Ghost Recon Mods Roundup 12

December 2011

It's been a long time since we did a Ghost Recon mods roundup, but with some interesting Ghost Recon mods on the horizon, we thought we'd right that wrong with this mods round up from Riley Fletcher. You can find links to all our previous mod roundups at the foot of this page.

KETSUCORP PROJECT, UNKNOWN
Type: Unknown, Possibly Skin and Interface Mod
Authors: Masaketsu
Contributors: Unknown
Release: Unknown
Summary: A mysterious project is currently under development, spearheaded by Masaketsu. He and his modding team are most well-known for their work in Raven Shield, and some members of the team have wanted to venture into modding for Ghost Recon. Little is known at this time, but the mod will supposedly feature a new interface, including different class names, and new skins, most likely for the players.

DANISH SPECIAL FORCES
Type: Unofficial Expansion Pack
Authors: Teppe
Contributors: Zeealex, RileyFletcher_01
Release: 2012
Summary: A new mod for next year is being designed by teppe, a new modder in the community. The mod will feature several impressive user-made maps, including the beautiful ‘Cartel’, a challenging campaign featuring at least ten missions, a whole new storyline, and new fantastic player skins based on the Danish Special Forces and the Frogman Corps.

TEXAS MILITIA
Type: Unofficial Expansion Pack
Authors: RileyFletcher_01
Contributors: Wombat50, Tinker, Natsanwa, KBR….
Release: 2012
Summary: From the creator of Claiming Liberty, a new expansion pack is on the way to the community. RileyFletcher_01, team leader, believes that his new mod will outdo his previous in every way possible. His statement is backed up by the impressive sneak-peeks of the new content: a new storyline that puts the players in the boots of the rugged Texas Militia, an impressive 12-mission campaign on 12 redesigned original maps, a massive armory of nearly 30 new weapons including the Mk14EBR, Desert Eagle, Bushmaster BA50, AW50 Anti-Material rifle, 5-7 Five-seveN suppressed handgun, Benelli Super 90 with slugs, M16LMG, two new rockets, four new explosive weapons, the breaching charge, command-detonated pack, impact grenade, and timed IED, an impressive set of new sounds for all of these new weapons, an epic soundtrack composed by RileyFletcher_01 himself, and to top it all off, a beautiful new interface by master artist Wombat50 that finishes the western feel of the almost ‘new’ game.

SPEC OPS: AIRBOURNE COMMANDO
Type: Unofficial Expansion Pack
Authors: Zeealex
Contributors: Wombat50, RileyFletcher_01
Release: Unknown
Summary: Coming sometime in the next year is a project based on a Playstation game, titled ‘Spec Ops: Airbourne Commando’. The mod is confirmed to feature a new set of weapons, an array of user-made maps, a new campaign composed of around 10 missions, an impressive new interface that intensifies the game, a deadly team of new specialists, and much more content.


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