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Silent Hunter 5


Rocky

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Ubisoft Announces Silent Hunter 5 Exclusively for the PC :o

Prepare to dive into cinematic battles with strong enemy warships across the Atlantic and Mediterranean

Chertsey, UK – August 17, 2009 – Today, Ubisoft announces the fifth iteration of the highly acclaimed submarine simulation series with Silent Hunter® 5. Developed by Ubisoft Romania, Silent Hunter® 5 is the next installment of the best-selling submarine series of all-time and will be available for the PC in early 2010. Silent Hunter® 5 ventures into uncharted territory and takes players behind the periscope of a German U-boat to take on the Allied Forces in famous battles across the vast Atlantic Ocean and Mediterranean Sea. For the first time in the history of the series, players can live the life of a submarine captain from a first-person view and lead a crew in a critical campaign.

Silent Hunter® is the most award-winning submarine series of all time, with nearly 1.5 million copies sold worldwide. The previous release in the franchise, Silent Hunter®: Wolves of the Pacific, made a lasting solid impact on the franchise’s growing fan base after it was released to worldwide critical acclaim, including being named 2007’s “Simulation Game of the Year” by PC Gamer.

Silent Hunter® 5 key features:

    • VIEW AS A CAPTAIN: Walk through highly detailed submarines in the new first-person view and access every part of your U-boat.

    • BECOME A REAL LEADER: Interact with your crew, watch them perform their daily jobs and experience the tension and fear inside the U-boat through the new advanced order system.

    • WAR STRATEGIES: Choose your own strategy and select your targets with a new objective-driven, dynamic campaign.

    • ENEMY REACTIONS: Open new locations, upgrades and resupply possibilities, while the Allied ships adjust dynamically to your approach. Your actions will directly impact the evolution of the campaign.

    • NEW USER INTERFACE: Prowl the waters with a brand-new user interface. Now, every beginner can successfully command a sub while remaining free of confusion. In expert mode, experienced players will be provided all the necessary information and controls to command the sub completely on their own.

    • CINEMATIC EXPERIENCE: Experience the most realistic and immersive Silent Hunter ever created. Improved environment graphics create a powerful level of immersion as you operate authentic, highly detailed U-boats and fight against surface ships.

Silent Hunter®5 is scheduled for release in early 2010.

For more information, please visit www.silenthunter5.com

Edited by Pave Low
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  • 3 months later...

Well, GKane the Community Developer for SH5 affirmed that content for SH5 would appear on the forums first after complaints were lodged about putting the stuff up on Facebook. Still....

I just found another bang your head on the wall moment from Ubi (I really want to call them a different name that rhymes). The US SH5 website has a nice static pic in a frame with buttons to the forum and a button to register while the UK SH5 website has a video along with the buttons. Come Ubi, get it together, dump the portal garbage and give all gamers the same website for games. :wall:

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I really like the looks of it. Still, Ubi is pulling it's "###### are they doing!" garbage by posting screens and such at Facebook and fans of SH are not happy about it. They have been asking why not post them on the Ubi forums or on a SH5 website. :wall:

I was going to say "Looks like Ubi are up to their old shenanigans", but that would imply that it's part of some sneaky plan. It's more like a ######-up, especially since Ubi forum/community managers seem to be the last to be informed of anything. I see this happen all the time so it's certainly not like Ubi are the only ones doing it, but I had hoped that the "organisational cleanup" a while back had taken care of this.

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  • 1 month later...

Its yet another corporate angle to promote the whole facebook thing and get people logging in. Because it s much easier to datamine under one place via the social networks :) Plus the whole thing of Facebook integrating with handhelds, consoles .. etc etc ... Think of it like promoting consoles over PC's.

As they say:

F---k Facebook In The Face :)

Anyway ....

I am very interested in this, I had SH3 and it was great but I lost interest with its interface a little with the whole crew management and certain other things, will keep an eye on this. Actually I stumbled over SH3 because I purchased the original Brother In Arms and foolishly bought the whole tactical thing, realised it was a rail gunner pile of crap and then returned it, I had to select a replacement and saw SH3 and go that ... perfect.

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I see many at the Ubi forums saying they are gonna take a pass at this. There will be no torpedo settings available while in the periscope screen, and only one Uboat, a Type VII and the game ends in 1943. Also with a simplified torpedo system and this new 24/7 UOS, they want to take a pass and keep the money in their pockets.

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  • 1 month later...
Ubisoft has recalled the Collector's Edition of Silent Hunter 5: Battle of the Atlantic in Germany.

as apparently the Collector's Edition does not have World War II symbols properly removed or edited in accordance with German

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Swastikas are illegal there. For SHIII, the Bismark had a big white spot where it should have been and modders added it to the game. I am surprised it made it through or into the game to begin with. I am sure that those who already bought the game will not return it though.

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Game reviews of SH5 are coming in now. Here is a sampling of what is being given and said:

Eurogamer - 5/10

This has always been an unforgiving series. But what I didn't know, clicking through those realism checkboxes in Silent Hunter 5, is that this game comes with way more little difficulties than the ones you can chose. Silent Hunter 3 was a buggy game at release, Silent Hunter 4 more so. But this is something else. I cannot believe they shouldered this game out the door.

Let's start with it being a chubby system hog. This is the first game I've seen my 2.4GHz quad-core with 6GB RAM and a Radeon X1900 struggle with, even on reasonable settings. Running the game at the high speeds required to travel large distances, the frame-rate often falls into unbearable choppiness. So, a taxing simulation of the North Sea in more ways than one.

But all of these missteps pale in comparison to how unfinished this game is. Any notes I take while reviewing a game tend to be of the angry variety; when I'm having fun I don't often stop to jot things down. Thanks to Silent Hunter 5 the room I'm writing in now looks like Russell Crowe's shed from A Beautiful Mind.

Today I sank a tanker that a Destroyer was escorting and was denied the breathtaking chase I've come to expect from the series when the warship slunk off dejectedly. It couldn't have given up the fight quicker if my sub had sprouted legs and wriggled onshore like a caterpillar.

As a game, Silent Hunter 5 fails because the bugs and UI render it a chore. As a simulation, it fails because the bugs and UI render it ridiculous and incomplete. As a product, it's just overwhelming disrespectful to this long running series' fans. And finally, as one of the first games to receive Ubisoft's new copy protection, it's an embarrassment.

Gameswelt - 32/100

I can't quote anything as it is in German. If anyone who can read German could translate, it would be nice to see a sampling of what the reviews said.

MeriStation - 8/10

The highest rating so far, but again, I cannot read this as this is in Spanish. If anyone would like to post some bits from it, it would be nice.

I am waiting for SubSim.com's review, but Neal already panned the game in a preview earlier this year so I do not see a favorable review coming from them.

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You don't lose anything on any Spanish "review". They hardly do any in-deep review, i mean in that website. They mainly talk about what's the game about, that it has some bugs where u cannot move or get stuck on something, where something "clickable" isn't anymore....

I guess they focus in people who never heard of the series, to give them some idea about the game.

He says it''s the best looking SH game, with good sound and voices (not doubled to Spanish) but that at least "transmit" something to the player cause the NPC lack of "expresion".

That might be a sort game, specially since there is no MP aspect of the game due to no Dedi Servers for now.

He mentions also the UBI servers downtime and the DRM.

Some comments notice the "trying to get more players ---> moving away from simulation" UBI is doing to the series, the amazing amount of bugs, bad optimization, the "stupid" DRM, ...

I hope u understand my English :D

Edited by Big
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