Rocky Posted August 6, 2003 Share Posted August 6, 2003 (edited) HARMS WAY by en4rcment Author: en4rcment File Size: 119KB Download Required: Ghost Recon, Desert Siege, Island Thunder, Patch 1.4 Reviewed by STALKER Introduction: After Desperate Measures, Harms Way is the second mission mod from en4rcment. It contains 1 single-player mission, silenced weapons for the specialists and new �Motion Detectors�. Briefing: Approximately 21 hours ago the US ambassador to Guatemala was kidnapped by a Guatemalan rebel group known as the Quiche-Mayas. US satellites have been able to track the rebels to a small camp in the Guatemalan highlands�����.. To gather intel for this mission, a Marine Force Recon two-man sniper team was inserted a few hours ago to perform reconnaissance. Here's what they were able to find out: The ambassador is being held in a makeshift lodge in the southeastern portion of the camp under heavy guard�������.. Upon closer inspection, the sniper team reports that rebels have apparently gotten their hands on some high-tech motion-detector devices and have planted them in tactical spots around the camp. ->The Briefing is very extensive and gives you lot of information. Objectives: 1. Rescue the ambassador 2. Eliminate southern guard post 3. Escort recon team to extraction The objectives are realistic. It doesn�t matter in which order you complete them. The easiest way is to secure the lodge and eliminate the guard posts first. Then most of the hostiles are dead and you can escort the hostages safely. Scripting: The scripting is very good. The Motion Detectors are fantastic-> You are crawling to the next waypoint and suddenly a siren starts and 2 patrols are trying to flank you. That�s very exciting! The �extraction part� with the truck is good but it would be better with a short cinematic video. There are also some little bugs that can easily be fixed: -The MaxSpottingRange is 80 metres but you can see things only to 55 metres. Now sometimes hostiles shoot at you and you are not able to see them. -The 3rd objective is completed when only one member of the Recon Team is within 10 metres of extraction. Conclusion: I enjoyed playing this mission. It is very exciting and has a great stealth part. The Motion Detectors are great and they make the mission to a new experience. I�m looking forward to see more missions from him, maybe a campaign with cinematics next time. I give this mod 9/10 because it makes fun to play with motion detectors and you have to be very stealthy to complete the mission Reviewed by STALKER Edited September 25, 2005 by GiWeDa Link to comment Share on other sites More sharing options...
en4rcment Posted August 6, 2003 Share Posted August 6, 2003 Thanks for the review Stalker!!! I am "looking into" using cinematics for my next mission release, since they seem to be in high demand. The map spotting problem came from using a custom-made map, which lowered spotting distance (to make it appear more dark) but did not fool the enemy AI... Thanks for taking the time to play/review my mod!!! Link to comment Share on other sites More sharing options...
Chems Posted August 6, 2003 Share Posted August 6, 2003 Some one stole my job! My apolgies to en4rcment for not reviewing this. As I said last time I enjoyed the last one but as you may have seen in Techincal problems I have an IT problem. I cant play any IT maps in SP no matter what mission even if I have no mods in my mods folder and have reinstalled. I can thou play some missions in MP. Sry I was looking foward to playing this mod. Link to comment Share on other sites More sharing options...
Stalker Posted August 11, 2003 Share Posted August 11, 2003 Thanks for the review Stalker!!! np This mission is really cool! Very realistic! Do you work on another missionmod?? maybe a small campaign?? Link to comment Share on other sites More sharing options...
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