Super_Criquet Posted December 27, 2014 Author Share Posted December 27, 2014 (edited) Ok. So I was search for the folder from the CD "Thunder Island". I copy the file to the Red Storm File -> Ghost Recon File ? Attachment fact ? Edited December 27, 2014 by Super_Criquet Quote Link to comment Share on other sites More sharing options...
wombat50 Posted December 27, 2014 Share Posted December 27, 2014 (edited) I would not put it there. Make a new folder in my documents for the lighting tool.zip and extract and use it from there. My lighting tool folder is a sub-folder in my GR Modding folder found in My Documents. Attachment fact ? I do not understand Edited December 27, 2014 by wombat50 Quote Link to comment Share on other sites More sharing options...
Super_Criquet Posted December 28, 2014 Author Share Posted December 28, 2014 Yes, I had stuck in "My Documents". But the software to work, it does not has to be in the Ghost Recon file? A detail as my operating system is Windows 8.1 Lighting Tool file --> http://img15.hostingpics.net/pics/647831LightingTool.jpg Ce PC -> Documents -> Lighting Tool Quote Link to comment Share on other sites More sharing options...
wombat50 Posted December 29, 2014 Share Posted December 29, 2014 (edited) But the software to work, it does not has to be in the Ghost Recon file? No, it is not necessary. Double click Release DarkMapMaker.exe and it will open. Then use the file menu to open the map you wish to edit. The Ghost Recon Level Builder.pdf (on the Island Thunder disc) has a section on the lighting tool starting on page 36. The lighting tool works best on an "unlit" map. That is a .map file that has never been lighted. You are attempting to edit a map that has been edited in the lighting tool already. This makes it more difficult but not impossible. The lighting tool does like to crash. Edited December 29, 2014 by wombat50 Quote Link to comment Share on other sites More sharing options...
Super_Criquet Posted December 29, 2014 Author Share Posted December 29, 2014 Ok. It's just that in the opening, I have this: --> http://img11.hostingpics.net/pics/381502Problem.jpg I clic "Ok" Quote Link to comment Share on other sites More sharing options...
Acehole Posted December 30, 2014 Share Posted December 30, 2014 Thanks SuperCricket for your answer , no problem for the delay ! i make all your missions with the "ammo" code , just fine but not so realistic as to re-arm like in "serpentine" missions, for exemple....but your missions was just fine for challenge ! for now , i take time to make a mod with all my personal choice of weapons , with some changes as custom reticles and scoped view of the sight ...work almost fine for me as i have no need to charge all the mods that have these weapons .I try after that to make an other mod to "compile" my choice of missions , from different campaign and solo missions....last , but not least, i wish to customize weapons, on a simple basis , like make a Diemaco_SFW without M203 grenade launcher ...do you have try this and you can help me anyway ? In the waiting, Happy new year for you and all devoted fan of GR !!!! Quote Link to comment Share on other sites More sharing options...
wombat50 Posted December 30, 2014 Share Posted December 30, 2014 http://www.ghostrecon.net/forums/index.php?showtopic=57418#entry578162 The YouTube video is no longer available in the above post by Tinker. However, the download the video link still works. 90Mb's Suggest you review Tinker's post and download the video. If the video will not play you need this codec suggested by Zeko: http://download.techsmith.com/tscc/tscc.exe Tinker covers using the lighting tool and the files it saves and how to use them. Best done in a mod of your own. Quote Link to comment Share on other sites More sharing options...
Super_Criquet Posted December 30, 2014 Author Share Posted December 30, 2014 (edited) Hi Acehole. Thank you for your response. I always use google translate to write in English. One would think that I am bilingual I know not customize weapons except move files on weapons. Hi Don, thank you for the codec link. The software is open. --> http://img15.hostingpics.net/pics/623628LightingToolOpen.jpg You just have to tell me the way to put a little light. A night lighting so "Moon Light". You see what I mean? Thus, thanks to your answer, I can by myself, determine the daylighting Happy new year to you and all the members of the forum. Edited December 30, 2014 by Super_Criquet Quote Link to comment Share on other sites More sharing options...
wombat50 Posted December 30, 2014 Share Posted December 30, 2014 You just have to tell me the way to put a little light. A night lighting so "Moon Light". You see what I mean? Night version I add ambient to all rooms of 30 30 30 Then change room 10 ambient to around 44 44 44 Do not use a Sun at all for nightmaps. -Tinker The above paragraph is from old notes. Tinker was probably lighting an "unlit" map. As you are trying to relight a "lit" map you may not be able to do as much. So from day to night map, make the ambient very low. For example 30 30 30 and if you can not delete the sun make the settings low as well. For your information, 0 0 0 is black and 255 255 255 is white. Quote Link to comment Share on other sites More sharing options...
Super_Criquet Posted January 2, 2015 Author Share Posted January 2, 2015 Hi Don, and happy new year 2015 Okay, I have to go in "Rooms"? --> http://img11.hostingpics.net/pics/596358Rooms.jpg Then I have to click anything to enter the coordinates? Quote Link to comment Share on other sites More sharing options...
wombat50 Posted January 2, 2015 Share Posted January 2, 2015 (edited) Sorry Chris it has been along time since I used the lighting tool. Study the video in post #82. If i recall you don't have to enter coordinates. Edited January 2, 2015 by wombat50 Quote Link to comment Share on other sites More sharing options...
Super_Criquet Posted January 2, 2015 Author Share Posted January 2, 2015 That seems so complicated and yet it's easy. The only problem is English but hey, I copied the tutorial video I watch regularly. Quote Link to comment Share on other sites More sharing options...
Super_Criquet Posted January 14, 2015 Author Share Posted January 14, 2015 Good Evening I finally changed nothing. Too difficult. And Santa Claus does not deliver in full day LOL. So I have another question: I can set 9 soldiers to play a solo mission? If so, what would be the manipulation? Quote Link to comment Share on other sites More sharing options...
wombat50 Posted January 14, 2015 Share Posted January 14, 2015 I don't know but this mod may show how it is done. http://www.ghostrecon.net/files2/index.php?act=view&id=792 Quote Link to comment Share on other sites More sharing options...
Super_Criquet Posted January 14, 2015 Author Share Posted January 14, 2015 (edited) Thank you Don. I did not know there was a program for that. You have the advantage of understanding English. lol I install in file ? --> D:\RED STORM ENTERTAINMENT\GHOST RECON ? Edited January 14, 2015 by Super_Criquet 1 Quote Link to comment Share on other sites More sharing options...
Super_Criquet Posted January 15, 2015 Author Share Posted January 15, 2015 (edited) Hi, I'm a little lost. GR SP Platoon Extender ---> http://img15.hostingpics.net/pics/359659Extension9.jpg It is indicated : 1) After you launch the mission using the custom launcher supplied with the mod, your Options configuration settings (screen resolution, etc.) will not be turned on. To restore your preferred configuration, when in-game, press Escape to access your GR Options menu, then click "Accept" to return to the game - this will activate your own usual game settings. 2) To access each member of the platoon, use the keyboard shortcut - not the pop-up command map, otherwise the mission will crash. In the game, I use the numeric keypad "-" and nothing happens ... Edited January 15, 2015 by Super_Criquet Quote Link to comment Share on other sites More sharing options...
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