Peace Posted September 18, 2007 Share Posted September 18, 2007 Longer arming distance for G/L, slower to bring scope up on the M99. I second that Quote Link to comment Share on other sites More sharing options...
Novelty Posted September 18, 2007 Share Posted September 18, 2007 Peace, the traitor. Quote Link to comment Share on other sites More sharing options...
Halli~SPARTA~ Posted September 18, 2007 Share Posted September 18, 2007 I do Understand that many Do not like the M203 but it is a weapon of game. It takes a little skill IE you must hit a hard object near said Tamgo to detonate the frag. There are times when it really becomes usefull such as when 3 or more tango's are grouped up, As stated before the M99 is major killer compared to the M203. Just remember that hopfully we will get in a Patch, On the fly server console commands that will let us enable weapons on what ever map we want. Quote Link to comment Share on other sites More sharing options...
dE.Maestro Posted September 18, 2007 Share Posted September 18, 2007 more nades , more frags , and more fog (gl arming distance shud be longer) Quote Link to comment Share on other sites More sharing options...
gorgoyle Posted September 18, 2007 Share Posted September 18, 2007 (edited) is there a way for weapon-balance by summing weapon-points of teams limiting available weapons? WP-Limit: many weapons will cost ZERO WP but sniper rifle e.g. cost 4 WP of team. total WP of Team = n_player * 1WP same for GL Limited-Availability: e.g. one or two sniper rifles for each team max - if theses weapons are taken no further sniper rifles are selectable. i think both concepts combined could enable a good weapon balance. may be do a little force team-play - or even TK *g* Edited September 18, 2007 by gorgoyle Quote Link to comment Share on other sites More sharing options...
Lethal.Ambition Posted September 19, 2007 Share Posted September 19, 2007 is there a way for weapon-balance by summing weapon-points of teams limiting available weapons? WP-Limit: many weapons will cost ZERO WP but sniper rifle e.g. cost 4 WP of team. total WP of Team = n_player * 1WP same for GL Limited-Availability: e.g. one or two sniper rifles for each team max - if theses weapons are taken no further sniper rifles are selectable. i think both concepts combined could enable a good weapon balance. may be do a little force team-play - or even TK *g* Reminds me of America's Army. Quote Link to comment Share on other sites More sharing options...
WhiteKnight77 Posted September 23, 2007 Share Posted September 23, 2007 Donators can make polls along with any staff member. All one has to do is ask and what questions and answers you want included and if a 2 part poll, both questions and answers and need to included the often not included other option. Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted September 24, 2007 Author Share Posted September 24, 2007 is this directed at me in particular? Quote Link to comment Share on other sites More sharing options...
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