Ghost Recon Reconnaissance Files

Mastering Ghost Recon takes practice and experience. Being able to second guess your opponent's next move is also important in other online games such as poker. Many war/strategy fans are hitting the virtual felt on poker sites such as www.pokersites.co.nz. And if you want to carry on gaming without it being so taxing on your brain, you can always head over an online casino and try your luck there (check out Casino.org for the more trusted sites.) In the meantime, have a look at our Ghost Recon reconnaissance files covering a wide range of missions.

 

Ghost Recon Advanced Warfighter

AGEIA Physics Advanced Manual - Tactical Control
In this Advanced Manual edition, EricJ describes tactical control in GR:AW. It can also be downloaded as a PDF file.
AGEIA Physics Advanced Manual - Vehicle Threat
In this Advanced Manual edition, EricJ describes the various vehicles in GR:AW. It can also be downloaded as a PDF file.
AGEIA Physics Advanced Manual - Fixed Machine Guns
In this report, EricJ uses several screenshots to describe tactics for taking out machine gunners, it can also be downloaded as a PDF file.
AGEIA Physics GR.net Interview RSE about GR:AW 360
A four page exclusive interview with the GRAW 360 development team at RSE.
AGEIA Physics GRAW Hints
The full list of hints as displayed during GRAW loading screens.
AGEIA Physics AGEIA Physics
Read Rocky's report explaining the ins and outs of AGEIA technology.
GRIN Interview WK's Ghost Recon Interview
Our exclusive 3 page interview with members of the Ghost Recon 3 PC development team.
NYR's Ghost Recon Interview
Our exclusive interview with members of the Ghost Recon 2 and 3 development team, including exclusive new Summit Strike images.
Ghost Recon 3 Serellan Interview Serellan Ghost Recon 3 Interview
Our exclusive interview with Ghost Recon 3 desinger Christian Allen.
BCHS BCHS by Dannik
Bone Conducting Helmet Systems explained by Dannik!
OTMHS OTMHS by Rocky
On The Move Hydration Systems explained.

 

GR:AW Modding

 

OTMHS Editing Single Player Missions in GR:AW by EricJ
Part of the Advanced Manual series for Ghost Recon Advanced Warfighter, this guide shows how to alter GR:AW missions by adding new challenges.
OTMHS Adding Environmental Sounds
OTMHS Ambience
OTMHS Bundle Extractor
OTMHS Modding GRAW Characters
OTMHS Editing GRAW Missions
OTMHS Environmental Sounds
OTMHS Factory.dxe
OTMHS Modding GRAW Lights
OTMHS Modding OGR GRAW Scripts
OTMHS Adding GRAW Save Points
OTMHS GRAW Scripting 1
OTMHS GRAW Scripting 2
OTMHS GRAW Soundbanks
OTMHS GRAW UV Mapping
OTMHS Modding GRAW Weapons
OTMHS XML Editors

 

Ghost Recon 2
General Ghost Recon 2 Reports

Ghost Recon 2 Manhattan Ghost Recon 2 Hands on Part II - Manhattan
NYR reports from Manhattan where Ghost Recon 2 is given a hands on session by fans.
Ghost Recon 2 Serellan Interview Serellan Interview
Our exclusive interview with Ghost Recon 2 developer Christian Allen.
Ghost Recon 2 Manhattan Ghost Recon 2 Hands on Part 1
Zero Alpha gets a close up and personal lookat Ghost Recon 2 months before it's release.
FFWS FFWS by Stalker
The Future Force Warrior System . Stalker reveals the development programme and features of this intruiging new system, to be used in Ghost Recon 2.
BCHS BCHS by Dannik
Bone Conducting Helmet Systems explained by Dannik!
OTMHS OTMHS by Rocky
On The Move Hydration Systems explained.
E3 Ghost Recon 2 and booth babes E3 2004
Dick Splash comes back form E3 with news on Ghost Recon 2 and plenty of booth babe photos!
Ghost Recon Siege Report Ghost Recon 2 Fan Wish List Part 2
The second in zjj's three part Ghost Recon 2 series.
Ghost Recon Siege Report Ghost Recon 2 Fan Wish List Part 3
The final installment of zjj's series on the fans wishes for Ghost Recon 2. This report looks at missions, maps and weapons.
Ghost Recon Siege Report Ghost Recon 2 Speculation
A report from zjj investigating the future of Ghost Recon, in advance of any official announcement on Ghost Recon 2 from Ubi Soft.

 

Ghost Recon
General Ghost Recon Reports


Streinger Texas Militia Interview
An early look at Riley's new for 2012/12 Ghost Recon unofficial expansion pack - Texas Militia.
Streinger Character Statistics
This is a great report from Sartillies explaining all about combat points and how to use them effectively in the Ghost Recon campaign.
Streinger Morningside Recovery
Video games can become a serious addiction that can occuppy a person's personal life. Mornigside can assist with treatment and recovery from this issue.
Streinger Modder Interview : Streinger
Giwex interviews Croation Army modder Streinger.
iL-2 Forgotten Battles iL-2 Forgotten Battles
A Special report from Whiteknight77 taking a look at the very popular sim form Ubi Soft.
John Sonedecker Combat Elite Interview Combat Elite
A special exclusive interview with ex-Ghost Recon developer John Sonedecker on his new project - Combat Elite.
msi ghost recon fix MSI Ghost Recon Fix by Ric O Chet
A fix for pople trying to play and patch the bundled version of Ghost Recon.
X-Box Mode by GreatGold
A hotly debated topic focusing on the mysterious X-Box option in the PC version's config file.
Anti Aliasing and Anisotropic Filtering Anti Alias by Whiteknight
Whiteknight investigates the effects of Anti Aliasing and Anisotropic Filtering on performance and visuals.
Jack57 Interview Modder Spotlight - Jack57
Chems interviews Jack57 - Ghost Recon mission scripter and producer of some of the finest Ghost Recon campaigns ever seen.
Swartsz Interview Modder Spotlight - Swartsz
Chems interviews Swartsz, creator of the Silent Warrior mods and weapon modelling guru.
Ghost Recon Replays Ghost Recon Replays
A detailed look at how Ghost Recon records replays, including how to solve problems running replays, and the keys used to view and control replays.
Ghost Recon Siege Report Ghost Recon Real World Locations
A cracking piece of investigatory work from Schenkanator reveals where the Ghost Recon maps really came from!
Ghost Recon Siege Report RSE Soldiers
Sartillies investigates the names of the Ghost Recon characters, with interesting results!
DYNACOMP Interview
Head of the Ghost Recon Mod project DYNACOMP gives a preview of this upcoming and intriguing mod.
Ghost Recon Siege Report 3D Glasses Review (Nvidia)
An indepth review of E-Dimensional's 3D Glasses system, an amazing gadget that turns Ghost Recon into a fully 3D environment.
Ghost Recon Siege Report 3D Glasses Review (ATi)
Dark Ranger's review of E-Dimensional's 3D Glasses system using ATi drivers.
Ghost Recon Siege Report XP Tweaking Guide
Phantm takes us through the various steps involved in getting Windows XP tweaked to enhance Ghost Recon playability.
Ghost Recon Siege Report Graphics Settings
A report from Schenkanator explaining the various options for adjusting Ghost Recon's graphic settings.
Ghost Recon Siege Report Ghost Recon 2 Fan Wish List Part 1
A report from zjj summarising the huge interest in the prospect of Ghost Recon 2.
Ghost Recon Siege Report The Siege Report
Our massive Report dedicated to the Ghost Recon game of Siege. With contributions from the best Siege players around this report covers every aspect of the game.
Ghost Recon Atni-Cheat Interview Damage Guide
An investigation into the Ghost Recon damage model. Includes an explanation from the Dev Team, and a fan experiment.
Ghost Recon Atni-Cheat Interview ASE 60 Second Guide
Rocky's quick guide to using the excellent All Seeing Eye.
Ghost Recon Atni-Cheat Interview IGS Interview
An interview with the head of the IGS, bringing a new level of anti-cheat measures to Ghost Recon.
King Camper Interview
An interview with the winning team of the King Camper Tournament.
Uninstalling GR
How to manually uninstall Ghost Recon and remove those pesky registry entries.
Mod Pack 2
In Association with PCGamer, the best of Ghost Recon mods - Nov 2002.
Mod Pack 1
In Association with PCGamer, the best of Ghost Recon mods - Sept 2002.
Sniper Tactics Sniper Tactics
An exhaustive 2 page report from SOTO Mac covering the best use of Snipers in Ghost Recon.
Game Codes
Over forty codes to help you play the campaign, and lots of other cool and weird effects. Also lists over 30 developer codes.
Sensor : Tech. Report
Xian Saint explains about the real world technology for sensors.
Threat Sensor
RSE Staff explain what the Ghost Recon Threat Sensor is, and is not.
Ghost Recon Awards
A summary of Awards that Ghost Recon has been, uhm, awarded!
Weapons Guide
Daywanderer walks us through Ghost Recon Weapons.
Combining Weapon Mods
Getting errors trying to run two weapon mods? Yoda explains how to correct the problem.
Ghost Recon Medal Report Awards Briefing - Medals
Saint explains the real world function of these medals, and the circumstances which lead to a Ghost being awarded the various in-game medals.
Ghost Recon Reviews
All the on-line reviews we could get our hands on. Check it out for scores, brief summaries, and links.
Where are the Helicopters?
An exclusive report from Jester, which proves the existence of Helicopters in GR, and briefly explores why they were removed prior to the games launch.
Mods for Newbies
In this report we have detailed the various types of mod, where you can get them, how to install them safely, and multiplayer instructions.
Teamspeak
Voice Comms software.
Tactics 001
General Tactics report from Jedi
Ghost Recon Synopsis
All the facts on one page - constantly updated.
Ghost Recon previews
All the on-line previews we could get our hands on.
The Making of Ghost Recon
A three page report on the Making of Ghost Recon.
Ghost Recon Review
A four page translation of German site KGN's Ghost Recon Review
mIRC
Ghost Recon chat room
Links
Ghost Recon community websites
Previews
Every GR preview
Gallery
Screenshots and concept art.
Ghost Recon DEMO Review
Daywanderer's GR Demo review.

 

Island Thunder

Full Review
Our detailed Review of the 2nd awesome Ghost Recon add-on.

 

 

 

Desert Siege


Images Gallery
Our exclusive gallery of DS images

Review
Our exclusive review of Desert Siege

Summary
Pre-release content summary for Desert Siege, including new images.

 

 

Modding Ghost Recon

Mods Recon 11 Mods Recon 12 - December 2011
Riley Fletcher details the latest upcoming mods.
Mods Recon 11 Mods Recon 11 - August 2006
GiWeDa details the latest upcoming mods.
Mods Recon 10 Mods Recon 10 - September 2005
GiWeDa details the latest upcoming mods.
Year of the Monkey Interview
Rocky interviews YOTM the project leader about this exciting new mod.
Mods Recon 09 - March 2005
Stalker and GiWeDa check out the latest upcoming mods.
Mods Recon 08 - December 2004
Stalker checks out the latest of the current crop of upcoming mods.
Mods Recon 07 - November 2004
Stalker checks out the latest of the current crop of upcoming mods.
Maps Recon - September 2004
A special report from Giwex looking at the fantastic selection of new maps on the horizon.
Mods Recon 06 - September 2004
Stalker checks out the latest and greatest of the current crop of mods.
Mods Recon 05 - August 2004
Stalker and Giwex take a look at the Ghost Recon mods under production in September 2004.
Mods Recon 04 - July 2004
Giwex takes a look at the Ghost Recon mods under production in July 2004.
Mods Recon 03 - November 2003
Pyro Monty takes a look at the Ghost Recon mods under production in November 2003.
Mods Recon 02 - June 2003
Recon Snake takes a look at the Ghost Recon mods under production in June 2003.
Mods Recon 01 - May 2003
Pyro Monty takes a look at the Ghost Recon mods under production in May 2003.

Tutorials for Modding Ghost Recon

Weapon Modding - Exporting Weapon Modding - Exporting
Element11 shows in detail how to export wepons for Ghost Recon.
NYR's IGOR Guide
Here's a nice and basic guide to Quick and Easy Patrols and Mission Setup from NYR32. Includes instructional movie downloads by Rocky.
Export Settings
Chems shows the 3 basic settings required to export from 3dsm for Ghost Recon.
Rendering Weapons Tutorial
A quick and easy tutorial on achieving nice weapon renders, from Swartsz.
3dsm Tutorial
A quick and easy tutorial on getting started with 3dsm from Chems.
Scripting Helicopters
A nice tutorial from Flanker56 to help add some extra realism thanks to helicopters!
Ghost Recon Mods on a Apple Mac
This detailed report from Mauti explains how to play Ghost Recon mods on a Mac.
Texturing Tutorial by SnowFella
Using 3dsmax to texture individual faces and polygons without detaching them first.
Modding Trees - Part 1 Canopy Trees
Part 1 of a detailed look at modding Ghost Recon trees into new maps, by Shiver.
Modding Trees - Part 2 Fir Trees
Part 2 of a detailed look at modding Ghost Recon trees into new maps, by Shiver.
Modding Trees - Part 3 Palm Trees
Part 3 of a detailed look at modding Ghost Recon trees into new maps, by Shiver.
Skinning FAQ
This is a great introductory tutorial from avey2904 that explains all those mysterious terms like RSB, CHR and ATR amongst other basic information for skinning Ghost Recon characters.
Mike Schell Interview Mike Schell Interview By: Jester
An interview with the man that brought ground breaking modding tools to Ghost Recon.
Modeling the suppressor in Ghost Recon Modeling the Suppressor
A mini-tute from Marcinko showing how to model a nice round suppressor.
Download 2.3Mb zip file here Official IGOR Guides
The Ghost Recon development team produced two PDF IGOR guides for the community. You can download both files in this one zip file here.
CHR Modeling
Ruin explains how to attach a model, attach bones to the model, fix lost vertices and export a CHR file.
Weapon Modeling
An excellent step by step guide to producing low poly count weapon models. By Black Sabbath.
Random Scripting Elements
A sample mission script and text showing how to include random elements into your mission scripting.
Put your face in Ghost Recon Scripting End Mission Parameters
A great tutorial from Chavez on ending a mission when an objective cannot be completed due to lack of explosives etc.
Put your face in Ghost Recon Modding Your Face
Shot's excellent tutorial shows you how you can make a guest appearance with the Ghosts!
Modding Ghost Recon Faces
Element details how to get newly designed faces into Ghost Recon.
Ghost Recon Map Modding Map Modding Tutorial
=SeALZ=Papa6 takes us through the preliminary stages of making a brand new Ghost Recon map.
Ghost Recon Installer Tutorial Installer Tutorial
Earl takes us through each step of the process towards achieving a fully functional automatic clickteam installer for Ghost Recon mods. Updated with details on other installer options.
Ghost Recon Reticles Reticle Tutorial
Mod your own Reticles for Ghost Recon.
Skinning Ghost Recon for Beginners Skin Tutorial - Skinning a new Ghillie!
A great tutorial for making your own super-effective ghillie camo.
Skinning Ghost Recon for Beginners Skin Tutorial - Skinning for Beginners
An updated Skinning Tutorial for Beginners.
Modding Ghost Recon weapons Weapons Modding
Parabellum explains the intricacies of modding weapon statistics.
Skin Tutorial - Textures
This time Ruin explains how to achieve matching textures in a uniform.
Skin Tutorial - over-riding the Ghillie
Another guide from Ruin, this time about over-riding the ghillie suit.
Skin Tutorial
A basic guide to modding your own character skins. Please also see our newer guide right here.
Investigating the lost Helis By:Firestar~*
Early investigations into how helicopters could be modded into Ghost Recon. Putting choppers into Ghost Recon was a remarkable modding achievement, this is arguably where it all started.
IGOR Basics
Wolfsong's IGOR v1.0 Tutorial for beginners.
Map Retexturing
Using this technique it is fairly easy to create some dramatic lighting effects on modded maps.
Modding the Sky Modding the Sky
Put your own Sky into Ghost Recon with this excellent tutorial from Firestar.
Modding the Mission Briefing
Use this tutorial from Firestar to add your own voice to the Mission Briefing in Ghost Recon!
Modding Ghost Recon
Does Ghost Recon need more than a Mission Editor?
Modding Kit Icons
How to make a new kit icon for a weapon that they have made

 

 

Real Life Special Forces
Real world Special Operations

Iwo Jima report Iwo Jima by Rocky
A special report on the World War II campaign at Iwo Jima.
D-Day special report D-Day by Rocky
A special report from Rocky on the 60th anniversary of D-Day.
US Army Special Forces
Special report on US Army Special Forces including The 5th Special Forces Group, linked to The Ghosts.
Land Warrior
A key element of Ghost Recon will be effective use of Land Warrior technology...
Ghost Recon Heroes I
The Last Stand of Khe Sanh Area : In late July 1971, U.S. intelligence began tracking a large enemy force shifting across the DMZ...

 

Hardware Reviews
Hardware for gamers.

Zboard gaming keyboard Zboard gaming keyboard
RSi Nightcrawler's impressions of the zboard gaming keyboard.
Audio FX Vibrating headphones review Ageia Physics
Rocky explains the emerging technology destined to make games look totally realistic.
Audio FX Vibrating headphones review Audio FX Vibrating headphones review
These vibrating headphones were a surprising hit when we tested them, now we never game without them!
3d Glasses (Nvidia)
We took a very close look at games through 3d glasses, and we were amazed! This is the Nvidia review.
3d Glasses (ATi)
We took a very close look at games through 3d glasses, and we were amazed! This is the ATi review.

 

 

Ghost Recon Archive
We were writing articles before Ghost Recon was even released!

ECTS Ghost Recon Preview
Mod Viper takes us through a detailed description of Ghost Recon as presented at ECTS early in September 2001.
Ubi Soft Official Press Release
Ubi Soft describe Ghost Recon details and estimated Launch date for the first time.
GamePro Article Inaccurate
Whilst GamePro got the scoop on the first news and images of Ghost Recon, accuracy suffered on at least two key points...
GamePro Reveals Ghost Recon
April 2001, the very first time Joe Public claps eyes on Red Storm's new FPS - Ghost Recon.

 

Walkthroughs

GHOST RECON

Mission 1 Walkthrough
We have two different Walkthroughs for the first Ghost Recon Mission.
The first is by staff member Daywanderer, and can be found here.
A second walkthrough by one of our Consultants, Ian, can be found here.
Mission 2 Walkthrough
Mission 3 Walkthrough
Mission 4 Walkthrough
Mission 5 Walkthrough
Yodasplat puts together a very detailed and cool walkthrough for The Embassy.
Mission 6 Walkthrough
NYR's walkthrough for Witchfire.
Mission 7 Walkthrough - The River
SOTO Mac's route to success for Mission Number 7
Mission 8 Walkthrough - Zebra Straw
Yodasplat's walkthough for this intense clock based mission.
Mission 9 Walkthrough
Mission 10 Walkthrough - Dream Knife
Schenkanator's walkthrough for this night-vision mission.
Mission 11 Walkthrough - Dream Knife
Schenkanator's walkthrough for this night-vision mission.

 

Mission 12 Walkthrough - The Docks
Another nice walkthrough from Crimson for what could be described as one of the trickier missions - The Docks.
Mission 13 Walkthrough - Arctic Sun
A nice walkthrough from Xian Saint for the airport mission.
Mission 14 Walkthrough - Willow Bow
An entertaining walkthrough from Sartillies for this tricky mission.
Mission 15 Walkthrough - Red Square
Nice pictorial walkthrough from Crimson for the final mission in this campaign.

 

DESERT SIEGE

Mission 1 Walkthrough
Burning Sands A nice clear walkthrough for Mission 1 from Stalker

Mission 2 Walkthrough
The Refinary A neat walkthrough for Mission 2 from Xian Saint

Mission 3 Walkthrough
Cold Steam We have two solutions for this mission. A detailed walkthrough for Mission 3 from SOTO Mac here, and a quicker less detailed plan here from Cutis!

Mission 4 Walkthrough
Quiet Angel A sniper's walkthrough for Mission 4 from SOTO Mac

Mission 5 Walkthrough
Gamma Dawn SOTO Mac's walkthrough for Mission 5 of Desert Siege

Mission 6 Walkthrough
Spectre Wind SOTO Mac's walkthrough for Mission 6 of Desert Siege

Mission 7 Walkthrough
Quiet Angel Xian Saint guides us through Desert Seige Mission 7

Mission 8 Walkthrough
Torn Banner SOTO Mac guides us through Desert Seige Mission 8 with a couple of neat flash animations to help.

 

ISLAND THUNDER

Mission 1 Walkthrough
Watchful Yeoman by Xian Saint
Mission 2 Walkthrough
Angel Rage by Whiteknight
Mission 3 Walkthrough
Jaguar Maze by Whiteknight
Mission 4 Walkthrough
Hidden Spectre by Jester
Mission 5 Walkthrough
Rapid Python by Jester
Mission 6 Walkthrough
Liberty Storm by Xian Saint
Mission 7 Walkthrough
Ocean Forge by Xian Saint
Mission 8 Walkthrough
Righteous Archer by Xian Saint

 

CUSTOM CAMPAIGNS

POSTCARDS FROM PERU by Jack57 Mission 1 Walkthrough
By Crimson
POSTCARDS FROM PERU by Jack57 Mission 2 Walkthrough
By Crimson
POSTCARDS FROM PERU by Jack57 Mission 3 Walkthrough
By Crimson
POSTCARDS FROM PERU by Jack57 Mission 4 Walkthrough
By Crimson
POSTCARDS FROM PERU by Jack57 Mission 5 Walkthrough
By Crimson
POSTCARDS FROM PERU by Jack57 Mission 6 Walkthrough
By Crimson
POSTCARDS FROM PERU by Jack57 Mission 7 Walkthrough
By Crimson

 

INTERVIEWS

Davros Modder Interview

Heroes Unleashed Interview
We Interview Apex Mods about his massive Ghost Recon Heroes Unleashed mod.

Davros Modder Interview

Legacy Interview
GRAW 2 Mission modder Interviewed.
January 2009

Davros Modder Interview

Bogie Interview
Extreme GRAW 2 Mission modder Interviewed.
January 2009

Davros Modder Interview

Davros Modder Interview
GRAW 2 Modding Wiki Mastermind Interviewed!
December 2008

Fishmonger Interview

Fishmonger Modder Interview
Interesting interview from a staunch GRAW 1 co-op map modder!
November 2008

RPGHard Interview

Rpghard Modder Interview
We interview one of the most prolific GRAW modders ever.

Sixpence Interview Modder Interview : Sixpence
Giwex interviews top Ghost Recon modder Sixpence.
AGEIA Physics GR.net Interview RSE about GR:AW 360
A four page exclusive interview with the GRAW 360 development team at RSE.
GRIN Interview WK's GR:AW PC Interview
Our exclusive 3 page interview with members of the Ghost Recon 3 PC development team.
zjj interview zjj Interview
GhostRecon.net Administrator zjj is interviewed by the community.
Year of the Monkey Interview
Rocky interviews YOTM the project leader about this exciting new mod.
John Sondecker Interview
Whiteknight interviews Jogn Sonedecker, ex Red Storm game designer now starting up his own games design studio - Blackfoot Studios.
Christian Allen Interview 1
Christian Allen Interview 2
We talk with Christian Allen about Ghost Recon 3 at E3 2005.
Hackcam
We talk with the developer of an innovative new anti-cheat initiative.
IGS Anti-cheat Interview

 

 

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