Jump to content


  • Posts

  • Joined

  • Last visited

Everything posted by Twiller

  1. I've never heard that healing with an item is possible in Ghost Recon. So I don't think something you desire is available. But maybe this is possible throughout reaching a certain zone on the map.
  2. The Diemacos in "Canadian Operatives" are much better.
  3. Yes, wombat50's reply refers more to your demand for a specialist's weapons-kit. My method just brings the kit for all "normal" soldiers. And of course don't forget to unlock your hero in the mission file. Otherwise the hero and so the kit will not show up.
  4. That's the problem! To show up in campaign mode your custom kit must be in one of the four standard kit folders of your mod folder: demolitions heavy-weapons rifleman sniper In your case it would be the sniper folder. Then your new kit will appear besides all the standard sniper rifles. The other solution would be you're creating a new order like "custom-sniper" but then you have to rename ALL the actor files. I don't recommend that.
  5. In which folder is your .kit-file located?
  6. I'm thankful for all modders who spent their time creating a mod for GR. But if I had to name one it would be SIXPENCE. His mods gave me the best time in Ghost Recon. But again, thanks to everyone who afforded that this game didn't end after Island Thunder!
  7. 762mm Mod v2-0 has the best models for SR25 and SR25 SD
  8. I've already feared that but I thought that there's maybe a possibility because you can change the speed via cheat/console.
  9. Is there a possibility to change the speed or is it hard coded in the engine? Thanks!
  10. Thanks Tinker! But originally I've wanted to ask for Operation After Shock. Don't know why but the link in the download section directed me to the Dark Star thread and I didn't checked before my request. So if you got After Shock too, you're my favourite buddy for the next week!
  11. Can someone please upload this on the server? Thanks in advance!
  12. Well, I'm going this way too. I did a little research about recoil, caliber etc. the last days and now I think I've got the right formulas.
  13. Na dann: Willkommen im Forum! Aber wie gesagt, es gibt keine mods, die die Waffe im Spiel zeigen und ich vermisse es nicht wirklich.
  14. Do you mean some kind of overview outside of the game? I just don't get your question because you can already see the weapons when you select your team.
  15. Hoping that I'm not the last one in this forum section... I've tried the ballistic calculator and there are some things I just don't understand: I've noticed that when I increase the weight of the weapon the stabtime will decrease. Wouldn't be the other way round more realistic? I've never fired a real weapon but I think a heavier rifle must be harder to aim with than a lighter one? The other thing is that the weight does not effect the recoil. Please correct me if I'm wrong but provided that all other specs are equal a heavier gun's recoil shouldn't be as much as a lighter one, shouldn't it? Thanks for help!
  16. Looks really great, can't find anything to improve.
  17. All mods have to be installed in the C:/.../Ghost Recon/mods (where you can find the folder "origmiss"). Then you must start the game and activate the mod in the "options" menu.
  18. I think this is what you need: http://www.ghostrecon.net/files2/index.php...view&id=127
  19. For deleting the cross hairs you have to edit one of the .rsb files (can't remember which one exactly). You can find an already edited version in the Sniper Cannon mods by thales100.
  20. The numbers affect the time for reloading the ammo, number "2" and "3" adds the sniper zoom and the all over cross hair. The number also affects if you have to reload after every single shot (rocket launcher, grenade launcher, shotgun, bolt action) or you can fire till your magazine is empty.
  21. The weapon motion type tells the game which kind of weapon you use. I'm on holiday so I can't tell you exactly what the different numbers mean but if I remember correct it's: 0 = pistol 1 = assault rifle 2 = sniper rifle 3 = bolt action 4 = grenade launcher 5 = rocket launcher 6 = shotgun
  22. Thales, you will stop modding for Ghost Recon??? What the hell happened? Eddie Price
  23. You can find a M82 with a suppressor in "Swiss Special Forces" and DTD Team Mod. The model name you mentioned sounds like the file name of the original M82 in Ghost Recon. The "Bundeswehr Weapons" mod has a HK21E (named as G8) with a 4x telescopic sight. I personally don't know a mod with the optics you requested and I can't imagine that you'll find easily someone here who will do it for you. But I wish you good luck!
  • Create New...