Danish1705 Posted August 16, 2007 Share Posted August 16, 2007 GRIN, since GRAW 1 the bipod install on M99 and the LMG is unuseable? Is there any chances you guys can make it useable so that firing this weapon in lying position much more stable? especially while trying to do a cover fire for your teammate in coop and SP mode. Like in Americas Army all weapons equiped with bipod are useable. Quote Link to comment Share on other sites More sharing options...
Nutlink Posted August 16, 2007 Share Posted August 16, 2007 Not like the M99 needs to be any more accurate than it already is even when strafing and firing. I like the idea of the LMGs being more accurate when prone though. Quote Link to comment Share on other sites More sharing options...
Danish1705 Posted August 16, 2007 Author Share Posted August 16, 2007 True right? i think GRIN should start to make the bipod useable on all weapon in the game that attach with it. As for the M99, true it is already accurate but i think with the assistance from the bipod, it will be much more accurate. Imagine the effect on this two weapons if the bipod can be used. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 16, 2007 Share Posted August 16, 2007 I think the M99 had some adjustments done on it in the last patch... doesn't have anything to do with the bipod though. Quote Link to comment Share on other sites More sharing options...
Nutlink Posted August 16, 2007 Share Posted August 16, 2007 I don't see anything in the patch.bundle referring to the M99, are you sure it's not something going into another patch or a scrapped idea? Quote Link to comment Share on other sites More sharing options...
SnowFella Posted August 16, 2007 Share Posted August 16, 2007 Wolfsong is right, there's been changes to the M99 in the latest patch. Open the patch.bundle and compare the u_barrett.xml file in it to the u_barret.xml from the quick.bundle Normal (non-zoomed) spread has been doubled from 1.5 to 3, so most likely the "hipshot" from the M99 isn't as accurate nowadays. There's also been some animation changes in the latest patch but I can't say if they are M99 related or not as I haven't compared the new anim files to the original ones. Quote Link to comment Share on other sites More sharing options...
Lancer Posted August 16, 2007 Share Posted August 16, 2007 In [GR] the accuracy of a weapon was dependant on your stance. Is this not the case GRAW2? If it is, then can it not be set so that an M99/SAW, etc are accurate when prone and an awful lot less accurate in any other stance? At least it would solve the M99 problem and give the pretence of working bipods. Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted August 16, 2007 Share Posted August 16, 2007 In [GR] the accuracy of a weapon was dependant on your stance. Is this not the case GRAW2? Yes, it is. Combined with this are the other weapon & mod variables in the units directory. <!-- GRAW2 Weapon Tweak --> <var name="upright_recoil" type="number" default="0.0"/> <var name="crouch_recoil" type="number" default="0.05"/> <var name="prone_recoil" type="number" default="0.15"/> sb_global.xml (1.03) Quote Link to comment Share on other sites More sharing options...
Danish1705 Posted August 16, 2007 Author Share Posted August 16, 2007 With the useable bipod the game will be more realistic. I cant imagine firing a 50 cal. bullet while standing or prone, while in the real world all the special forces uses the bipod for stability in sniping. Wolf is there any chances that your guys can make the bipod work on the next patch? it will be great for SP, MP and CooP. Quote Link to comment Share on other sites More sharing options...
Zoot Posted August 16, 2007 Share Posted August 16, 2007 I asked for this in a previous thread for the LMGs, and none of the devs gave a response. I think they think it's too much work. Quote Link to comment Share on other sites More sharing options...
Danish1705 Posted August 16, 2007 Author Share Posted August 16, 2007 If that the case Zoot, i dont think my plea is noticed too then.. Quote Link to comment Share on other sites More sharing options...
LZ_Hot Posted August 16, 2007 Share Posted August 16, 2007 Have a look at this screenshot I took. Bipod down Quote Link to comment Share on other sites More sharing options...
[HOT]Keyser Posted August 16, 2007 Share Posted August 16, 2007 m99 is still a dumb god weapon. 1shot kill if you shoot him in the foot is just dumb. even an OP in CS can't claim that sort of dominance. Quote Link to comment Share on other sites More sharing options...
Lancer Posted August 16, 2007 Share Posted August 16, 2007 If someone gets hit by a .50 BMG round they are either very dead or taking no more interest for a very long time. The God problem is the way a 1.3m bolt action rifle weighing in at around 11.5kg can be accurately fired from any stance. It's an anti-material rifle, it should be used for taking the ADATs out by trashing their radar arrays, that sort of thing. Quote Link to comment Share on other sites More sharing options...
C9.Constantine Posted August 16, 2007 Share Posted August 16, 2007 (edited) Wolfsong is right, there's been changes to the M99 in the latest patch. Open the patch.bundle and compare the u_barrett.xml file in it to the u_barret.xml from the quick.bundle Normal (non-zoomed) spread has been doubled from 1.5 to 3, so most likely the "hipshot" from the M99 isn't as accurate nowadays. I didn't even knew the M99 was altered in the patch - anyway, after installing the new patch, the M99 is still exactly thesame in my eyes... I can still quickscope people both longrange & point-blank. And as for the hipshot, It's still there lol I've got it all on fraps as I'm gonna create a GR:AW 2 movie lol Edited August 16, 2007 by C9.Constantine Quote Link to comment Share on other sites More sharing options...
Danish1705 Posted August 17, 2007 Author Share Posted August 17, 2007 If someone gets hit by a .50 BMG round they are either very dead or taking no more interest for a very long time. The God problem is the way a 1.3m bolt action rifle weighing in at around 11.5kg can be accurately fired from any stance. It's an anti-material rifle, it should be used for taking the ADATs out by trashing their radar arrays, that sort of thing. I agree with you lancer. That is why they need to make the bipod working. One more thing why the famous M82A1 is not included in the game too. This weapon is widely used by the US special forces for anti-vehicle and personnel. Lol LZ_Hot, havent seen that in the game, where u took it? hehe.. still wishing that the weapons in GRAW1&2 will have same function like AA, like the silencer can detach and attach in the battlefield. Flashbang can use. First come first, hope someone out there in our great community can take the challenge and make the bipod useable Quote Link to comment Share on other sites More sharing options...
LZ_Hot Posted August 17, 2007 Share Posted August 17, 2007 (edited) It is a mod I made to the model. I plan to release that in with my XM-500 mod. Though once folk get their hands on the XM-500 they probably won't even touch the M-99 anymore hahaha. Edited August 17, 2007 by LZ_Hot Quote Link to comment Share on other sites More sharing options...
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