Recon Posted May 23, 2004 Share Posted May 23, 2004 Code Ocelot Latest version: 1.01 Size: 1,539 kB Required: Ghost Recon, Desert Siege, Island Thunder Download links:GhostRecon.netMirror 1Just letting everyone know that the campaign me and [TCS]BlackMamba have been making has been released! Here are some menu screens for you to... err... look at. Quote Link to comment Share on other sites More sharing options...
Avey Posted May 23, 2004 Share Posted May 23, 2004 MP compatible? Quote Link to comment Share on other sites More sharing options...
Recon Posted May 23, 2004 Author Share Posted May 23, 2004 MP compatible? Yes. Quote Link to comment Share on other sites More sharing options...
Avey Posted May 23, 2004 Share Posted May 23, 2004 Sweeeet. Dont let all this modding get in the way of ya GCSE's. Quote Link to comment Share on other sites More sharing options...
[TCS]BlackMamba Posted May 23, 2004 Share Posted May 23, 2004 (edited) Will you be downloading this campaign? Edited May 23, 2004 by [TCS]BlackMamba Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted May 23, 2004 Share Posted May 23, 2004 What's the storyline of the campaign? Quote Link to comment Share on other sites More sharing options...
Recon Posted May 23, 2004 Author Share Posted May 23, 2004 (edited) It's basically about a Russian arms dealer who has sold weapons to a Middle Eastern country. The player is sent in to get them back. But you'll have to download it yourself to find out more. Edited May 23, 2004 by Recon Quote Link to comment Share on other sites More sharing options...
Recon Posted May 24, 2004 Author Share Posted May 24, 2004 (edited) Released! First post edited with download link. Edited May 30, 2004 by Recon Quote Link to comment Share on other sites More sharing options...
[TCS]BlackMamba Posted May 25, 2004 Share Posted May 25, 2004 Hopefully we'll be on the official download page of this site some day soon Quote Link to comment Share on other sites More sharing options...
Stalker Posted May 25, 2004 Share Posted May 25, 2004 (edited) Edited May 28, 2004 by Stalker Quote Link to comment Share on other sites More sharing options...
jay316 Posted May 25, 2004 Share Posted May 25, 2004 Great missions! One suggestion would be to use BMP's for enemy APC's instead of Bradly fighting vehicles since Bradley's are US apc's and BMP's might be more appropriate for OPFOR, other than that Great first mod. Quote Link to comment Share on other sites More sharing options...
Rocky Posted May 28, 2004 Share Posted May 28, 2004 Sorry for the delay, it's on the news page now, and is mirrored at Fileplanet for when the original links go down. Quote Link to comment Share on other sites More sharing options...
Recon Posted May 28, 2004 Author Share Posted May 28, 2004 Thanks a lot Rocky. I'll edit my first post with the fileplanet link. Quote Link to comment Share on other sites More sharing options...
Rocky Posted May 28, 2004 Share Posted May 28, 2004 Thanks a lot Rocky. I'll edit my first post with the fileplanet link. No probs. Maybe BY gave you 50% more bandwidth too though Quote Link to comment Share on other sites More sharing options...
Avey Posted May 28, 2004 Share Posted May 28, 2004 No probs. Maybe BY gave you 50% more bandwidth too though They did here! Played the campaign Recon, and I have to say it was good. My favourite parts were guarding the general (3rd IIRC) and then overseeing the meeting in the last mission. Quote Link to comment Share on other sites More sharing options...
richmondskin Posted May 28, 2004 Share Posted May 28, 2004 Great missions! One suggestion would be to use BMP's for enemy APC's instead of Bradly fighting vehicles since Bradley's are US apc's and BMP's might be more appropriate for OPFOR, other than that Great first mod. Rumor has it the arms dealer sold them those too! Quote Link to comment Share on other sites More sharing options...
Recon Posted May 29, 2004 Author Share Posted May 29, 2004 (edited) Great missions! One suggestion would be to use BMP's for enemy APC's instead of Bradly fighting vehicles since Bradley's are US apc's and BMP's might be more appropriate for OPFOR, other than that Great first mod. Rumor has it the arms dealer sold them those too! Oh, yeh... that is what happened. Well planned out this. And thanks for the positive feedback Avey and Jay! Glad you liked it. Edited May 30, 2004 by Recon Quote Link to comment Share on other sites More sharing options...
calius Posted May 29, 2004 Share Posted May 29, 2004 Realy good missions ... only 1 thing .. on missions 2 I helped clear south reigon of the refinary, all I then did was enter the refinary shoot 1 guy in office and checked for documents then it finished mission ... no demo at refinary and no destruction of warehouse? Is that s script problem .. anywho - still good missions thoughout. Quote Link to comment Share on other sites More sharing options...
Recon Posted May 29, 2004 Author Share Posted May 29, 2004 on missions 2 I helped clear south reigon of the refinary, all I then did was enter the refinary shoot 1 guy in office and checked for documents then it finished mission ... no demo at refinary and no destruction of warehouse? Is that s script problem Well that's BlackMamba's mission so I'm not really sure. If you had the threat indicator on, did it go off (ie. all enemies eliminated)? It should say "All Enemies Eliminated" if that happens which does end the mission. Thanks for the feedback. Quote Link to comment Share on other sites More sharing options...
Recon Posted May 29, 2004 Author Share Posted May 29, 2004 I've found the problem in his script now and fixed it. I also found a small bug in mission 1. I'll make a small patch to fix these problems soon. Quote Link to comment Share on other sites More sharing options...
Recon Posted May 30, 2004 Author Share Posted May 30, 2004 (edited) Here is a small patch to correct the issues mentioned above. Patch (31 KB) UPDATE: The first post has been updated with the latest version. It fixes the missions as well as the briefing sounds. Edited June 4, 2004 by Recon Quote Link to comment Share on other sites More sharing options...
Rocky Posted May 30, 2004 Share Posted May 30, 2004 I zipped the patch into the original mod, so only one download. code_ocelot_v1-1.zip Quote Link to comment Share on other sites More sharing options...
Recon Posted May 30, 2004 Author Share Posted May 30, 2004 Fileplanet doesn't seem to be working again. Quote Link to comment Share on other sites More sharing options...
Stalker Posted May 30, 2004 Share Posted May 30, 2004 FP works fine for me. When you got the "file cannot be found" error just try it again and it will work Quote Link to comment Share on other sites More sharing options...
Recon Posted May 30, 2004 Author Share Posted May 30, 2004 It loads up OK but there are no servers to download from. Quote Link to comment Share on other sites More sharing options...
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