CR6 Posted January 30, 2012 Share Posted January 30, 2012 Interesting that they posted this on a Sunday ... http://www.gamespot.com/tom-clancys-ghost-recon-future-soldier/videos/ghost-recon-future-soldier-interview-with-yann-suquet-6349385/ Quote Link to comment Share on other sites More sharing options...
[MAD]Inferno Posted January 30, 2012 Share Posted January 30, 2012 I am so excited for this game. From my understanding RedStorm is working on the multiplayer side of the game? To me the game looks very similar to Splinter Cell: Conviction but with much better graphics, larger maps, and a squad to command. The ability to tag enemies looks exactly like SCC as well as moving from cover to cover. When using a sensor it makes the enemies have a red outline that you can see through objects; looks exactly like the video from Rainbow Six: Patriots. I am guessing they are using the same engine across all 3 games. I also love the fact that the game is set in the not too distant future. Quote Link to comment Share on other sites More sharing options...
Hammer Posted January 30, 2012 Share Posted January 30, 2012 Once agian it looks very nice, its nice to see civilans back in a game and also a hint of opening door ? But with the amout on time they have spent perfecting the animations for a hand to hand take down, i cant see them giving the PC version a FPS perspective Quote Link to comment Share on other sites More sharing options...
Zeealex Posted January 30, 2012 Share Posted January 30, 2012 hmm, starting to look a bit more how i'd like it. have you noticed at 1:25 they've payed close attention to detail and his arms don't cloak? it could do with a bit of a graphics tweak but generally looking good thanks for sharing Quote Link to comment Share on other sites More sharing options...
Blame Posted January 31, 2012 Share Posted January 31, 2012 The arms didn't cloak because you actually want to see where your character is while cloaked , otherwise your character will get lost on your screen )) Quote Link to comment Share on other sites More sharing options...
turningpoint84 Posted February 1, 2012 Share Posted February 1, 2012 I wonder about how this cloaking looks to the enemy. It's obvious where your teammates are in your on screen view, but is it as obvious to the enemy? Like in splinter cell you could see stuff a lot easier as a spy, and a merc had a much harder time seeing. I'm justcurious for multiplayer, even though i really hope there's an option to turn this off like there was wit the drones in GR:AW and the camera gun in GR:2. Quote Link to comment Share on other sites More sharing options...
Zeealex Posted February 1, 2012 Share Posted February 1, 2012 The arms didn't cloak because you actually want to see where your character is while cloaked , otherwise your character will get lost on your screen )) also last time i checked only their clothes and weapons carried the ability. i don't remember the nano projectors coming as a spray XD Quote Link to comment Share on other sites More sharing options...
5timechamp Posted February 2, 2012 Share Posted February 2, 2012 game has my interest for sure..... What I really want is my own Ghost Recon shirt like the one he has..damn, where do I buy?? Quote Link to comment Share on other sites More sharing options...
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