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die7

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die7 last won the day on November 9

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About die7

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    mac mini 5.1 playing beast with amd radeon hd6630m gpu, intel nuc8 development system

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  1. I applied patch to gr.exe now I 4GB RAM can be used instead of 2GB (this will work just for Windows 10) User's system configuration CPU: GenuineIntel 2710 MHz Recent Intel RAM: 4096 MB O/S: Microsoft Windows NT Family 6.2 build 9200 Take it from here
  2. work on mod the ghost never stops Some updates: Mission Zigic (real person sentenced to 25 years' imprisonment) got massive updates: dynamic weather (fog reduces/increases, rain & wind changing direction's, night fall) napalm run (random multiple explosions & derbies drone attack (use UI to call the drone) Mission Srebrenica (Serbian butchers killed 8.000 Bosniaks) Improved intro with fast rope, and improved airstrikes
  3. There is reverb, I can hear it 1) reverb is implemented and you hear it especially in sound zones for the ppl which are familiar with Igor editor , take look to sound part of each zone you will see presets like: GENERIC PADDEDCELL ROOM BATHROOM LIVINGROOM STONEROOM AUDITORIUM CONCERTHALL CAVE
  4. 1. Check Ike.log to confirm eax 2.0 is supported and loaded 2.did you made also registry entries? 3. To really feel 3D sound you should use headphones or 5.1 or 7.1 box system ..I prefer headphones a good stereo headphones are sufficient since all sound techniques for virtual surround (eax,atmos,sonic) are even today better on decent stereo headphones as any 7.1 money robbery phones. 4. Once it’s working you will feel diff (maybe even on laptop)
  5. no, its every card..more info you will find here and once working should sound like here
  6. yepp, can confirm ..ppl do not forget to enable eax1 = true eax2 = true in dsound.ini..it and eax in sound config of the game..it just rocks..awesome, thank you Apex
  7. well you can also try to adopt in .vcl file next values to get it better under control <Acceleration>6</Acceleration> <Deacceleration>6</Deacceleration> <TopSpeed>69</TopSpeed> <TurningSpeed>8.436332</TurningSpeed>
  8. @RussiaGhostthis is unf the fact, it takes a lot of effort to get them to do what they should, trial & error..good luck
  9. Yes, you can call for strike , currently on fixed targets, next step on any psst spoileralarm
  10. no and yes, it takes a lot of effort it is like it is true no thank you
  11. you will get this error in ike.log every-time you destroy some vehicle which has no destruction animation standard bhawk does not have any animation, once destroyed it just continues to fly, but the rotors becoming quiet. in HX4/5 there is drag_bhawk-crashed.vcl , this is indeed separated bhawk crashed model, which has animation...but there is no any black-hawk,zodiac,zebra which fly's, get destroyed and you get cinematic destruction animation. The only which it has afaik (but it very ugly as model and animation is also more as ugly is drag_apache model you can see it her
  12. Sure it can be, make enough zones, once player is in the zone a either trigger plan with path or teleport enemy to that zone or in the near
  13. @RussiaGhost I know how to set hostage behavior, this is nobrainer..the issue is following: as long on the beginning of the mission hostage has no weapon , once get secured and get the weapon he will not fire, just follow. To get hostage to follow and to fire the weapon it was needed to set HostageActorOff before he get the weapon, then to set it again to hostage behavior back, additional plan need to exist with alerts, roe (suppress)
  14. good hint, this is true in mission 4 works, need to understand why..thank you
  15. any news? How can I order DVD or usb stick with all the mods, sure is sure..
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