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Full Ghost Recon 1 Retexturing [Project Novo]

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Ever wondered what happens when you mix a 20 year old engine and cutting edge material generation tech? 🤔 I guess we're about to find out...

Project Novo is listed in the Credits of PLEASE READ ME.HTML found in the main directory of HU V9.

Then it's increasingly likely that some aspects were used for HU  Nice spot Wombat and Shakealeg! 

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your getting warmer riley.

@hammer, that is one thing to cop yes, i'm getting to the trees don't worry, but it's not the big problem

and it does look a little stretched granted, but it's not really something i am in control of, and i do have mipmapping on. so that could be one thing.

teppe quit spamming the thread with lolcats, they have their own thread.

Edited by Zeealex
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I can't read the text on the soldier panel

yeah, the HUD needs a rework, you can see a lot of gaps and the text isn't clear up against the snow because the colours are too similar and aren't complementary.

I'm giving the HUD a lick of paint anyway. so it's not much trouble.

Edited by Zeealex
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oh well i liked it through but yes the HUD was to light in my taste

also do you think you can post a pics of all the heroes and different soldiers (riflemans, snipers etc) so we can get a look on them? I liked the GRAW guys

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