Zeealex Posted September 16, 2012 Author Share Posted September 16, 2012 well the seemingly erratic behaviour of the game has dumbfounded me yet again! I've taken many steps to remove the crash, and it seems that the scripts may be to blame I created an empty mission and I was able to go through every nook and cranny of the map with no instance of a crash. so while there is no way of going into red square on the actual mission I'll test on the empty mission instead. Odd, odd, little game... Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 16, 2012 Author Share Posted September 16, 2012 the wall has an owchie! please excuse the ceiling rubble, it's shared with the rubble on the ground, so it looks kinda crazy! Quote Link to comment Share on other sites More sharing options...
wombat50 Posted September 17, 2012 Share Posted September 17, 2012 Not having any crashes with M15 which I d/l'ed from post 425. Loaded twice for firefight and the mission and went to Gum Dept store. Dropped the d/l in the Project Novo map folder. New textures are looking nice. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 17, 2012 Author Share Posted September 17, 2012 (edited) coolio so it's either a messed up script on my PC or a resource deficiency. I'm going to start looking for a new GPU now, while i have the chance thanks for clarifying that wombat Edited September 17, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 17, 2012 Author Share Posted September 17, 2012 (edited) Mission 15 is almost fit for purpose. just got to re jig and replace some building textures, test, and re arrange if necessary. all in all it's looking alright, could do with some improvements, which will either be made today or tomorrow. next thing on the list is Multiplayer maps then trees and then redundancy removal/required updates, before release of the GR+DS part of the mod on November 13th, so far chugging along well the IT part will be released hopefully by Christmas however if i can get them all done by november 13th, then they will be released along with everything else Edited September 17, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
RileyFletcher_01 Posted September 17, 2012 Share Posted September 17, 2012 Well done. Quote Link to comment Share on other sites More sharing options...
ApexMods Posted September 20, 2012 Share Posted September 20, 2012 Would love to see an updated download of the current status. Any chance to throw one together real quick? Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 20, 2012 Author Share Posted September 20, 2012 Sure thing as soon as I get back from college I'll fix up the last couple of textures and put it on Dropbox. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 20, 2012 Author Share Posted September 20, 2012 (edited) i'll be uploading the taster in about an hour if Mission 10 has really crazy lighting and sky, just remove all the darkmaps and the skybox textures. Please only do this if you are an advanced Ghost recon user and/or modder. the enhanced lighting helps you see the texture better anyway. Be sure to know now that nothing is final, i've got a lot to go still but it'll be done by the deadline if i knuckle down Ugh, Dropbox has been on 3hours left for 3 hours! XD Edited September 20, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 22, 2012 Author Share Posted September 22, 2012 got halfway through uploading, when i forgot to delete the save file re-uploading now Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 22, 2012 Author Share Posted September 22, 2012 taste away! https://dl.dropbox.com/u/93506808/Project%20Novo%20Taster-UF.7z meanwhile, you can have a look at a screenshot of MP01, which is very near to completion. Quote Link to comment Share on other sites More sharing options...
ApexMods Posted September 22, 2012 Share Posted September 22, 2012 YESSSSS!!! :'> Thanks so much, Alex! Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 22, 2012 Author Share Posted September 22, 2012 no problemo Apex, if there's any problems let me know, the erratic behaviour of the game has prevented me from testing most missions. there might be a few odd bod ones lying around too, i was experimenting Quote Link to comment Share on other sites More sharing options...
ApexMods Posted September 28, 2012 Share Posted September 28, 2012 Played through M15 and several other maps/missions and had no issues/crashes whatsoever. Looking good! Some of those new map textures are simply amazing and completely change the feel of a level! UI/Menu/HUD overhaul is a very nice touch that gives a fresh modern appearance overall. Hires character skins are beautiful! All in all an impressive effort that promises to give us fans a whole new GR. Kudos, young lady! Keep up the good work! Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 28, 2012 Author Share Posted September 28, 2012 Thanks Apex, as always, it's great to hear feedback i'll be polishing off MP02 Nightbattle and starting off on MP03 tonight! Quote Link to comment Share on other sites More sharing options...
ApexMods Posted September 28, 2012 Share Posted September 28, 2012 My pleasure, always greatly appreciate feedback myself. Forgot to mention that I edited the opening post with the latest download and added [Project Novo] to the topic title for clarity. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 28, 2012 Author Share Posted September 28, 2012 cool thanks Apex Quote Link to comment Share on other sites More sharing options...
teppe Posted September 29, 2012 Share Posted September 29, 2012 When do you exspect the mod release date ? Teppe PS: Looks nice, keep up the good work ! Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 29, 2012 Author Share Posted September 29, 2012 (edited) Mod release is looking good for November 13th for Ghost Recon and Desert Seige, the Island thunder side, possibly ready by christmas and thanks Edited September 29, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
teppe Posted September 29, 2012 Share Posted September 29, 2012 lol Alex, you got right, lol a ''truly labor of love mod'' i did guess that, that was why i asked LOL But anyway, good luck Teppe Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 29, 2012 Author Share Posted September 29, 2012 (edited) who said it was project novo? ... Edited September 29, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 29, 2012 Author Share Posted September 29, 2012 never actually seen this in full night time. it looks alright actually Mp02's finished and possibly MP03 I have yet to check it. 2 more! Quote Link to comment Share on other sites More sharing options...
Oelmuvun Posted September 29, 2012 Share Posted September 29, 2012 That screenshot makes me want to suggest a custom map/mission set in&around, say, a lab owned by Tesla that terrorists have taken over. That way you get to use a lot of lightning! Can you make GR black and white easily? You could have horrible 40's and 50's action/scifi movie spoof.(with lots of lightning) Military rolls in to clear out invaders from Mars! Or they go to Mars to kick some alien butt. Or both and make it a full expansion. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 29, 2012 Author Share Posted September 29, 2012 (edited) nice suggestions Oelmuvun. i was contemplating a sci fi texture pack with funnily enough i'll think more about it when i've got my current works out of the way Edited September 29, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
Zeealex Posted September 29, 2012 Author Share Posted September 29, 2012 (edited) one more map and 115 tree files to do... then I've got to give it a good polishing and THEN i've got to sort out the extras folder with some goodies INCLUDING, but not limited to, high resolution Blackhawk S.T.R.I.K.E Vests, featured on the ghosts in the project. NEW SCREENSHOTS: Edited September 29, 2012 by Zeealex Quote Link to comment Share on other sites More sharing options...
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