H-Hour Posted November 29, 2012 Share Posted November 29, 2012 I'm a veteran GR player who has just started playing a little GR:AW for the first time. I love the city atmosphere, but I am frustrated by the strict linearity of the gameplay. Was any modder able to achieve more of the sandbox-type gameplay more common in the original GR? Can anyone recommend a mod that gives me the objective but lets me get on deciding how I'll take care of it (and possibly with some more permanent status enemies, rather than just those that pop-up when I walk through triggers)? Quote Link to comment Share on other sites More sharing options...
wombat50 Posted November 29, 2012 Share Posted November 29, 2012 Not sure about GR:AW H-Hour but GR:AW2 has been modded that way allot. Not an expert but I think modded GR:AW2 relies on triggers to spawn enemies. Quote Link to comment Share on other sites More sharing options...
Rocky Posted November 30, 2012 Share Posted November 30, 2012 Most GRAW2 custom missions are open gameplay, attack the various obj in any order from various angles. Quote Link to comment Share on other sites More sharing options...
H-Hour Posted November 30, 2012 Author Share Posted November 30, 2012 Thanks guys. I'll give that one a go. Quote Link to comment Share on other sites More sharing options...
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