How to add custom briefing
voices to custom missions in Ghost Recon
This is basically written to help all those
modders out there who want to be able to add new briefing
voices - i.e. a person reading out the briefing - to their
custom missions. I went through a lot of trouble trying to
get this done so just follow this tutorial which I compiled
as soon as I found out how to do this. It's not very complicated
at all, so just follow and enjoy!
BEFORE YOU BEGIN! MAKE A BACKUP OF BRIEFINGS.XML.
Remember the keyword is BACKUP
Set up your mod
Make sure that you have a new folder in <ghost recon directory>\Mods.
Throughout this tutorial, the mod folder will be called MyMod.
In MyMod you must have another folder called 'Sound'. This
then has a copy of briefings.xml from <ghost recon directory>\Mods\Origmiss\Sound
and a folder inside it called Briefings. I suggest that you
copy your whole Briefings folder across from the Origmiss
Make your mission
Make your mission in IGOR. When finished, do the following:-
In IGOR, go Edit -> Map. This opens the map properties
box. Under map name, make it in the following format, and
this format ONLY - no exceptions:
x## <a name of your choice>
Save the mission. Now you are ready to make
the sound file.
Record the briefing
I suggest that you use sound recorder in Start> Programs>
Accessories > Entertainment> Sound recorder. Open one
of the existing briefings that you copied into the MyMod\Sound\Briefings
folder. Stop it and rewind to the beginning. Now record over
it. When you have finished recording, press stop.
Now, immediately go to Edit>Delete After
Current Position. This clears the rest of the sound out.
Now save the file as the following: x##_briefing.wav
where x and ## are the SAME as what you used in IGOR when
naming the map.
Delete the .wav file that you used as a
Insert the sound
file into briefings.xml
Load up IGOR and go to the tools menu. Select "Sound
On the new window that appears, click "Select
" and navigate to your MyMod\Sound\Briefings\
IGOR will automatically load up the briefings.xml
file and search for different files in your Briefings folder
from what exists in the xml file. "Errors" (which
is actually your new file and the lack of any of the old sound
files you deleted) will be shown up in different colours.
Click reconcile, they should all turn green now. When they
have, hit apply.
The briefings.xml that is output is in <ghost
recon folder>\Mods\Origmiss\Sound. Copy it from there into
your MyMod\Sound directory.
Now, restore your original briefings.xml
(in the Origmiss folder) from the backup that you made at
There you go. Now your mission will start
and low and behold - there is your briefing.
Thanks to Jeff from RSE who helped me a
© 2002 Charles Amick