Posted 31 March 2012 - 09:30 PM
hey, when you get really good you can mod some maps for moi! jk
well done looks like you've been having fun
Edited by Zeealex, 31 March 2012 - 09:30 PM.
"If you feel truly passionate about something, you will gladly spend a lifetime pursuing it"
FEMAL3 status: Beta 2.1
Posted 31 March 2012 - 09:34 PM
And don't underestimate me -- -- I'm hoping to take a break from mission modding and maybe make some vehicle and weapon packs.....and if I get good, maybe even a few maps?
Posted 31 March 2012 - 09:48 PM
Posted 01 April 2012 - 06:46 PM
Oh, another question. How do I import an object into my map from a model pack like HH's objects and textures pack, or a car or something I made in another .max file?
Edited by rileyfletcher_01, 01 April 2012 - 06:48 PM.
Posted 05 April 2012 - 07:43 AM
You wont be able to open max files that were created or saved with newer version of 3dsm but if you have model in *.3ds format, you can import it into your version with "File>Import".
Posted 05 April 2012 - 02:12 PM
Posted 16 June 2012 - 01:28 PM
if you need tutorials let me know I have old cobaka tutorial site on backup lot's of info on how to make buildings, portals etc
I do have old videos form other map makers from the past but those take quite a bit to upload and my internet sucks for the time being
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