
MythSoldier2007
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New GRAW2 Classes
MythSoldier2007 replied to GRIN_Wolfsong's topic in GR:AW 2 - General Modding Topics
any news on tracking the problem with the mod? or the map? -
Oxm Rumor Mole: Graw3 In Late '09
MythSoldier2007 replied to beonder13's topic in GR:AW 2 - Xbox 360
Same here -
New GRAW2 Classes
MythSoldier2007 replied to GRIN_Wolfsong's topic in GR:AW 2 - General Modding Topics
When do u think u will be releasing this mod or the map u r working on? -
Wait this is your last map you r making ? or is there more to come
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New Graw2 Coop Mission 'asylum'
MythSoldier2007 replied to Rpghard's topic in GR:AW 2 - Mission Modding
i don't know why but when i play the AI r very delayed but watever it is still a very good mission. glad to hear that u working on more -
New Graw2 Coop Mission 'asylum'
MythSoldier2007 replied to Rpghard's topic in GR:AW 2 - Mission Modding
this a good map and i love the time of day u made the mission in but the AI have some serious issues. When u have to eliminate the enemy rebel base i ran around in the base (did not kill anyone) the they started to fire about 2 laps in . i think it would be a lot better if u can fix this problem thx -
r u trying to recreate all the GRAW mp maps? u should also try to find some servers to put these maps on
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[Not many] Custom Maps On Servers
MythSoldier2007 replied to NoFears's topic in GR:AW 2 - Server Operators
I think that gr.net should set up a couple of servers with these new maps on and maybe start some tournaments, these r just suggestions that i think will try to bring life into this game. -
Any more maps coming? These r great so far,
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Well that didn't work but i think i will start from scratch. Deleyt helped me with one of my problems though. The island thunder textures were not working because i had the desert siege plugins in it but even with the new plugins it does not work. I dno't know what it is but i think i could built a better map in the time i tried to fix this one. Thanks anyway
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My thoughts exactly. I tripled checked it and it is exactly matching the picture and settings on page 3. I used a very small part of my map to be exported and it worked but when i tried to export the whole map 3ds max just froze and the export debug said the samething . Maybe the file is too big. My map was oringinally 16000kb but i reduced it too 4500kb still no difference. Well i don't know. I really do not want to start all over .
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Hey whats up everybody. I have a little problem with exporting the map from 3ds max. I try to export it to the folder withthe textures and roomlist(doublechecked ) and but then 3dsmax freezes and i have to close it. I checked what it said in the Export Debug and it shows: Faces clockwise: 0 Couldn't find id for surface property metal Now please someone tell me what this means i will really appreciate it. I would really like u to try out his map when its finish. I think it looks alright.
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Hi am making my own expansion pack which will probably be avaible in the summer. The maps are desert, urban maps so i'm looking for an experienced character skinner. For you;re interested you can pm me, Thanks. Oh by the way nice mods out there guys.
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Hey guys i have a little problem. See i am making my own mod(not for the competition because there is no way i can finish it in time.) Basically i intend it to be a unofficial expansion pack(i'm pretty good with graphic design). So anyway i was recently trying to put up a wall paper for the ghost recon main menu and i converted the image to rsb (only thing i did in the rsb editor) and created the shells and everything but the image when i load the game does not fit the screen it is way to big. Then I made it smaller but the problem got even worse. Can someone help me? Maybe i have to do something in the rsb editor? I need instructions please.
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