farkiller Posted October 23, 2006 Share Posted October 23, 2006 Why the heck does the camera always move when you sprint? If you can somehow make the camera NOT move when you sprint that would be great! Quote Link to comment Share on other sites More sharing options...
jonelo Posted October 24, 2006 Share Posted October 24, 2006 http://www.megaupload.com/?d=RNRNKKME 30 mb , 1280 x 720 HD video Quote Link to comment Share on other sites More sharing options...
tps Posted October 24, 2006 Share Posted October 24, 2006 (edited) jonelo, it seems that you are using the previous settings, I think the latest settings are a bit better, anyway I don't really see what you are trying to say with this vid farkiller, I think I know why it works like this, it is all very simple. English is not my native language so I'll try to explain this as simply as I can... I may be wrong but I'm pretty sure i'm at least very close to the truth, I think that the camera is connected with the character animations and or skelet/rig. that is also the reason why this mod works with some guns and doesn't work with others, there are different animations for every gun and its mods(GL, front grip) Play in first person and try to reload and watch carefully - the camera will shake a bit, it simulates your head movement somewhat. Now try to sprint and watch the camera movement very carefully - it changes its position very slightly. It is probably a part of the body awareness system. Now We can't simply change the actual postion of the camera. we can only tweak the camera settings in the camera_settings.xml. the local offset gives us the ability to basically change the LOCAL OFFSET of the camera but not the actual position. It would work perfectly if there was no body awareness system. any change to the local offset messes up this body awarness. The bigger the local offset is - the more noticeable any camera movement is. For example if we set the local offset from 0 to 120 there would appear the same increase in the camera movement, now when you reload the camera would shake more noticeably and when you run the camera would change its position more noticeably. Now if we want to make the camera NOT move when you sprint we have basically 2 options (probably more): we need to somehow break the connection/link between the camera and all of the character animations or in other words partially disable the body awareness system. Or there is a more logical way. we need to find the actual camera (and not just its settings) and simply move it (change its actual postion and not the local offset) and that would be it. And we can't do it by just tweaking the .xml files. we need tools and more access. I've looked at the animations but there are no .xml files for them... I've tried messing with the supplied ghost_lead.max file in 3d max... If I change the skelet/rig the exporter or the game crashes< I've tried to change the root_point to some other position and object (box01), I've tried to simply change the position of the character model instead of the camera and export it, but nothing seems to affect the camera in any way... I think that this current camera setup is probably more or less the best what could be possibly done at the moment with the use of .xml files Edited October 24, 2006 by tps Quote Link to comment Share on other sites More sharing options...
farkiller Posted October 24, 2006 Share Posted October 24, 2006 I see TPS, I wish that someone from GRIN would help you out with developing this mod, because there are alot of people who would love to use this, it seems like they just don't care about the modding community, which is sad because GRAW has alot of potential for great mods! Quote Link to comment Share on other sites More sharing options...
turnip Posted October 24, 2006 Share Posted October 24, 2006 pm one of them they sometimes lurk or however you spell it lol they are usally hiding in the fourms. Quote Link to comment Share on other sites More sharing options...
AOforever1 Posted October 25, 2006 Share Posted October 25, 2006 OMG, SOMEONE DID IT! PWNED PWNED PWNED!!!! Thank You !!! Quote Link to comment Share on other sites More sharing options...
turnip Posted October 25, 2006 Share Posted October 25, 2006 ok? Quote Link to comment Share on other sites More sharing options...
Hockeystick Posted November 6, 2006 Share Posted November 6, 2006 (edited) I see TPS, I wish that someone from GRIN would help you out with developing this mod, because there are alot of people who would love to use this, it seems like they just don't care about the modding community, which is sad because GRAW has alot of potential for great mods! I think you're a bit of there, or at least a bit unfair. GRIN hanges around the modding community all the time and helps out a lot. But they do have a job to do you know Tho I do agree that some help from them with this issue would be great. BTW, great job Tps Edited November 6, 2006 by Hockeystick Quote Link to comment Share on other sites More sharing options...
tilliboy Posted November 6, 2006 Share Posted November 6, 2006 (edited) It's impressive , I love it!but Just one stupid question , is it possible to leave the crosshair while aiming ? I'm trying editing the crosshair_scar1.xml but maybe is not the right place. Edited November 7, 2006 by tilliboy Quote Link to comment Share on other sites More sharing options...
ulukai Posted November 8, 2006 Share Posted November 8, 2006 amaizing mate ! Very nice work ! Quote Link to comment Share on other sites More sharing options...
jonelo Posted November 11, 2006 Share Posted November 11, 2006 (edited) Edited November 11, 2006 by jonelo Quote Link to comment Share on other sites More sharing options...
philkilla Posted November 11, 2006 Share Posted November 11, 2006 I wanna try that so bad!! Its gonna look great with the M4 mod for sure! Quote Link to comment Share on other sites More sharing options...
tilliboy Posted November 11, 2006 Share Posted November 11, 2006 I wanna try that so bad!! Its gonna look great with the M4 mod for sure! It looks great and works fine too with the m4!! Quote Link to comment Share on other sites More sharing options...
philkilla Posted November 13, 2006 Share Posted November 13, 2006 I have gotten it to work with the M4 and the MR-C68 mods so far. The MR-C68 is kinda akward with it, yet the M249 is really pretty enjoyable. Its more like an overwatch camera...works well with that weapon IMO. Quote Link to comment Share on other sites More sharing options...
jonelo Posted November 13, 2006 Share Posted November 13, 2006 Quote Link to comment Share on other sites More sharing options...
GR_Ranger Posted November 13, 2006 Share Posted November 13, 2006 Hi, I've never installed a mod for GRAW before but this TP mod really intrigues me. So could someone please tell me how to go about installing it? Do I just unrar the file to the main GRAW folder or does it self install? Also, can I load this mod separately or does it permenately change GRAW to third person everytime I load it? Quote Link to comment Share on other sites More sharing options...
123321123 Posted November 19, 2006 Share Posted November 19, 2006 how did u guys do that how do put on graw plz help Quote Link to comment Share on other sites More sharing options...
Nutlink Posted November 23, 2006 Share Posted November 23, 2006 Download the mod from the link below: http://www.ghostaholic.com/datas/users/9629-localnew2.rar Install it like you would any other mod (skins, weapons, etc). Voila, 3rd person view. And I must say...great work! It really looks awesome in this view. Quote Link to comment Share on other sites More sharing options...
Commander Outcast Posted November 24, 2006 Share Posted November 24, 2006 SOmeone needs to make it work with the m4 and and the pistol Quote Link to comment Share on other sites More sharing options...
GR_Ranger Posted November 24, 2006 Share Posted November 24, 2006 Download the mod from the link below: http://www.ghostaholic.com/datas/users/9629-localnew2.rar Install it like you would any other mod (skins, weapons, etc). Voila, 3rd person view. And I must say...great work! It really looks awesome in this view. Does it unrar itself to the appropriate location or do I have to look for it myself? Also, will it create a separate shortcut to start the mod version of the game or does it permanately change the game every time I load the regular game? Quote Link to comment Share on other sites More sharing options...
EricJ Posted November 29, 2006 Share Posted November 29, 2006 No it will not permanently change the game. Simply find the "local" folder, and if it's not there, make an "english" folder. Put the files in there. There can only be one english folder. Best thing to do is save it to another folder, and go from there. If you extract it, and see a "local" folder, click on it to make sure that there is an "english" folder. If so then you're good to go. Go back up to "local" and copy that to the main Ghost Recon Advanced Warfighter directory, and when you start the game, it'll work. Quote Link to comment Share on other sites More sharing options...
Mother Posted December 19, 2006 Share Posted December 19, 2006 Ive downloaded and installed the latest version of the 3rd person mod, and whenever I try to play in-game, I dont see the character unless Im crouch-running. It kinda looks like old school ghost recon with just a crosshair. Just to clear everything up, Im running the M4sopmod modification and the latest Wraith's ACU mod. Quote Link to comment Share on other sites More sharing options...
Ruddy Posted January 1, 2007 Share Posted January 1, 2007 (edited) pretty cool mod. In fact the best mod i've found. also I have played bit with it and i think maybe i upgradet it a little. At least your character doesent blind your crosshair and the cammera moves when you lean (i mean: when you lean left the camera moves so thet Mitchell is by the right edge of the screen so you have a lot of space on the left) Also I have added a crosshair when aiming and it works good (relatively speaking) But still. prone doesen't work and only a few weapons are supported WORKING:M8, M8-Compact, SCAR-L, Glock 8, Grenades NOT WORKING:Barret, MR-C, MK48, SCAR-H, MP5, Berreta M9 DON'T KNOW: ZEUS Try downloading it....http://rapidshare.com/files/9908469/02.jan...ON_mod.zip.html Screenshots: 1-2. normal view 3. running 4-5. aiming If some1 still cares about this mod I'd like to hear is this is better than the previous posted here. Edited January 2, 2007 by Ruddy Quote Link to comment Share on other sites More sharing options...
jonelo Posted January 2, 2007 Share Posted January 2, 2007 Thanks Ruddy , wanderfull upgrade Quote Link to comment Share on other sites More sharing options...
tilliboy Posted January 4, 2007 Share Posted January 4, 2007 What I was waiting for! Quote Link to comment Share on other sites More sharing options...
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