you can put GRAW 2 to rest if you wish..

Head here: http://www.ghostrecon.net/forums/index.php?showforum=220#

Edited by IrishStout
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It's sad but it's true. GRAW2 is dying and we can't do anything about it. We have been asking for more content and maps and the only ones we got were from the modders. Nothing Official.

I really like GRAW2. I have been playing it since the closed beta and was (and still am) really enjoying it. Its support whoever is mediocre at best. It really never took of to be honest and that might be due to its marketing or due to its limited maps.

I will be still playing from times to times (if there are available servers). Too bad, really too bad :(

Edited by john2gr
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Wasn't Redstorm responsible for R6 Lockdown (possibly one of the worst games ever)? Redstorm also had a hand in Vegas which basically went unsupported. I'd say the days of good old Redstorm are well over. My days are over for UBI and anyone affiliated with them. GRAW2 was fun for a couple of months though... that is until UBI decided to pull the usual and not support once again.

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rainbow_six_vegas_maps_pack

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Size: 655.5 MB

Created: 7/26/2007

Description:

Marshalling Yard

This century-old service yard is situated in the center of an industrial district. Still active today, it is primarily used to store cars, but is also equipped with cleaning and maintenance facilities.

Roof

Terrorists take position in a coffee factory near the Mexican border. From its roof they have a nice view of the town and their potential enemies.

Doscala Restaurant (Las Vegas, Nevada)

Well known Italian restaurant located in the heart Las Vegas, near the famous street of Freemont.

Border Town - Redux

The city of San Joshua Del Mosquiera was recently overrun by crime and gang violence. The abandoned church is now the center of a violent turf war between rival gangs.

Killhouse - Redux

This Kill House was built near the Mexican border to train counter terrorism units in urban warfare tactics.

Neon Graveyard

The large lot is filled with used and broken signs from the city of Las Vegas. In its center lies a reception dock, used to sort out new arrivals, and a recycling workshop.

Wartown

After years of civil war, just as the dust started to settle on this ruined Mexican city, terrorism is reborn.

Presidio Presidio is an old stable installation that was converted into an intelligence bunker during World War II, and was left deserted ever since.

Red Lotus

The RED LOTUS CASINO is a Chinese theme casino located in the heart of Las Vegas. It is renowned for its Nyataimori-style sushi restaurant.

Streets - Redux

The Streets of this abandoned shanty town in Mexico have been used as training grounds foe closed-quarter combat, by elite counter-terrorist units.

Lets hope Graw2 be unsupported like Vegas

Edited by Invisible
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rainbow_six_vegas_maps_pack

mean anything to you?

Size: 655.5 MB

Created: 7/26/2007

Description:

Marshalling Yard

This century-old service yard is situated in the center of an industrial district. Still active today, it is primarily used to store cars, but is also equipped with cleaning and maintenance facilities.

Roof

Terrorists take position in a coffee factory near the Mexican border. From its roof they have a nice view of the town and their potential enemies.

Doscala Restaurant (Las Vegas, Nevada)

Well known Italian restaurant located in the heart Las Vegas, near the famous street of Freemont.

Border Town - Redux

The city of San Joshua Del Mosquiera was recently overrun by crime and gang violence. The abandoned church is now the center of a violent turf war between rival gangs.

Killhouse - Redux

This Kill House was built near the Mexican border to train counter terrorism units in urban warfare tactics.

Neon Graveyard

The large lot is filled with used and broken signs from the city of Las Vegas. In its center lies a reception dock, used to sort out new arrivals, and a recycling workshop.

Wartown

After years of civil war, just as the dust started to settle on this ruined Mexican city, terrorism is reborn.

Presidio Presidio is an old stable installation that was converted into an intelligence bunker during World War II, and was left deserted ever since.

Red Lotus

The RED LOTUS CASINO is a Chinese theme casino located in the heart of Las Vegas. It is renowned for its Nyataimori-style sushi restaurant.

Streets - Redux

The Streets of this abandoned shanty town in Mexico have been used as training grounds foe closed-quarter combat, by elite counter-terrorist units.

Lets hope Graw2 be unsupported like Vegas

That patch and the map pack came out so late that the game was more than dead when it arrived. If they do the same with GRAW2 i guess we will get our patch and possible extra maps sometime in may 2008. If they suport GRAW2 the way they suported Vegas then this game is dead.

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Only reason GRAW2s dieng for me is that its freaking impossible to setup a co-op game. Ive opened every single required port & that vista ICMPv4 thing on me and my friends computers, and yet still they cant connect to my server (or me theres). They can see the game (when i open the first 2 ports), but when they go to join, it loads up the map for them, then times out or something (This guy is on an E6600 + 8800GTS), and were all patched up. Absolutely a pain in the freaking butt :(.

Edited by Boozer Dawg
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Invisible, I totally agree with Huddex. that map pack came so late that there was nobody playing the game and furthermore, the only reason they did that was because the community was VERY agressive towards UBI's lack of communication. They released the game broken and made about 3 patches which did absolutely nothing (actually made the game worse). The community was responsible for creating the SADS... a very weak attempt at that, although they did work... sort of.

After so many reports to the BBB, UBI finally released a map pack for a game where there was only 5 dedicated servers running and of those maybe only one was populated. Honestly, I think having Redstorm is a step in the wrong direction. Kudo's to GRIN for telling UBI where to stick it though.

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What is lending the "dead" declaration for me is, the lack of active servers. Sure, most of 'em are 0/16, 0/24 etc.. then there are a handfull, I do mean handful that have full servers, but that's like maybe 4, 5 tops. noone is playing GRAW2 really.

anywho, I spoke with a soldier at work, actually in the physical rehab center where he was getting his hand/arm rehabbed. He was explaining that he too was a game dev before he had to enlist bcz some butthead sank him for alot of money. he explained to me that what it takes to develop a game. I told him about what was going on with AW2 and he said alot of companies these days turn out crap, to get a decent return on their investment/development

The draw distance complaint I had he said could be due to having too many polys to render at long range that could slow the PC down. what could i say? balance maybe? lol just kidding but i'd liked to have a further distance of view

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The draw distance complaint I had he said could be due to having too many polys to render at long range that could slow the PC down. what could i say? balance maybe? lol just kidding but i'd liked to have a further distance of view

Papa... I agree with you, but where I take GriN / Ubi to task is this: I understand the concept of the poly count hit on performance but some people have better hardware than others. I feel GRiN purposefully handicapped the game to make it fit the "largest common denominator" rather than program the system to allow max performance, but allow the player to adjust down if the hardware can't support it.

And now we get into that philosophical discussion... is it an unfair advantage in MP if I can draw out farther than everyone else, just because I can afford a quad-SLI GeForce 99000 Ultra? I guess there are no "perfect" answers...

-John K.

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The thing I don;t quite understand, and I hope somone can elaborate for me a little.

How can the number of players on a server determine if a game is so called 'dead'. I guess if people meant from a multiplayer online experience. But still, the fact that only a handful of players playing on a few servers.. to me says hte game is still alive. Let me explain.. I like GRAW 2 and I can find a game with really good players any time I really feel like it. There is usually at least 4-5 server I can jump on. I am not sure but I think I can only on one server at a time.. and only up to about 32 players on a server. Therefore, if I still enjoy the game.. then I can still play the game. I can also play the game using different mods, gametypes, etc..

Therefore for me, the game is still alive..

Not sure if that get's my point across.. but there are many games that you can not even play multiplayer in and they still reside on my PC as well.. I wonder if those are all dead as well?

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The thing I don;t quite understand, and I hope somone can elaborate for me a little.

How can the number of players on a server determine if a game is so called 'dead'. I guess if people meant from a multiplayer online experience. But still, the fact that only a handful of players playing on a few servers.. to me says hte game is still alive. Let me explain.. I like GRAW 2 and I can find a game with really good players any time I really feel like it. There is usually at least 4-5 server I can jump on. I am not sure but I think I can only on one server at a time.. and only up to about 32 players on a server. Therefore, if I still enjoy the game.. then I can still play the game. I can also play the game using different mods, gametypes, etc..

Therefore for me, the game is still alive..

Not sure if that get's my point across.. but there are many games that you can not even play multiplayer in and they still reside on my PC as well.. I wonder if those are all dead as well?

dead would have to mean, the number of servers actually with players on, plus how many players on the server in comparison to the number of copies were sold.

so if 50,000 were sold, minus say average 175 average(roughly)=49825 copies not being used, minus the copies used for the dedicated servers= then would equal probably the closest number in actuality

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so if 50,000 were sold, minus say average 175 average(roughly)=49825 copies not being used, minus the copies used for the dedicated servers= then would equal probably the closest number in actuality

But... isn't a large portion of the players just SP-players, and by that not part of our glorious community? I don't got any numbers but if I would guess I would say that a substantial part (say 60%) of the copies never ever connects to Gamespy.

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so if 50,000 were sold, minus say average 175 average(roughly)=49825 copies not being used, minus the copies used for the dedicated servers= then would equal probably the closest number in actuality

But... isn't a large portion of the players just SP-players, and by that not part of our glorious community? I don't got any numbers but if I would guess I would say that a substantial part (say 60%) of the copies never ever connects to Gamespy.

Ahh well that would mean that about 99% of the 20000 copies that have connected to Gayspy don't do it anymore, since there seldom (if ever) is more than 100 players online playing anymore. That sas something to don't you think ^^

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Ahh well that would mean that about 99% of the 20000 copies that have connected to Gayspy don't do it anymore, since there seldom (if ever) is more than 100 players online playing anymore. That sas something to don't you think ^^

Well I guess you can look at the glass half full or half empty.. I see it as full..

This means I have about 100 + or - people to play with every night.. of those 100, I probably know about 60-70 of those players.. which also means that I am playing with a great; if not the best bunch of guys/gals playing multi-player games..

But intersting enough.. Althought I still know the same 60 - 70 people playing, yet there are still about 1/2 of the people I don't know playing in most servers on any given night.. Therefore, that must mean that maybe not everyone plays games every single night.. Maybe my restricted '100 people' playing GRAW 2 might be more like around 200 -300 people.. I also wonder what goes on with servers when I am at work.. there might be a few others that I don't know during that time as well..

hmmm this list just seems to be growing.. oh ya, plus the three new recruits we just signed up on Clan, etc..

To tell ya the truth.. that is more people then I need to be playing 1 game to get enough random players and to have a great time each night I play.. but again, that's the way I look at it.. if you don't ... then, well I see it as .. that's too bad and maybe your losing out.. Mind you that's only if you like the game. But why else would you be posting on a forum if you don't like the game? If you don't like the game then well we have a whole othter discussion we can work on..

As for the RB6:V we have about 6-15 people on reg. playing the game and we have new recruits weekly. Therefore, if (and i say if with a little hesitation) GRIN/UBI can come out with a patch like anticipated... then maybe the servers might get back up to about 200 people playing a night? But I guess it's still not 20000 so I guess the game would still be dying?

Anyway, to sum things up.. I don't need 20000 people playing to have a good time and my cup is still Full.

Edited by IrishStout
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well, if were to take GR1 as a success, which it was, based upon that, GRAW2 has nowhere the number of people o at a given time. I used to use xfire and or ubi.com game service and there were 50+ servers on at a given time and most were near capacity.

But tournaments as well kept the game going a long time after release. Alpha squad was one of the best tournament groups. but remembering the heydays of the modding, maps an dother things, GRAW2 doesn't have that kind of following. but I also think Halo3 has taken alot of people away.

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A lot of you only look at GRAW2 from the MP point of view and thus assume that GRAW2 is dead. While it may not be very popular, assuming that no one is playing it as they are not online is rediculous. There are people playing just the SP portion of the game and having fun and there could quite possibly be more that we don't know about.

All of you who keep insisting that GRAW2 is dead keep sticking your foot in your mouth as you do not know how many people are still playing in any mode. Even I don't know how many people are playing GRAW2.

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Well at the time I write this post, based on Verbus Units web tool which seem to poll the number of players playing GRAW 2 and GRAW the numbers are...

GRAW2 = 240 players

GRAW2 Demo = 34

GRAW = 112

But as mentioned.. this do not include one person sitting at home playing SP. Which I know a lot of people enjoy.

I also do not know how aqurate the webpage is..

Again 240 people is more then I need to have a good time.

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It seems to me the only people saying GRAW2 is dead are the ones who aren't interested in playing it, as there are servers up, (as people have shown) with more than enough people playing to get a good game. So there are plenty of people enjoying GRAW every night, while the rest of you moan about it being dead. :blink:

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