Lightspeed Posted April 30, 2008 Share Posted April 30, 2008 i love it - but thats purely from a newbies perspective. i know nothing abut textures shading blah blah blah Quote Link to comment Share on other sites More sharing options...
natsanwa Posted April 30, 2008 Share Posted April 30, 2008 if you love it - thats fine by me! thanks mate! Quote Link to comment Share on other sites More sharing options...
SnowFella Posted May 21, 2008 Share Posted May 21, 2008 hey all. been a while since i posted here. got some questions about renders if that's cool? been messing around with my render's (obviously) and just wondered if anyone could offer ideas on how to improve on what i have so far? dont pay too much attention to the model - it's unfinished and not for [GR] (or anything else for that matter - although i will /have done a low poly version for a mod for gr1) this is the first render of this type i have tried. kinda happy with the idea of it, but just want to learn new thing's y'know? also, on an unrelated matter, does anyone know how to stop o'r correct missing faces while using boolean? i had this here, but the only way i could think of was using (forget the name) - then cap holes, then deleting the capped areas. hmm....that doesnt make sense...does it? oh yeah, added the bipod last minute from an old model....yes, it sucks. any help or crit or abuse welcome. gotta learn somehow. thanks all. nat Kinda late reply but I don't really check the [GR] modding forums all to much nowadays. Looks to me like a regular run of the mill skylight + light tracer render, maybe a tad grainy in areas. To spice it up alittle I'd toss in a weak keylight with shadows turned on and probably up the specularity alittle of the material you have applied to the model. Ought to make the model stand out alittle more than what it does right now. As for booleans, evil they are! It's just about impossible to get a good result from a boolean without having to clean things up by hands afterwards, target weld is your best friend in those situations. I generally stay away from boolean's nowadays and instead cut holes out by hand. This might come in handy for that. Hole without boolean tutorial And as this is the thread that it is, here's something I'm working on at the moment....screencap straight out of 3dsm. http://www.snowfella-modworks.com/pics/m1014-teaser.jpg Finished Normal map along with just a few base colours at the moment Quote Link to comment Share on other sites More sharing options...
Harry Posted May 22, 2008 Share Posted May 22, 2008 http://img502.imageshack.us/img502/6689/1911modeldu0.jpg Quote Link to comment Share on other sites More sharing options...
natsanwa Posted May 23, 2008 Share Posted May 23, 2008 snow - you are a legend! thats gonna help me soooo much! thank you. no more headaches. well....kinda. cheers mate nat Quote Link to comment Share on other sites More sharing options...
Harry Posted May 25, 2008 Share Posted May 25, 2008 http://img514.imageshack.us/img514/9895/1911modellz9.jpg Quote Link to comment Share on other sites More sharing options...
supasniper Posted June 4, 2008 Share Posted June 4, 2008 hey guys... been a while since i was here and this thread brought up memories of my brief (and TBH fairly untallented modding period)... here's my efforts, only the spr made it into GR tho, the rest are just for the renders: SPR http://i33.photobucket.com/albums/d66/Supasniper/spr2.jpg M40A3 http://i33.photobucket.com/albums/d66/Supasniper/m40a3-1.jpg Mk43 http://i33.photobucket.com/albums/d66/Supasniper/mk43.jpg Mk48 http://i33.photobucket.com/albums/d66/Supasniper/mk48.jpg link for spr mod here: http://www.ghostrecon.net/files2/index.php...view&id=631 Quote Link to comment Share on other sites More sharing options...
Harry Posted August 6, 2008 Share Posted August 6, 2008 Just for fun http://img378.imageshack.us/img378/2972/m8ke7.jpg http://img114.imageshack.us/img114/4589/emafu5.jpg Quote Link to comment Share on other sites More sharing options...
wombat50 Posted August 6, 2008 Share Posted August 6, 2008 I am far from a modeling expert but those look good to me. Would you name them please? The sniper rifle with the cloth wrap reminds me of the weapon Anthony Quinn used in the movie Guns of Navarone. Quote Link to comment Share on other sites More sharing options...
WytchDokta Posted August 7, 2008 Share Posted August 7, 2008 I am far from a modeling expert but those look good to me. Would you name them please? The sniper rifle with the cloth wrap reminds me of the weapon Anthony Quinn used in the movie Guns of Navarone. Mosin-Nagant with optical sight. Quote Link to comment Share on other sites More sharing options...
Harry Posted August 13, 2008 Share Posted August 13, 2008 All works in progresss http://img517.imageshack.us/img517/8003/m8oo3.jpg http://img366.imageshack.us/img366/2692/m8xw8.jpg http://img505.imageshack.us/img505/4849/ntszw7.jpg http://img167.imageshack.us/img167/8177/doingitwrongac4.jpg Quote Link to comment Share on other sites More sharing options...
natsanwa Posted October 17, 2008 Share Posted October 17, 2008 hey guys/gals, once again, been ages since i posted in here. so thought i'd show some quick renders of current models im working on. (mostly making them for my own satisfaction) would really like it if you could all give some pointers on how to improve thing's. all crit is welcome - how else am i to learn right? BENELLI M1014 (WIP) M249 PARA (WIP) thats about it for now. sorry if you are bored to death by it. cheers nat Quote Link to comment Share on other sites More sharing options...
Twiller Posted October 17, 2008 Share Posted October 17, 2008 Looks really great, can't find anything to improve. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted October 19, 2008 Share Posted October 19, 2008 Some areas might be alittle overkill in the modeling side of things, depending ofcource on what engine they are for. Then again I'm working real lowpoly here nowadays, limiting myself to 3500 polys where alot of other folks seem happy to throw out 6000 polys for the same weapons. The only thing that really stands out to me would be the M1014 being mirrored. Quote Link to comment Share on other sites More sharing options...
pz3 Posted October 19, 2008 Share Posted October 19, 2008 no kidding snow, the models these days easily reach 6000. I will say a few things that look like strange.... The big plastic hand gaurd has been replaced in most units as a picatinny rail and the shoulder peice on the butt stock seems a little small to me, the end of the m16mag port area also seems flat... if i recall right it also slants the same as the rest of it does.... other then that it looks great. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted October 21, 2008 Share Posted October 21, 2008 Oh I can easily toss 6000 polys at a model if I have to, but if I with good use of normal maps and some planning can make a 3500 poly model look like it is 6000 then what's the use of going overboard Example, less than 3000 polys in the weapon and just over 2000 for the scope...mind you that's with "working" internals. http://www.snowfella-modworks.com/files/m14.jpg That's the M14 model shown in Blackfoot studios latest newsletter, just original scale render. Wire's And 360 of the model with WIP textures. 360 .mov file Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted October 21, 2008 Share Posted October 21, 2008 you've really got that artwork down now snowfella - you making money out of this now? Quote Link to comment Share on other sites More sharing options...
SnowFella Posted October 21, 2008 Share Posted October 21, 2008 Probably could as a freelancer/contractor but I'm instead happily donating my services to BFS for free. Well, apart from the free shirt and collectors coin that I've been sent. John and I have a verbal agreement to hold off on any reinbursement discussions till a later date and that suits me just fine. Quote Link to comment Share on other sites More sharing options...
natsanwa Posted October 21, 2008 Share Posted October 21, 2008 whoa! that m14 is incredible! awesome work snow. it will be about 400 years before i can make something like that. did you make that from personal knowledge, or from the crappy images available for the m14 on google? im astonished at how clean it is and you seem (to me) to have every detail. im jealous. hats of to you sir. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted October 21, 2008 Share Posted October 21, 2008 Fully from reference images collected online, got a 1.7Gb reference library of weapons saved away to my harddrive with everything from Accuracy International to ZM weapons Quote Link to comment Share on other sites More sharing options...
natsanwa Posted October 21, 2008 Share Posted October 21, 2008 (edited) man, i guess it comes down to not being able to paint my textures. always have to find a high-ish res pic, but in the case of the m14 - that hasnt happend. not for lack of trying though! it's always the way though eh? got some great pics of the ebr, but no m14. it's kinda funny actually, some of the more obvious weapons like, m24,m40 and m14/m14 dmr - i've never been able to make due to image problems. saying that, i have pretty much most of my hd taken up with pics of almost every other weapon. my girlfiend must think im some kind of arms dealer. Edited October 21, 2008 by natsanwa Quote Link to comment Share on other sites More sharing options...
natsanwa Posted October 22, 2008 Share Posted October 22, 2008 well, you right wet my appetite for m14's today. been searching since this afternoon. no luck. do you think it would be worth e-mailing springfield armoury or something? it worked for brugger and thomet, but then again got a 'do one' from barrett. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted October 22, 2008 Share Posted October 22, 2008 What do you so desperately need pictures of though that you can't find? There's a crapload of M1A, M14, M21 and M25 pics about that you could use with alittle puzzle work in photoshop. M1A pics M14 SEI EBR pics Quote Link to comment Share on other sites More sharing options...
natsanwa Posted October 22, 2008 Share Posted October 22, 2008 i guess it just comes down to lack of ability in photoshop. this is something i really need to work on. i gotta make a few thing's for ingeloop, then i thik ill give it a try and see if i can come up with something. thanks for posting those links snow. sorry im such a pain in the ar**, i just love modding weapons, and tend to get a bit excited over it. obsessive maybe. Quote Link to comment Share on other sites More sharing options...
pz3 Posted October 22, 2008 Share Posted October 22, 2008 I can't believe the day has come I found a correction to make on a Snow fellow model! Safety switch is AWOL. Really though, I had to carry the thing around for a day when our designated marksmen had about killed over dead from a cold. I could get use to it Such an easy weapon to take apart too. Quote Link to comment Share on other sites More sharing options...
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