Brettzies Posted July 29, 2007 Share Posted July 29, 2007 (edited) v1.1 - released Full Mod: WeaponPack v1.1 - FileFront Link - contains training fix Full Mod: WeaponPack v1.1 - Moddb Link - contains training fix Training Patch: Training Mission Patch - FileFront Link 64kb file v1.1 Additions This is a fairly small update but a lot of work actually. The main addition is weapon icons in the loadout phase and MP kits. Thanks to GRIN_Wolfsong and GRIN_Straha on gr.net, I was able to get bitmap icons working for all of my weapons as well as some attachments on the defualt weapons. It’s quite a headache to get all of the attachments working correctly, but it is somewhat satisfiying seeing everything come together. I also did a few minor tweaks here and there to make things more GRAW2-ish. Put my custom Aimpoint on the M14 and had to model a rail mount for it. Some people seemed to really want this, and it is pretty fun to use. Weapons Pack and Various Defaults ·added bitmap icons to loadout phase M4A1 / M16A4 ·tweaked the foregrip stability stats Aimpoint, ACOG, and Leupold MkIV Scope ·added reflections to the lens M14 ·added custom aimpoint and rail mount Multiplayer Kits ·added 4 sniper kits to all modes except RvA ·added 6 demo kits to all modes except RvA ·added 6 assault kits to all modes except RvA ·added 6 rifleman kits(M4/M16) to all modes except RvA ·added 10 rifleman kits(Acogs for Mrc, ScarH/L, M416, and Rx4) to all modes except RvA Suppressed Sounds M4, M16, Mk23, Mk12 ·reduced the suppressed sound volume by 50% I picked up the full version this weekend and started working on the MP component of this mod. I can't predict what sort of problems will arise though I assume there will be some, mainly because of the mod_id# thing. Not sure what the solution is for that if it is indeed a problem. Good luck, I hope it doesn't cause too many hiccups. Edit: I forgot to fix the Training Mission before I released this. Usually I write everything down but kept forgetting to note this one as I was getting the "real" stuff to work. Edited July 29, 2007 by Brettzies Quote Link to comment Share on other sites More sharing options...
Nutlink Posted July 29, 2007 Share Posted July 29, 2007 Awesome work! I'm loving this thing a lot. Any chance of modding the EOTech on to other weapons as well? Always wanted one on an M4. Quote Link to comment Share on other sites More sharing options...
Keen Posted July 29, 2007 Share Posted July 29, 2007 (edited) Great! Edit: Thank you very much! Edited July 29, 2007 by Keen Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted July 29, 2007 Share Posted July 29, 2007 Looking good. Quote Link to comment Share on other sites More sharing options...
caprera Posted July 29, 2007 Share Posted July 29, 2007 (edited) I'm thinkin' about restart the campaign.... Edited July 29, 2007 by caprera Quote Link to comment Share on other sites More sharing options...
TRC Posted July 29, 2007 Share Posted July 29, 2007 Well done, now get some sleep . Quote Link to comment Share on other sites More sharing options...
Lancer Posted July 29, 2007 Share Posted July 29, 2007 Chers mate, thank you for all your hard work. Quote Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted July 29, 2007 Share Posted July 29, 2007 Congrats Brettzies, looking forward into purchasing GRAW2...now. Thank you Brettzies, for your time. Your effort. Your unselfish skills. Quote Link to comment Share on other sites More sharing options...
JungleG1337 Posted July 29, 2007 Share Posted July 29, 2007 Thanks u the best man. Quote Link to comment Share on other sites More sharing options...
Commander Outcast Posted July 29, 2007 Share Posted July 29, 2007 Amazing. Quote Link to comment Share on other sites More sharing options...
WP33 Posted July 29, 2007 Share Posted July 29, 2007 Haven't had a chance to test this in MP with my buddies, but great work on what you've done. For the M14 with Aimpoint, Quote Link to comment Share on other sites More sharing options...
Brettzies Posted July 29, 2007 Author Share Posted July 29, 2007 Man those beers look tasty. It was a good suggestion. I think multiple people wanted it, wasn't too difficult to get in. I'm more concerned the MP stuff will get all flipped out. Thanks for the nice words everyone. Hope it gives you some additional enjoyment in some form. Quote Link to comment Share on other sites More sharing options...
JungleG1337 Posted July 29, 2007 Share Posted July 29, 2007 Man those beers look tasty. It was a good suggestion. I think multiple people wanted it, wasn't too difficult to get in. I'm more concerned the MP stuff will get all flipped out. Thanks for the nice words everyone. Hope it gives you some additional enjoyment in some form. yes. i love what u dont w/ the Sniper Rifle. i owned those Mex. if u adding more weapon to ur Pack. i think u should add more 2ndary weapons and handguns and maybe flash if that possible. Quote Link to comment Share on other sites More sharing options...
LordBelfast Posted July 29, 2007 Share Posted July 29, 2007 This mod is A W E S O M E! Quote Link to comment Share on other sites More sharing options...
squad_e Posted July 29, 2007 Share Posted July 29, 2007 Nice, Downloading. Quote Link to comment Share on other sites More sharing options...
Brettzies Posted July 29, 2007 Author Share Posted July 29, 2007 Ramirez likes the classics: I added a patch for the "Training Grounds" mission. Forgot that I broke it. Not that anyone plays that mission, but it is good for testing things out. Quote Link to comment Share on other sites More sharing options...
caprera Posted July 29, 2007 Share Posted July 29, 2007 That's good Brett ! Thanks! P.S. Are you thinking about something to add in the future ? Quote Link to comment Share on other sites More sharing options...
Zoot Posted July 29, 2007 Share Posted July 29, 2007 I love this mod so much! is there no way to play Mp with it installed though? btw, you forgot acog scope reflections for the HK416! Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted July 29, 2007 Share Posted July 29, 2007 Ramirez likes the classics: http://mysite.verizon.net/the.real.brett/s...2_05_m4_ram.jpg http://mysite.verizon.net/the.real.brett/s...2_06_m4_ram.jpg I added a patch for the "Training Grounds" mission. Forgot that I broke it. Not that anyone plays that mission, but it is good for testing things out. i wondered why it didnt load up and crashed lol.... have you thought of adding the 5mm MRC as a secondary weapon? would be a good backup to the M-14 / Aimpoint. . . Quote Link to comment Share on other sites More sharing options...
WP33 Posted July 30, 2007 Share Posted July 30, 2007 have you thought of adding the 5mm MRC as a secondary weapon? would be a good backup to the M-14 / Aimpoint. . . Already modified it as such on my end... Quote Link to comment Share on other sites More sharing options...
Brettzies Posted July 30, 2007 Author Share Posted July 30, 2007 (edited) btw, you forgot acog scope reflections for the HK416! Try reinstalling it. You probably broke something or didn't overwrite if you installed on top. Edited July 30, 2007 by Brettzies Quote Link to comment Share on other sites More sharing options...
Zoot Posted July 30, 2007 Share Posted July 30, 2007 Uh-oh. I uninstalled and something bad happened. It wouldnt let me log on to the gamespy server. When I press the multiplayer tab, it says connection failed. I had to do a full reinstall of the whole game. Quote Link to comment Share on other sites More sharing options...
WP33 Posted July 30, 2007 Share Posted July 30, 2007 Going to head into the wringer for a few hours of Campaign and co-op MP with the homeses. Will have a full report manana. Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted July 30, 2007 Share Posted July 30, 2007 have you thought of adding the 5mm MRC as a secondary weapon? would be a good backup to the M-14 / Aimpoint. . . Already modified it as such on my end... ok i know im gonna get numerous n00b shouts for askin this.... but show me how Quote Link to comment Share on other sites More sharing options...
WP33 Posted July 30, 2007 Share Posted July 30, 2007 Pretty easy, really- just go into the C:\Program Files\Ubisoft\Ghost Recon Advanced Warfighter 2\Local\English\lib\managers\xml folder and find the weapon_data.xml. Edit that and look for the particular weapon you're interested in, in you case the MR-C that Brett added. Look for: <weapon_data unit="mrc" name="mrc" weapon_id="3" inventory_slot="primary" inventory_slot_id="3" gui_unit="mrc" price="160" damage="1.21" selectable_weapon="1" player_weapon="1" grenade="0" cal="crye" wizby="1"> Change inventory_slot from ="primary" to ="secondary" That simple. Quote Link to comment Share on other sites More sharing options...
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