Ghost Recon Reconnaissance Files
Ghost Recon Advanced Warfighter
 |
GRAW Hints
The full list of hints as displayed during GRAW loading screens. |
|
 |
AGEIA Physics
Read Rocky's report explaining the ins and outs of AGEIA technology. |
|
 |
NYR's Ghost Recon Interview
Our exclusive interview with members of the Ghost Recon 2 and 3 development team, including exclusive new Summit Strike images. |
|
 |
BCHS by Dannik
Bone Conducting Helmet Systems explained by Dannik! |
|
 |
OTMHS by Rocky
On The Move Hydration Systems explained. |
|
GR:AW Modding
Ghost Recon 2
General Ghost Recon 2 Reports
 |
FFWS by Stalker
The Future Force Warrior System . Stalker reveals the development programme and features of this intruiging new system, to be used in Ghost Recon 2. |
|
 |
BCHS by Dannik
Bone Conducting Helmet Systems explained by Dannik! |
|
 |
OTMHS by Rocky
On The Move Hydration Systems explained. |
|
 |
E3 2004
Dick Splash comes back form E3 with news on Ghost Recon 2 and plenty of booth babe photos! |
|
 |
Ghost Recon 2 Speculation
A report from zjj investigating the future of Ghost Recon, in advance of any official announcement on Ghost Recon 2 from Ubi Soft. |
|
Ghost Recon
General Ghost Recon Reports
 |
Texas Militia Interview
An early look at Riley's new for 2012/12 Ghost Recon unofficial expansion pack - Texas Militia. |
|
 |
Character Statistics
This is a great report from Sartillies explaining all about combat points and how to use them effectively in the Ghost Recon campaign. |
|
 |
iL-2 Forgotten Battles
A Special report from Whiteknight77 taking a look at the very popular sim form Ubi Soft. |
|
 |
Combat Elite
A special exclusive interview with ex-Ghost Recon developer John Sonedecker on his new project - Combat Elite. |
|
 |
MSI Ghost Recon Fix by Ric O Chet
A fix for pople trying to play and patch the bundled version of Ghost Recon. |
|
 |
X-Box Mode by GreatGold
A hotly debated topic focusing on the mysterious X-Box option in the PC version's config file. |
|
 |
Anti Alias by Whiteknight
Whiteknight investigates the effects of Anti Aliasing and Anisotropic Filtering on performance and visuals. |
|
 |
Modder Spotlight - Jack57
Chems interviews Jack57 - Ghost Recon mission scripter and producer of some of the finest Ghost Recon campaigns ever seen. |
|
 |
Ghost Recon Replays
A detailed look at how Ghost Recon records replays, including how to solve problems running replays, and the keys used to view and control replays. |
|
 |
RSE Soldiers
Sartillies investigates the names of the Ghost Recon characters, with interesting results! |
|
 |
DYNACOMP Interview
Head of the Ghost Recon Mod project DYNACOMP gives a preview of this upcoming and intriguing mod. |
|
 |
3D Glasses Review (Nvidia)
An indepth review of E-Dimensional's 3D Glasses system, an amazing gadget that turns Ghost Recon into a fully 3D environment. |
|
 |
XP Tweaking Guide
Phantm takes us through the various steps involved in getting Windows XP tweaked to enhance Ghost Recon playability. |
|
 |
Graphics Settings
A report from Schenkanator explaining the various options for adjusting Ghost Recon's graphic settings. |
|
 |
Ghost Recon 2 Fan Wish List Part 1
A report from zjj summarising the huge interest in the prospect of Ghost Recon 2. |
|
 |
The Siege Report
Our massive Report dedicated to the Ghost Recon game of Siege. With contributions from the best Siege players around this report covers every aspect of the game. |
|
 |
Damage Guide
An investigation into the Ghost Recon damage model. Includes an explanation from the Dev Team, and a fan experiment. |
|
 |
ASE 60 Second Guide
Rocky's quick guide to using the excellent All Seeing Eye. |
|
 |
IGS Interview
An interview with the head of the IGS, bringing a new level of anti-cheat measures to Ghost Recon. |
|
 |
King Camper Interview
An interview with the winning team of the King Camper Tournament. |
|
 |
Uninstalling GR
How to manually uninstall Ghost Recon and remove those pesky registry entries. |
|
 |
Mod Pack 2
In Association with PCGamer, the best of Ghost Recon mods - Nov 2002. |
|
 |
Mod Pack 1
In Association with PCGamer, the best of Ghost Recon mods - Sept 2002. |
|
 |
Sniper Tactics
An exhaustive 2 page report from SOTO Mac covering the best use of Snipers in Ghost Recon. |
|
 |
Game Codes
Over forty codes to help you play the campaign, and lots of other cool and weird effects. Also lists over 30 developer codes. |
|
 |
Threat Sensor
RSE Staff explain what the Ghost Recon Threat Sensor is, and is not. |
|
 |
Combining Weapon Mods
Getting errors trying to run two weapon mods? Yoda explains how to correct the problem. |
|
 |
Awards Briefing - Medals
Saint explains the real world function of these medals, and the circumstances which lead to a Ghost being awarded the various in-game medals. |
|
 |
Ghost Recon Reviews
All the on-line reviews we could get our hands on. Check it out for scores, brief summaries, and links. |
|
 |
Where are the Helicopters?
An exclusive report from Jester, which proves the existence of Helicopters in GR, and briefly explores why they were removed prior to the games launch. |
|
 |
Mods for Newbies
In this report we have detailed the various types of mod, where you can get them, how to install them safely, and multiplayer instructions. |
|
 |
mIRC
Ghost Recon chat room |
|
 |
Links
Ghost Recon community websites |
|
 |
Gallery
Screenshots and concept art. |
|
Island Thunder
 |
Full Review
Our detailed Review of the 2nd awesome Ghost Recon add-on. |
|
Desert Siege
 |
Review
Our exclusive review of Desert Siege
|
|
 |
Summary
Pre-release content summary for Desert Siege, including new images. |
|
Modding Ghost Recon
Tutorials for Modding Ghost Recon
 |
NYR's IGOR Guide
Here's a nice and basic guide to Quick and Easy Patrols and Mission Setup from NYR32. Includes instructional movie downloads by Rocky. |
|
 |
Export Settings
Chems shows the 3 basic settings required to export from 3dsm for Ghost Recon. |
|
 |
3dsm Tutorial
A quick and easy tutorial on getting started with 3dsm from Chems. |
|
 |
Scripting Helicopters
A nice tutorial from Flanker56 to help add some extra realism thanks to helicopters! |
|
 |
Texturing Tutorial by SnowFella
Using 3dsmax to texture individual faces and polygons without detaching them first. |
|
 |
Skinning FAQ
This is a great introductory tutorial from avey2904 that explains all those mysterious terms like RSB, CHR and ATR amongst other basic information for skinning Ghost Recon characters. |
|
 |
Mike Schell Interview By: Jester
An interview with the man that brought ground breaking modding tools to Ghost Recon. |
|
 |
Official IGOR Guides
The Ghost Recon development team produced two PDF IGOR guides for the community. You can download both files in this one zip file here. |
|
 |
CHR Modeling
Ruin explains how to attach a model, attach bones to the model, fix lost vertices and export a CHR file. |
|
 |
Weapon Modeling
An excellent step by step guide to producing low poly count weapon models. By Black Sabbath. |
|
 |
Random Scripting Elements
A sample mission script and text showing how to include random elements into your mission scripting. |
|
 |
Modding Your Face
Shot's excellent tutorial shows you how you can make a guest appearance with the Ghosts! |
|
 |
Map Modding Tutorial
=SeALZ=Papa6 takes us through the preliminary stages of making a brand new Ghost Recon map. |
|
 |
Installer Tutorial
Earl takes us through each step of the process towards achieving a fully functional automatic clickteam installer for Ghost Recon mods. Updated with details on other installer options. |
|
 |
Weapons Modding
Parabellum explains the intricacies of modding weapon statistics. |
|
 |
Investigating the lost Helis By:Firestar~*
Early investigations into how helicopters could be modded into Ghost Recon. Putting choppers into Ghost Recon was a remarkable modding achievement, this is arguably where it all started. |
|
 |
IGOR Basics
Wolfsong's IGOR v1.0 Tutorial for beginners. |
|
 |
Map Retexturing
Using this technique it is fairly easy to create some dramatic lighting effects on modded maps. |
|
 |
Modding the Sky
Put your own Sky into Ghost Recon with this excellent tutorial from Firestar. |
|
Real Life Special Forces
Real world Special Operations
 |
Iwo Jima by Rocky
A special report on the World War II campaign at Iwo Jima. |
|
 |
D-Day by Rocky
A special report from Rocky on the 60th anniversary of D-Day. |
|
 |
US Army Special Forces
Special report on US Army Special Forces including The 5th Special Forces Group, linked to The Ghosts. |
|
 |
Land Warrior
A key element of Ghost Recon will be effective use of Land Warrior technology... |
|
 |
Ghost Recon Heroes I
The Last Stand of Khe Sanh Area : In late July 1971, U.S. intelligence began tracking a large enemy force shifting across the DMZ... |
|
Hardware Reviews
Hardware for gamers.
 |
Ageia Physics
Rocky explains the emerging technology destined to make games look totally realistic. |
|
 |
3d Glasses (Nvidia)
We took a very close look at games through 3d glasses, and we were amazed! This is the Nvidia review. |
|
 |
3d Glasses (ATi)
We took a very close look at games through 3d glasses, and we were amazed! This is the ATi review. |
|
Ghost Recon Archive
We were writing articles before Ghost Recon was even released!
 |
ECTS Ghost Recon Preview
Mod Viper takes us through a detailed description of Ghost Recon as presented at ECTS early in September 2001. |
|
 |
GamePro Article Inaccurate
Whilst GamePro got the scoop on the first news and images of Ghost Recon, accuracy suffered on at least two key points... |
|
Walkthroughs
GHOST RECON
 |
Mission 1 Walkthrough
We have two different Walkthroughs for the first Ghost Recon Mission.
The first is by staff member Daywanderer, and can be found here.
A second walkthrough by one of our Consultants, Ian, can be found here. |
|
 |
Mission 5 Walkthrough
Yodasplat puts together a very detailed and cool walkthrough for The Embassy. |
|
 |
Mission 6 Walkthrough
NYR's walkthrough for Witchfire. |
|
 |
Mission 7 Walkthrough - The River
SOTO Mac's route to success for Mission Number 7 |
|
 |
Mission 8 Walkthrough - Zebra Straw
Yodasplat's walkthough for this intense clock based mission. |
|
 |
Mission 10 Walkthrough - Dream Knife
Schenkanator's walkthrough for this night-vision mission. |
|
 |
Mission 11 Walkthrough - Dream Knife
Schenkanator's walkthrough for this night-vision mission. |
|
 |
Mission 12 Walkthrough - The Docks
Another nice walkthrough from Crimson for what could be described as one of the trickier missions - The Docks. |
|
 |
Mission 13 Walkthrough - Arctic Sun
A nice walkthrough from Xian Saint for the airport mission. |
|
 |
Mission 14 Walkthrough - Willow Bow
An entertaining walkthrough from Sartillies for this tricky mission. |
|
 |
Mission 15 Walkthrough - Red Square
Nice pictorial walkthrough from Crimson for the final mission in this campaign. |
|
DESERT SIEGE
 |
Mission 8 Walkthrough
Torn Banner SOTO Mac guides us through Desert Seige Mission 8 with a couple of neat flash animations to help.
|
|
ISLAND THUNDER
 |
Mission 1 Walkthrough
Watchful Yeoman by Xian Saint |
|
 |
Mission 2 Walkthrough
Angel Rage by Whiteknight |
|
 |
Mission 3 Walkthrough
Jaguar Maze by Whiteknight |
|
 |
Mission 4 Walkthrough
Hidden Spectre by Jester |
|
 |
Mission 5 Walkthrough
Rapid Python by Jester |
|
 |
Mission 6 Walkthrough
Liberty Storm by Xian Saint |
|
 |
Mission 7 Walkthrough
Ocean Forge by Xian Saint |
|
 |
Mission 8 Walkthrough
Righteous Archer by Xian Saint |
|
CUSTOM CAMPAIGNS
 |
POSTCARDS FROM PERU by Jack57 Mission 1 Walkthrough
By Crimson |
|
 |
POSTCARDS FROM PERU by Jack57 Mission 2 Walkthrough
By Crimson |
|
 |
POSTCARDS FROM PERU by Jack57 Mission 3 Walkthrough
By Crimson |
|
 |
POSTCARDS FROM PERU by Jack57 Mission 4 Walkthrough
By Crimson |
|
 |
POSTCARDS FROM PERU by Jack57 Mission 5 Walkthrough
By Crimson |
|
 |
POSTCARDS FROM PERU by Jack57 Mission 6 Walkthrough
By Crimson |
|
 |
POSTCARDS FROM PERU by Jack57 Mission 7 Walkthrough
By Crimson |
|
INTERVIEWS
 |
zjj Interview
GhostRecon.net Administrator zjj is interviewed by the community. |
|
 |
John Sondecker Interview
Whiteknight interviews Jogn Sonedecker, ex Red Storm game designer now starting up his own games design studio - Blackfoot Studios. |
|
 |
Hackcam
We talk with the developer of an innovative new anti-cheat initiative. |
|
|