Introduction
The objective of this introduction
to using IGOR is to create a group of enemy and set them
on a looping patrol. In doing so you will learn how to create
a new mission file from a template, design the weather, create
enemies, place them on the map, and mark out and adjust their
patrol
route.
Thanks
to
the
power of IGOR this is really straight forward - anybody can
do it! So let's get started....
Getting Started- Mission Setup
The following 5 steps, and the 5 steps in the next section are in this IGOR movie file pack.
1. Open IGOR (it's
in the Ghost Recon folder) and go to File-->New
2. In the Mission Template Window that opens
select the Mission you
want as your template (by selecting the template you don't
have to bother with setting up sound emitters along with
a few other things )
3. Once the template mission has loaded
in the lower right hand corner of IGOR, go to Map
Properties,
here you can change
the Map Name, weather fog level etc.
4. Once you're happy with the settings
in Map Properties go to Mission Properties here you will
be able to select how
you want your script to be played ie. Single Player Only,
MP Coop etc. Check the boxes next to the mode you want then
where it says Mission Name, enter a name for the mission
5. Next Save the mission, File--> Save, I like to save
my missions in the mission folder to which the map belongs
ie. Caves in Origmiss--> Mission, Ghosttown in MP1-->Mission,
and Plantation in MP2-->Mission. Ok now were Ready to get a simple patrol setup!
Creating a Team of Enemy Actors
1. On the lower left side of the IGOR
window you'll see a nice box with 5 different tabs, Actors,
Misc. Vehicles,
Plans, and sounds. Click Misc, the very first Item in the
list is "Company", Double click that. In the
upper right hand side part of the window you'll see some
thing to the respect "Company ###". You've added
a new company to the mission, this company is used to control
a certain group of actors.
2. Click the Company you just created
(The one on the top of the list on the right side ) When
you click it you'll
see in the lower right a box that reads "Company
Properties",
rename the company if you wish. If it's a bad guy company
leave the "Allied" box unchecked.
3. Each company has to have "Platoons" to control
the "Teams" placed on the map. Again go to the
lower left window with the tabs and just like before with
company, find Platoon and click it. That
will create a platoon with in the company. Nice and easy.
I like to make various
platoons for different areas of the map and depending on
actors' jobs within the mission.
4. OK the next step is to create a team,
teams are where we can put actors on. In the upper right
hand window select
the platoon you just created and then go back to the lower
left. Find team in the list and click it. You should now
have a "Company" with a "Platoon" and
one "Team" (to add more teams to the platoon just
select that platoon again and repeat this step)
5. Time to place actors in
the team. In the lower left window click the actors tab,
it lists every actor file of the mods active in IGOR. What
I do is place the first actor in the
list then change the actor file later (that is done in
the properties window, lower right). So
to start with all the enemies will look the same in the
map, but we can select
different actor files later to make them all look different.
Click the
actor
name then in the upper middle window, the command
map
, find
the
spot
you want to place the actor and hold down control then
click, you just placed an actor! You can have up to 6 in
each team.
Setting the Patrol Path
The following 7 steps were available
to view in a 2Mb movie file igor01c.avi until Fileplanet deleted it.
1. To set up the plan for the team click
the team name in the upper right, then in the lower left
window select the
misc tab again. Find the listing marked "plan",
double click that. You'll notice that in the upper right
window a plan has been inserted for the selected Team.
2. Then in that lower left window find
the "Plans" tab,
click that. You'll see a listing of Plans the team can do,
select "Path".
3. Now to draw the path go to the Upper
middle window again and hit Control, then click to start
the path.
4. Next hold down Shift, you'll see the
path thingy turn red, move your cursor to the next point
you want
in
the path and click. Just keep shift
clicking to set the direction you wish the patrol path to
take!
5. Once you have placed the route you can
adjust any point by simply click-dragging the yellow boxes
to a new position.
6. You can easily
remove a point altogether by holding down shift to display
the route, and click on any of the minus symbols to delete
that point. To insert a new point just click on one of
the green plus boxes, then drag the new point to the desired
location.
7. To have the team loop the path, select
the plan step in the Teams Plan and click it, in the lower
right you'll see "Path
Step Properties", check the loop box.
Try and avoid any
blue lines as they are obstacles and could prevent
the
team
from
following
the
path.
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