Scubaman3D Posted July 11, 2007 Share Posted July 11, 2007 Can we get an ACOG instead of using red dots on all the rifles??? There is nothing inbetween a full scope on the sniper rifles and the combat sight. Quote Link to comment Share on other sites More sharing options...
McGhost Posted July 11, 2007 Share Posted July 11, 2007 I noticed that too. Also the recoil when looking through a scope just doesn't seem right either. Quote Link to comment Share on other sites More sharing options...
Zoot Posted July 11, 2007 Share Posted July 11, 2007 Yes, I wanted an ACOG so much. Guess we will have to wait for Brettzies to make another mod And the ability to switch between Eotechs/Aimpoints would have been nice too, instead of only aimpoints on cetain guns and only eotechs on certain guns. Quote Link to comment Share on other sites More sharing options...
viiiper Posted July 11, 2007 Share Posted July 11, 2007 " For the love all things holy..." Drama Queens, I like the scope they have. (old school) there is no problem with it. It works, may be fix things that don't work before making a Drama out of a hair. Quote Link to comment Share on other sites More sharing options...
Zoot Posted July 11, 2007 Share Posted July 11, 2007 I like the scope they have. (old school) there is no problem with it. It works. Well, we don't really have true "scopes" on the assault rifles at the moment. The word scope implies magnification. We have a huge assortment of red dot sights, and holosights, but no scopes. Just thought it would be more appropriate to have at least an ACOG in there because the ghosts seem to have lots of long range engagements outdoors. Red dot sights are more geared toward urban close quarters - which is still a predominant part in GRAW, so I'm totally for them but some variety would have been nice instead of having 3 different types of red dot sights. Also, the zoom on the M14 scope seemed very low - maybe around 4x? Thats how much zoom a ACOG has. I was expecting something like 10x for a DMR. Quote Link to comment Share on other sites More sharing options...
sui317 Posted July 11, 2007 Share Posted July 11, 2007 10X for a distance of 150m ?? red dot is good enough for that distance. an acog would be nice, but is it truely some thing you NEED ?? it would only be the step towards full auto snipers, like a scar H silenced with 4x32 acog ? that would be so unfair.... for the AI that is.... i can understand the wish for a non red dot reticule, but the magnification ??? (more than what is there for the red dots?) Quote Link to comment Share on other sites More sharing options...
viiiper Posted July 11, 2007 Share Posted July 11, 2007 10X for a distance of 150m ?? red dot is good enough for that distance. an acog would be nice, but is it truely some thing you NEED ?? it would only be the step towards full auto snipers, like a scar H silenced with 4x32 acog ? that would be so unfair.... for the AI that is.... i can understand the wish for a non red dot reticule, but the magnification ??? (more than what is there for the red dots?) I agree Exactly, thats what "Zoot" forgot, this game only has 150m view/ Draw distance for enemies. 12X 10X whatever is wasted, RED DOT 2X 4X is fine... (I have a M2 and it's great for 100m the ones in graw2 are as good). Quote Link to comment Share on other sites More sharing options...
chilly-willy Posted July 11, 2007 Share Posted July 11, 2007 IMHO Reguardless of draw distance and need I think it would be nice to have the flexability to add an ACOG type scopey if the player wishes. Further more, I think it would be nice to have that out of the box and not via a mod later down the line. I'm also a big advocate of having as many weapon choices in the game as possible, veriety is the spice of life. Quote Link to comment Share on other sites More sharing options...
sui317 Posted July 11, 2007 Share Posted July 11, 2007 i would not mind an acog reticule, but it is ridicule to have a magnification greater than the reddots. that would make any sniper rifle in the game obsolete (check the accuracy points and stability points.) Quote Link to comment Share on other sites More sharing options...
Bota:16 Posted July 11, 2007 Share Posted July 11, 2007 I would agree, having 4X ACOG sights would make the sniper rifle obsolete. Every weapon could turn in a sniper rifle. Don't get me wrong I like choices too, but I am sure GRIN had already thought this through. Quote Link to comment Share on other sites More sharing options...
Freshmixture Posted July 11, 2007 Share Posted July 11, 2007 This topic is reminding me of the good ol days when I was running around playing Rainbow Six RvS with my M14 with a ACOG scope......... The ACOG scope is the best, no doubt about it. Cheers! Fresh Quote Link to comment Share on other sites More sharing options...
spm1138 Posted July 11, 2007 Share Posted July 11, 2007 (edited) An ACOG with 4*/5* zoom would be nice although to be fair the enemy don't shoot quite like they used to and I haven't run into a laser-beam MG nest yet so it doesn't appear to be the major omission it was in the first game. I agree though. No zoom - 10* is a bit daft. Isn't the sight on the Beretta RX4 a Leupold CQ/T anyway? :S Draw distance appears to be a couple of hundred metres (it LODs down beyond that, but the bad guys still show) and there are definitely shots in some levels where an ACOG would be preferable. Edited July 11, 2007 by spm1138 Quote Link to comment Share on other sites More sharing options...
rookie Posted July 11, 2007 Share Posted July 11, 2007 Since I would like to add ACOG to all the rifles, I also would like to be able to add EOTECH to more than just the MRC, which I simply do not use. Quote Link to comment Share on other sites More sharing options...
Nutlink Posted July 11, 2007 Share Posted July 11, 2007 (edited) Now THAT would be nice.....EOTech on the SCAR-L would be my dream setup. ACOGs though.....maybe if you didn't zoom in so much with the red dots and iron sights. Edited July 11, 2007 by Nutlink Quote Link to comment Share on other sites More sharing options...
squad_e Posted July 11, 2007 Share Posted July 11, 2007 I'm also a big advocate of having as many weapon choices in the game as possible, veriety is the spice of life. Have you not tried Rainbow Six vegas?.. Quote Link to comment Share on other sites More sharing options...
Papa6 Posted July 12, 2007 Share Posted July 12, 2007 As I've said for the 1001st time, the draw distance sucks major cajones. pretty sad when a sniper in real life can see out past 1000 meters and more depending on the scope but GRAW2 hides the enemy behind that damn shroud. GRIN...can you guys get to work on Diesel engine 8? open this ###### up for real sniping? other than that, I have no problems. Quote Link to comment Share on other sites More sharing options...
Scubaman3D Posted July 12, 2007 Author Share Posted July 12, 2007 ^agreed. For as much as people knock OFP and ArmA, I love getting 1 shot drops at 1000m+ with a 50cal rifle. @Viiper...no need to call names friend - just some comic relief. Quote Link to comment Share on other sites More sharing options...
bugkill Posted July 12, 2007 Share Posted July 12, 2007 i don't understand why they did'nt just have a acog, eotech, and reflex for each one of the assault rifles and leave it up to the player to have what he wants. also, the m145 elcan could have been used for the m249 (we used it alot in the real world) and more units are switching to the collapsing stock on the m249 as well. Quote Link to comment Share on other sites More sharing options...
rookie Posted July 12, 2007 Share Posted July 12, 2007 Yup in many regards GRiN overlooked some basic things that would have made a better and nicer experience. Quote Link to comment Share on other sites More sharing options...
Ballistic Posted July 12, 2007 Share Posted July 12, 2007 I asked and asked for this stuff during the Beta period and for GRAW 1. Apparently the ACTUAL equipment used by US Forces is not good enough for GRIN/Ubi. Quote Link to comment Share on other sites More sharing options...
Forrester Posted July 12, 2007 Share Posted July 12, 2007 10X for a distance of 150m ?? red dot is good enough for that distance. an acog would be nice, but is it truely some thing you NEED ?? it would only be the step towards full auto snipers, like a scar H silenced with 4x32 acog ? that would be so unfair.... for the AI that is.... i can understand the wish for a non red dot reticule, but the magnification ??? (more than what is there for the red dots?) He Sui long time no see, maybe we can play some games together soon, and join TS? (Ik hoop dat het vandaag binnenkomt, en anders morgen) Quote Link to comment Share on other sites More sharing options...
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