Joker_USVN Posted December 19, 2003 Share Posted December 19, 2003 I got it and played all 6 missions and I was kinda disapointed with the missions. 1 missions in afganistan that does kinda grow on me in a bad way. The weapons rules and so do the skins I just wish they could have had more realistic missions Link to comment Share on other sites More sharing options...
snared_gambit Posted December 19, 2003 Share Posted December 19, 2003 I got it and played all 6 missions and I was kinda disapointed with the missions. 1 missions in afganistan that does kinda grow on me in a bad way. The weapons rules and so do the skins I just wish they could have had more realistic missions These are prob the most realistic SF type missions you could come up with. The standard run and gun missions that have become a GR favorite are not realistic. Link to comment Share on other sites More sharing options...
talib_killa34 Posted December 20, 2003 Share Posted December 20, 2003 GREAT MOD! Thanks for all the time and effort. This mod really shines and the skins are superb! Thanks for the patch too, NEEDED THAT! Take a bow brothers! Link to comment Share on other sites More sharing options...
Joker_USVN Posted December 20, 2003 Share Posted December 20, 2003 I got it and played all 6 missions and I was kinda disapointed with the missions. 1 missions in afganistan that does kinda grow on me in a bad way. The weapons rules and so do the skins I just wish they could have had more realistic missions These are prob the most realistic SF type missions you could come up with. The standard run and gun missions that have become a GR favorite are not realistic. I mean realistic as in it happened. The 1st one I could see happening but the rest prolly would never happen unless they ticked us off. Link to comment Share on other sites More sharing options...
Suicide Commando Posted December 20, 2003 Share Posted December 20, 2003 Jeez forgot aboutt hat chopper not being in Desert Siege, it's been a while. Sorry bout that. The helo insertions are a major factor in the immersion of the game! At least I got it right in the review Coco. Link to comment Share on other sites More sharing options...
blink3020 Posted December 20, 2003 Share Posted December 20, 2003 Let me just say that this is easily one of the best, if not the best mod for GR out there!!!! What a great holiday gift... The new skins and weapon models look fantastic and there are very few bugs. I really can't wait to see what you guys are going to cook up next! Well good job to everybody who worked on this mod, it really payed off!! Happy Holidays! Link to comment Share on other sites More sharing options...
Lancer Posted December 20, 2003 Share Posted December 20, 2003 Superb skins and chrs. The M72 is way out of scale tho. And the holster point appears to be the left wrist! Link to comment Share on other sites More sharing options...
Suicide Commando Posted December 20, 2003 Share Posted December 20, 2003 The team knows about a law. A list of bugs is here and a new patch to fix everything will be out Tuesday. http://dynamic.gamespy.com/~damnr6/yabbse/...y;threadid=5344 Link to comment Share on other sites More sharing options...
Cuchillo* Posted December 21, 2003 Share Posted December 21, 2003 HI Whisper_44 A sound issue with the m67-grenade. CHEERS. Link to comment Share on other sites More sharing options...
sith77 Posted December 21, 2003 Share Posted December 21, 2003 a real nice dl has santa joined DTD ? i think so ! Link to comment Share on other sites More sharing options...
Whisper_44 Posted December 23, 2003 Share Posted December 23, 2003 No Easy Day has been patched to version 1.3 No Easy Day Modification for Ghost Recon requires Desert Siege and Island Thunder mission packs! 12.23.03>Come and get it! DTD's No Easy Day for Ghost Recon has been upgraded to version 1.3, the download patch is available below. This upgrade will address the following issues: >Resolves all MP kit file crash issues, adds a new "No Easy Day Only" kit restriction file >Resolves reticule issues with Socom pistol and M4ANPEQ-2 >Resolves MP demo player being listed as support >Corrected sound for M635tac, AK47 >Resolved Accuracy Intl. L96 name issue >Improved Diesel plant textures >Improved Mk46SPW, Remington 870 Magnum, and LAW >Mission files tweaked This patch should be applied to version 1.2 Patch v. 1.3 More info at Cocobolo Ops Link to comment Share on other sites More sharing options...
F'n New Guy Posted December 23, 2003 Share Posted December 23, 2003 this is so cool Link to comment Share on other sites More sharing options...
Spanish UOE Posted December 24, 2003 Share Posted December 24, 2003 (edited) I'M BACK! AND I'M A HI-TECH GI JOE!! Good work, yeah!! I liked soo much!! F'n New Guy, your avatar looks like my boss!! Edited December 24, 2003 by Spanish UOE Link to comment Share on other sites More sharing options...
EricJ Posted December 24, 2003 Share Posted December 24, 2003 I'd have to say I liked the missions, though the last one was just like: "Okay, that's it?" Maybe a final battle or something, so you just feel good finishing, not like some missions. Oh well, but the only real problems I faced were the fps hits my laptop took with the (third?) mission, all that fire and smoke just killed it. But hey, good overall work! Link to comment Share on other sites More sharing options...
zulu9812 Posted December 25, 2003 Share Posted December 25, 2003 has the sound issue with the M-67 grenade and claymore been fixed by 1.3? Link to comment Share on other sites More sharing options...
Rocky Posted December 25, 2003 Author Share Posted December 25, 2003 has the sound issue with the M-67 grenade and claymore been fixed by 1.3? >Resolves all MP kit file crash issues, adds a new "No Easy Day Only" kit restriction file >Resolves reticule issues with Socom pistol and M4ANPEQ-2 >Resolves MP demo player being listed as support >Corrected sound for M635tac, AK47 >Resolved Accuracy Intl. L96 name issue >Improved Diesel plant textures >Improved Mk46SPW, Remington 870 Magnum, and LAW >Mission files tweaked Link to comment Share on other sites More sharing options...
zulu9812 Posted December 26, 2003 Share Posted December 26, 2003 I'm sorry, I must be going blind, but I don't see the words "M-67", "grenade" or "claymore" Link to comment Share on other sites More sharing options...
Rocky Posted December 26, 2003 Author Share Posted December 26, 2003 I'm sorry, I must be going blind, but I don't see the words "M-67", "grenade" or "claymore" That's because they are not there. That is the list of v1.3 fixes. It doesn't mention M-67. So, there's a 90% chance it isn't addressed in v1.3. Link to comment Share on other sites More sharing options...
zulu9812 Posted December 26, 2003 Share Posted December 26, 2003 (edited) Oh right - sorry, I thought you were implying that I hadn't read the release data Edited December 26, 2003 by zulu9812 Link to comment Share on other sites More sharing options...
Cuchillo* Posted December 30, 2003 Share Posted December 30, 2003 Happy New Year to all!! OK... In S.P. u can play with the kit M4A2 and L.S.S.=shotgun ; >Demo guy Varrad Mansour,but >in M.P. no kit< u go as a M4 and AT. >and YES we apply the patch 1.3. CHEERS. Link to comment Share on other sites More sharing options...
Cocobolo DTD Posted December 31, 2003 Share Posted December 31, 2003 (edited) Choose the "NED only" kitrestrictions file and you'll access all NED weapons available in MP. Not all the weps in the mod are in MP, keep in mind. I tried to get all the issues adressed that I had heard about, the grenade thing I didn't hear about till after the patch. There is a MP mission mod add-on which will have versions of the missions that don't have the cinematics which seem to cause crashes, removing them from sp was not an option. So look out for that. I'm glad those of you who liked the mod took the time to post about it. Mostly I only get to hear about this little problem here and there, but this is a huge mod with a lot of innovative stuff in it, and the overall conversion and realism factor of the visuals I believe is unique. It's nice to get some compliments! In the future, we will probably not do another big mod like this for GR, instead maybe we'll do some smaller, faster to complete mods. I'll also be collaborating more with other modders, and there are a few 3rd party mission packs being built right now for use with NED. If you're interested in building a mission pack for NED, you'd have access to the entire contents of the mod, so let me know if that interests anyone. As you can tell, we're not all over the place advertising NED, because it's really the players that know about us that'll get it first, and word of mouth will spread it. I think the work speaks for itself. Have fun, Coco Edited December 31, 2003 by Cocobolo DTD Link to comment Share on other sites More sharing options...
Stalker Posted December 31, 2003 Share Posted December 31, 2003 (edited) whisper and cobra, check your pm's BTW: NED rocks the house, I downloaded it today and played it for about 3 hours Great job, DTD Edited December 31, 2003 by Stalker Link to comment Share on other sites More sharing options...
Cuchillo* Posted December 31, 2003 Share Posted December 31, 2003 (edited) Hi Cocobolo DTD!! Well we try already the Ned>No easy day only "kit restrictions" >The kit for Varrad demo N# 37 is the M4A2 & L.S.S. in Game it give us the >Colt M635 Tanker & extra ammo. (note the kit ICON for the kit.N#37 appears ok.) Now we try the Ned>No restrictions, >The kit for Varrad appears as the n#73,but in game give us a M4 and At. >We dont find the M4A2 & L.S.S for MP to appear in game<the icons are >there.. but no weapons. we got the patch . CHEERS p.s. Happy New Year Edited December 31, 2003 by Cuchillo* Link to comment Share on other sites More sharing options...
Cuchillo* Posted January 2, 2004 Share Posted January 2, 2004 OK . First of all thank you for the cool mod. . We find in the no_restrictions.kil <Actor Name="mp_plt1_dem.atr">=plt2=plt3=plt4 >the kit name for the (m4A2and underbarrelshotgun=L.S.S).as.... >..<Kit Name="M4shotgun.kit"/> Same in the...."ned_only.kil" >So we just change the Capital "M" to "m"as <Kit Name="m4shotgun.kit"/> >it solve the Kit trouble. CHEERS. Link to comment Share on other sites More sharing options...
Crimson Posted January 2, 2004 Share Posted January 2, 2004 (edited) I downloaded it a week ago, but didnt get the chance to play it. (New Xbox...) Anyways, I tackled it tonight, and... This is the best mod I've played. (Then again, I'm a sucker for Delta Force, and a bigger sucker for great skins.) This mod has just about all you can ask for, except a new map. All the contents of the mod are out of this world. Did I mention the skins were good? How about the weapons... or missions? Anyways, if you haven't played this mod yet, shame on you. Thanks for the mod DTD. Edited January 2, 2004 by Crimson Link to comment Share on other sites More sharing options...
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