AUS_Viper Posted April 14, 2003 Share Posted April 14, 2003 Hi all. A couple of new character pics from the upcoming Operation Stabilise MOD. Most of you all know the background of this MOD by now, so I won't go into the details - I'll just go straight to the pics. All my previous pictures have shown the Australian and Allied characters, so I thought it was time to show the enemies. Here's the first beta shots of the Indonesian armed forces - both TNI and Kopassur. Also, the 7th specialist is complete. As the Thai forces were a very big part of this operation, I have decided to include a soldier from the Thailand Rapid Deployment Group as a specialist. Here's a couple of pics: and this All these pics are beta, so ignore anomolies such as hand weapon placement as this will be fixed before the MOD is released. Also ignore the weapon selection of the Thai RDG - this is not realistic, but it's the first weapon I could lay my hands on for the photoshoot More later Cheers. Quote Link to comment Share on other sites More sharing options...
San Posted April 15, 2003 Share Posted April 15, 2003 Good work on the characters, nice camo and arm-patch. Quote Link to comment Share on other sites More sharing options...
AUS_Viper Posted April 15, 2003 Author Share Posted April 15, 2003 48 views and only 1 reply Are the chr skins bad or just not interesting to the general community? Maybe I picked an unpopular conflict to mod It's difficult for a modder to improve if no feedback is received Quote Link to comment Share on other sites More sharing options...
Avey Posted April 15, 2003 Share Posted April 15, 2003 there has been no feedback because there is none to give. They have no room for improvement because they are that damn good. Quote Link to comment Share on other sites More sharing options...
AUS_Viper Posted April 15, 2003 Author Share Posted April 15, 2003 LOL - I never thought of it that way Therefore, I guess the old saying is relevant - "no news is good news" Quote Link to comment Share on other sites More sharing options...
Sooner Posted April 15, 2003 Share Posted April 15, 2003 I agree with avey2904. Quote Link to comment Share on other sites More sharing options...
ReconSnake Posted April 15, 2003 Share Posted April 15, 2003 (edited) Nice work! The RDG BDU texture looks very clean - I like it. Edited April 15, 2003 by ReconSnake Quote Link to comment Share on other sites More sharing options...
The_Slink Posted April 15, 2003 Share Posted April 15, 2003 You can't improve much. That's only 'coz nothing is perfect but yours are as close-to-dammit perfect they can get. Quote Link to comment Share on other sites More sharing options...
Aggressor Posted April 15, 2003 Share Posted April 15, 2003 avey2904 Posted on Apr 15 2003, 10:01 there has been no feedback because there is none to give. They have no room for improvement because they are that damn good. I agree...the characters look sweet Quote Link to comment Share on other sites More sharing options...
hippeis Posted April 15, 2003 Share Posted April 15, 2003 I think it looks awesome and I can't wait to download it. Quote Link to comment Share on other sites More sharing options...
Avey Posted April 15, 2003 Share Posted April 15, 2003 I think Aus_Viper has got his feedback now!! Quote Link to comment Share on other sites More sharing options...
elpatricio Posted April 15, 2003 Share Posted April 15, 2003 nice work viper, very nice skins! One thing, wouldn't it be better to use the us_army asian face textures than the african ones seeing as the enemies are indonesian? Quote Link to comment Share on other sites More sharing options...
AUS_Viper Posted April 16, 2003 Author Share Posted April 16, 2003 I think Aus_Viper has got his feedback now!! LOL - I sure did! Quote Link to comment Share on other sites More sharing options...
AUS_Viper Posted April 16, 2003 Author Share Posted April 16, 2003 nice work viper, very nice skins! One thing, wouldn't it be better to use the us_army asian face textures than the african ones seeing as the enemies are indonesian? Well, that's a good suggestion. However, I felt that the us_army skins were "too" Chinese/Japanese looking. A lot of indonesians - especially in the timor side seem to be a cross between the chinese look and the Islander (as in PNG) look (ie darker skin and not so pronounced narrow eyelids). Please note - I am not trying to offend anyone here, I'm just trying to explain the differences in appearance Here's a pic of some Indonesian kids to show you what I mean. So, the ideal face would have been a cross between the African faces and the us_army asian faces. I still might play around with it and see if I can get the happy medium. Quote Link to comment Share on other sites More sharing options...
San Posted April 16, 2003 Share Posted April 16, 2003 Someone was/is making a vietnam mod. They don't look indonesian, I know, but they're small too. With SCALE in an atr-file you can make them smaller (is been told to me). You could use that for more reality. (I would). I haven't tested it, but if you do, maybe some pics to show the difference between big American/English and small Indonesian/Vietnamese. The smaller they are, the harder to hit, hehe Quote Link to comment Share on other sites More sharing options...
AUS_Viper Posted April 16, 2003 Author Share Posted April 16, 2003 Someone was/is making a vietnam mod. They don't look indonesian, I know, but they're small too. With SCALE in an atr-file you can make them smaller (is been told to me). You could use that for more reality. (I would). I haven't tested it, but if you do, maybe some pics to show the difference between big American/English and small Indonesian/Vietnamese. The smaller they are, the harder to hit, hehe Scale? Where is that? I would love to know. <ActorFile> <VersionNumber>1.000000</VersionNumber> <ArmorLevel>2</ArmorLevel> <ActorName>Kopassur</ActorName> <ClassName>demolitions</ClassName> <ModelFace>face_23.rsb</ModelFace> <BlinkFaceName>face_23_blink.rsb</BlinkFaceName> <ModelName>Kop_balaclava.chr</ModelName> <LOD2>Kop_balaclava_a.chr</LOD2> <LOD3>Kop_balaclava_b.chr</LOD3> <Weapon>3</Weapon> <Stamina>3</Stamina> <Stealth>4</Stealth> <Leadership>3</Leadership> </ActorFile> Can't seem to find any scale in the atr's. Quote Link to comment Share on other sites More sharing options...
ReconSnake Posted April 16, 2003 Share Posted April 16, 2003 Rogue Spear had a scale function in it. Quote Link to comment Share on other sites More sharing options...
Giampi Posted April 16, 2003 Share Posted April 16, 2003 Also Igor has it; you can see it opening Igor - tools - actor editor or at the wonderful igor for dummies: http://www.ravenmouth.org/ITut/Editor.html...chor-Acto-14929 Ciao Quote Link to comment Share on other sites More sharing options...
ReconSnake Posted April 16, 2003 Share Posted April 16, 2003 good stuff. Quote Link to comment Share on other sites More sharing options...
AUS_Viper Posted April 22, 2003 Author Share Posted April 22, 2003 Hi ppl. Just finished another couple of specialist's for the Op Stab total conversion. Take a look at the Brazilian Marine and the Portuguese Support soldiers. Note - thanks to BajaBravo for donating the camo pattern for the Brazilian Marine. Also would like to report that mission 4 of the campaign is back from the beta testers and they tell me it is very hard. Good If the missions are too easy - it's no challenge. Mission 5 is now off of the blueprints and starting to take shape in IGOR Brazilian Marine Portuguese Support Viper out Quote Link to comment Share on other sites More sharing options...
Avey Posted April 22, 2003 Share Posted April 22, 2003 will there be UK Forces in your mod? I read about them been there here Quote Link to comment Share on other sites More sharing options...
AUS_Viper Posted April 22, 2003 Author Share Posted April 22, 2003 will there be UK Forces in your mod? I read about them been there here Yes. Already there is the British Ghurka's included as a specialist and as a NPC re-enforcements In addition, a member of the UK SBS is planned as being a specialist Just haven't modelled him yet Quote Link to comment Share on other sites More sharing options...
T_1 Posted April 22, 2003 Share Posted April 22, 2003 I've been reading the earlier posts here, and saw that you were a bit surprised by the lack of replies. Dont be disheartened, I've been looking forward to this mod, since you announced it, been busy with R6:3 tho This will probably be the mod that gets me back into GR Quote Link to comment Share on other sites More sharing options...
AUS_Viper Posted April 22, 2003 Author Share Posted April 22, 2003 Thanks mate - that really made my day BTW - I have also spent some spare time with RS. What a great game Would love to see the same weapon view in GR2 Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted April 22, 2003 Share Posted April 22, 2003 Very nice, both of those specialists look great. Quote Link to comment Share on other sites More sharing options...
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