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jonelo

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Everything posted by jonelo

  1. A part of the screens of Steam looks like PC screens http://store.steampowered.com/app/212630/ They have a 16:10 resolution or no standar resolutions for console, maybe from a editor from a PC screen . 1.680px × 1.050px And engine and graphics looks diferent ..
  2. That is one of the problems of the game . For me it is much more satisfactory the experience in Graw . The enemy AI in Graw 2 seems designed to play as an RTS, with the tactical map
  3. GRAW-2-Ageia-with-only-the-CPU http://stage6.divx.com/user/oritxupolite/v...he-CPU---120-MB 720p Problems? In some occasions the framerate lowers 2-5 fps even in the menu of the mission, without using the physics . but it happens rarely. The solution is or to wait - or to restart the level. The framerate is good enough almost always Personal opinions I do not like the texture of the blood I do not like the postprocess of the mod, I prefer the original postprocess
  4. Some problems but work fine . Tomorrow more feedback For my no nice And small video http://stage6.divx.com/user/oritxupolite/v...09/graw-2-ageia
  5. I believe that they have not seen my videos or that they have been looking at the soil , Or do not have a good PC, or simply they forget any fault of the console as the absolute lack of anisotropic filtering
  6. Well , during the explosions the problem is the CPU . The GTS have better rating perfomance/price
  7. At 30 fps 1900 series with 512 mb - 1950 /1900 xt 7800 /7900 with 512 mb , maybe the 1900 pro 512 mb .... At 60 fps 8800 series with 640 mb or 768 mb
  8. http://www.nvnews.net/vbulletin/showthread.php?t=96092 http://www.nvnews.net/vbulletin/showpost.p...amp;postcount=9
  9. Send to my the beta version, Agent Smith. My english for the feedback is very bad , but I promise you some HD videos - if is posible the capture
  10. Done. I doubt much that Edge knows that the keyboards are used to play videogames of PC .
  11. http://videogames.yahoo.com/pc/tom-clancys...er-2/reviews-2/ The graphics score is 100 % *****
  12. http://play.tm/story/12167 http://play.tm/story/12167/media This review have 11 screens of the 360 version and 1 of the PC version . Is very difficult for the reviewers the use of the fraps .
  13. This is the ending , but in god mode for capture the video . And this http://stage6.divx.com/user/oritxupolite/v...hetes-en-Juarez A rocket launcher in Juarez http://stage6.divx.com/Oritxupolite-Game-v...-de-Helicoptero Tank and helicopter in Juarez . Many videos not are real gameplay videos, the gameplay real is more reflexive and slow . My edition erase many IA issues The colecction is a small tribute for Grin, and dedicated to IGN - graphic score 6.5 - and other webs , like Gamespot The game have problems and issues, but not with the graphics
  14. t... but I'm stubborn ( ) I've noticed that about you. Not is a deferred rendering isue .. is a DX9 isue . Deferred rendering work in GOW or Killzone 2 with MSAA... nice post about deferred rendering , MSAA and Dx9 http://forum.beyond3d.com/showpost.php?p=1...mp;postcount=39 In this thread http://forum.beyond3d.com/showthread.php?t=41998&page=2
  15. You have anisotropic filtering in on ? With the Xp , I dont have problems with the 158 .27 . Problematic are 160 15 and 160 .18 for XP , the game not have shadows . In the Nvidia control panel , you select quality option , and after turn on Anisotropic 16 x and select high quality in avanced options . You turn off antialeasing , and trasparence antialiasing - supersampling and multisampling . If you have a high resolution monitor - 1600 x 1200 , 1650 x 1050 or more, the "Edge Smoothing" or blurr antialeasing maybe not is necesary , this method is a bit blurry in the textures . But is better than the "Edge Smoothing" of GRAW .
  16. http://stage6.divx.com/user/oritxupolite/v...1272/graw-2-mod the correct link of the video
  17. http://stage6.divx.com/user/oritxupolite/v...1272/graw-2-mod The correct link of the video
  18. In GRAW the difference is great, in GRAW 2 not is great 1280x960,AFx16, no AA, settings máximun . 1950 XT Textures medium-230mb Vram usage-57fps Textures high-444mb Vram usage-51fps In your 8800 the drop is more
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