ATO_Architect Posted November 20, 2005 Author Share Posted November 20, 2005 Doesn't the 29 use the same sight as the 7? ← I'm not sure, but I don't think so. The RPG-7 uses the PGO optical sight and has ranging lines and stadia specific to the PG-7 rocket propelled grenade. From pics I have seen, the optical sight on the RPG-29 looks different and I would assume that the ranging lines and stadia are specific to that projectile. I am hoping that SOPMOD can dig something specific up through the Rus Internet. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 21, 2005 Share Posted November 21, 2005 (edited) Hmm, well it seems to be the same, just the reticle is probably slightly different for the PG-29 ballistics. http://world.guns.ru/grenade/gl04-e.htm Edited November 21, 2005 by Suicide Commando Quote Link to comment Share on other sites More sharing options...
ATO_Architect Posted November 21, 2005 Author Share Posted November 21, 2005 Hmm, well it seems to be the same, just the reticle is probably slightly different for the PG-29 ballistics. http://world.guns.ru/grenade/gl04-e.htm ← It says they both have 2.7X magnification, but unfortunately doesn't state much about the reticle appearance. If I can't find an actual photo or drawing of a RPG-29 reticle, I will probably just use the RPG-7 reticle. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 21, 2005 Share Posted November 21, 2005 It's probably the same as was done for the RPG-16. http://world.guns.ru/grenade/gl03-e.htm Quote Link to comment Share on other sites More sharing options...
ingeloop Posted November 21, 2005 Share Posted November 21, 2005 i vote for the rpg7 reticle, think it look cool. Quote Link to comment Share on other sites More sharing options...
ATO_Architect Posted November 23, 2005 Author Share Posted November 23, 2005 Some new reticles... RPO-A Shmel (With rocket in flight): RPG-7: Both screenshots are taken from Mission 14 on Bitshot's excellent Hidden Forest map. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 23, 2005 Share Posted November 23, 2005 Wow, really nice looking rets and map Architect. The RPO ret is kind of disruptive as it's not translucent but, still, looks great. Quote Link to comment Share on other sites More sharing options...
ATO_Architect Posted November 23, 2005 Author Share Posted November 23, 2005 Wow, really nice looking rets and map Architect. The RPO ret is kind of disruptive as it's not translucent but, still, looks great. ← I was trying for a realistic feel to the ret. The real sights on the RPO-A are bulky and give a small field of view. When planning the rets, Ingeloop and I went back and forth a bit on realistic vs abstract. We compromised...the AKs, PKM, RPG, RPO-A, and AN-94s have realistic-type rets (ala Sixpence style...my preference). All others feature abstract rets (ala traditional-style GR...Ingeloop's preference). The way I look at it, if players prefer it one way or the other, they can easily customize their version by cutting and pasting one type of ret or the other in the GUN files. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 23, 2005 Share Posted November 23, 2005 Ahh, I see. Well like I said I like it. Very professional looking. What other weapons are new to the game, those being other than Earl's I guess? Also did you mod rets for the scoped weapons in Spetsgruppa Vympel? Quote Link to comment Share on other sites More sharing options...
ATO_Architect Posted November 23, 2005 Author Share Posted November 23, 2005 Ahh, I see. Well like I said I like it. Very professional looking. What other weapons are new to the game, those being other than Earl's I guess? Also did you mod rets for the scoped weapons in Spetsgruppa Vympel? ← Almost all of Earl's weapons are there, plus several new weapons from SOPMOD: AS Val, Vikhr, PP-90, PP-93, RPO-A Shmel, and the SA-7. The current lineup includes almost everything in the current Russian small arms arsenal. The only weapons we cut from Earl's Vympel mod were some of the handguns (a little redundant and hardly anyone uses handguns in game). We also created new reticles for almost all of the weapons. Ingeloop did a particularly good job with the rets for the sniper rifles...excellent renditions of Russian optical sight reticles! Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 24, 2005 Share Posted November 24, 2005 Awesome, glad the Vikhr was made. Sounds like a very complete inventory. Woulda been cool to see the AEK-971 though I don't think I've ever seen any good texture worthy pics. Sweet weapon though. And that's great about the rets too. As I've been saying for years, it's all about the small details, which Chernaya Noch seems to have in spades. Quote Link to comment Share on other sites More sharing options...
ingeloop Posted November 24, 2005 Share Posted November 24, 2005 (edited) it´s been a real treat to work together with ato_architect with this mod. lots of correspondence going back and forth thru cyberspace. but that´s the way it is working with a new mod. i´ve bombarded ato with loads of folders just feels great to see all the posts and good pics in this topic. bitshot has done a good job with the new maps. sopmod has created some good weapons indeed. this mod is well worth waiting for, be sure of that. Edited November 24, 2005 by ingeloop Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 25, 2005 Share Posted November 25, 2005 Ok I'm a pain in the butt however I think it'd be sweet if SOPMOD or someone would make an SV-98 for the mod. It's never been included in any for GR to my knowledge and would be awesome to have a nice bolt action sniper rifle for the Russians. http://club.guns.ru/eng/sv-98.html http://world.guns.ru/sniper/sn28-e.htm Quote Link to comment Share on other sites More sharing options...
SOPMOD Posted November 25, 2005 Share Posted November 25, 2005 Hi guys! Well, ATO... I found few reticules for rpgs but you already created them by yourself... as I seen in your screenshot... I'll try to do something with sv98 and aek... but I need some cool pics for the last... No guaranties guys! I'm too busy on my job, but I'll try Quote Link to comment Share on other sites More sharing options...
ingeloop Posted November 25, 2005 Share Posted November 25, 2005 Hi guys! Well, ATO... I found few reticules for rpgs but you already created them by yourself... as I seen in your screenshot... I'll try to do something with sv98 and aek... but I need some cool pics for the last... No guaranties guys! I'm too busy on my job, but I'll try ← hi sopmod! take a look at these links. you´ve probably seen them but anyways. http://world.guns.ru/smg/smg56-e.htm http://world.guns.ru/sniper/sn28-e.htm good luck! Quote Link to comment Share on other sites More sharing options...
eÅ kwaadâ„¢ Posted November 25, 2005 Share Posted November 25, 2005 (edited) . Edited November 25, 2005 by eÅ kwaadâ„¢ Quote Link to comment Share on other sites More sharing options...
ATO_Architect Posted November 25, 2005 Author Share Posted November 25, 2005 (edited) **Edited** Edited November 25, 2005 by ATO_Architect Quote Link to comment Share on other sites More sharing options...
ingeloop Posted November 25, 2005 Share Posted November 25, 2005 (edited) Edited November 25, 2005 by ingeloop Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 25, 2005 Share Posted November 25, 2005 I'll try to do something with sv98 and aek... but I need some cool pics for the last... No guaranties guys! I'm too busy on my job, but I'll try ← Thanks SOPMOD. The links I posted should provide a decent pic for a texture for the 98. Too bad there weren't better pics of this: http://world.guns.ru/smg/smg64-e.htm Quote Link to comment Share on other sites More sharing options...
31isnotapowerof2 Posted November 26, 2005 Share Posted November 26, 2005 Here's my 2 cents. How about a large-caliber rifle that can disable vehicles and penetrate walls? I've heard someone mentioning it about the original M82A1 large-caliber rifle, so I'm wondering if it's possible if it can be done the same for the KSVK. If would be a good combination of an anti-vehicle weapon and a sniper rifle. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 26, 2005 Share Posted November 26, 2005 I know you guys have most of the rets done but here's a site that shows a lot of Russian scopes and the reticles that are utilized. Pretty much every scope Earl used on his Vympel weapons is available. Just in case any are missing. http://militaryoptics.com/BELARUS/BELARUS%20OPTICS.htm Quote Link to comment Share on other sites More sharing options...
ingeloop Posted November 26, 2005 Share Posted November 26, 2005 I know you guys have most of the rets done but here's a site that shows a lot of Russian scopes and the reticles that are utilized. Pretty much every scope Earl used on his Vympel weapons is available. Just in case any are missing. http://militaryoptics.com/BELARUS/BELARUS%20OPTICS.htm ← thx SC i´ve checked this site more than once, it´s a good site for russian rets. got an other site that´s pretty good. http://www.nightvisionweb.com/ Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted November 26, 2005 Share Posted November 26, 2005 Oh, that site's great too. Thanks for sharing ingeloop. Quote Link to comment Share on other sites More sharing options...
SOPMOD Posted November 26, 2005 Share Posted November 26, 2005 BTW SC! You can find SV 98 and 99 in Hookers Sniper Patrol... You can say, this SOPMOD is lazy ######, but I'm workin' on map that Craig required P.S hmmm... we need permission to use 'em... hmmm... damn... Quote Link to comment Share on other sites More sharing options...
SOPMOD Posted November 26, 2005 Share Posted November 26, 2005 so, few words about my new map Quote Link to comment Share on other sites More sharing options...
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