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  1. Recently played missions!
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  2. hello everyone, I'm a fan of Ghost Recon 1 and I created a custom skin mod with various actors with related characters and skin files. I created some custom skins using Photoshop, the skin mod collection is free and you can download it freely. Click on link: https://www.mediafire.com/file/t1fvfn93s77igeg/Ber+Expansion+Pack.zip/file
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  3. 3 and a half years later, another time for an update to a now 10 year old mod. While I don't mean for my releases to be so few and far between, unpacking and understanding the game can be difficult, especially since this nudges up against elements that are hard-coded into the game. =============================================================================================================== Today, the release of the mod now allows the ability to select different platoons when playing cooperative game modes in multiplayer, possible in the Original Xbox release of the game. Do you want to be a Russian and fight other Russians in Firefight? Go ahead! Want to have two or more platoons hunt each other down while also fighting enemies in Firefight, Recon or Defend in a PvPvE match? Knock yourself out. Today's release doesn't change much. Since I wanted to mess with the game again, I am still having the same issues on porting the videos over to play in place of the shipped videos. However, now more female actors can be put into the player's platoon if you select a kit restriction that's labeled Xbox - a new addition to this mod as well. Unfortunately, this results in two-thirds of your entire team to be rifleman units, I can't figure out how to randomize what units are chosen. It seems to be based on what order the actors are laid out in the file. In the Xbox version of the game, you could assign yourself to different platoons that wasn't the Ghosts in multiplayer campaign. This functionality is planned to be added, but I'm not sure if it can be. However, a workaround is available if you wish to explore this, just note that there are some issues that come along with this. The process is outlined in the Update Log read me. One big thing I still plan on doing is adding the Xbox maps to the game, but the files are a different file type than those that the PC uses and Igor can't open them, so porting those maps may simply not be possible. Much isn't changed, but some of the maps are smaller due to some sections being blocked off. Most may not prefer it, but it will be optional if you choose to experience the game like the Xbox version. Overall, I don't plan on this being the final release, but I would not expect another at this point as there's not much more that I can do to bring it to parity with the Xbox version of the game due to technological limitations. I know at some point I had another 2.4.1 release that included different features than what's being released today, but I was working on while on another system and do not have access to those files at the moment. If I can retrieve that work, I will likely release that as 2.4.2. *** NEW: Comment on the pack and any issues/suggestions you may have. You may do this directly on the download link in Google Drive. *** Ghost Recon: Xbox Conversion 2.4.1 Download: https://drive.google.com/file/d/18Fw4B4-vnm8xVsLuCYECdsgWp_5Zld4k/view?usp=sharing Island Thunder: Xbox Conversion 2.4.1 Download: https://drive.google.com/file/d/1v91oRG-pN_3e__rQoCLr_XtRuiHnFEpP/view?usp=sharing
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