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  1. 1 point
  2. Some other games. Credits to Eisenhauer for the screenshots
    1 point
  3. Now I made a transfer of 5 max in 1 click on a python. True, the properties work correctly on a separate object. I signed up for a paid study on a python and perhaps in the future I am a better modernize the script. It turns out to be for textures you can use TGA format in 32 bit format and he knows how to read alpha channel and the game itself will make RSB out of it. This simplifies the work in paler because the blender knows how to use it normally, I think you can immediately make a texture in TGA. Exports through the operator M MAP work but it is necessary to do better because he is now doing the assignment of a room group only for an active collection. In general, ideally, I would like export immediately from blender, but I do not know Python so well, and even more so, geometry export algorithms and details of the formats.
    1 point
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