NEWS ARCHIVE - APRIL/MAY 2001
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Dedicated
Server Details 24 May
2001 | Rocky
G. Stelmack RSE clears
up some questions about the workings of the proposed
Dedicated Server for Ghost Recon "Also,
keep in mind, that while we are including dedicated
servers, you will still be able to just host a
game like you did in Rogue or Rainbow 6. The inclusion
of dedicated servers does not mean we will not
include a more traditional hosting system."
Good news! |
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Forums Fixed
29 May 2001 | Rocky
After 6 hours work I
think I have repaired the Forums,
after our Host managed to break them. Some posts
have not made it back, however the majority
should be active again.
Forum users are aware
that moderation is used frequently to control
posting. There is a good reason for this; Red
Storm are eager for feedback and ideas for
Ghost Recon, and RSE staff read our
forum. Please try and be concise, and title
your posts accurately to reflect the content.
This means less work for us moderators, and
more chance for your opinions and ideas to be
heard where it counts - by the game developer,
Red
Storm.
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Poll Results
19 May 2001 | Rocky
Now that we have some
solid info on Ghost Recon it is interesting
to look at the 200 or so votes that were cast
on our GR wish list Poll.
The one thing that gamers who voted wanted to
see more than anything else was Dedicated Servers
- and we now know that is indeed on the cards!
The other interesting item was AI. Voters wanted
to see more intelligent and challenging adversaries.
On that front I found this interesting quote
from Gary Stelmack when discussing graphics
detailing "I personally
would rather see a more complex and intricate
AI". If that comment has had any
influence on Ghost Recon at all that poll-wish
could be coming true to!
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Ghost
Recon Official Details 18
May 2001 | Jester
At last Ubi Soft
have released a detailed Ghost Recon description.
The most interesting point to note that there
is no mention of an X-Box release at all! The
PC version is slated for a Q4 2001 release. The
other point to note is Brian Upton's comments
directed squarely at Rainbow Six Veterans. "We
think that even the most battle-hardened Rainbow
Six veteran is going to be excited by where Ghost
Recon is taking the tactical shooter genre."
For the full official press release check Recon
Report 05.05.01. |
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Unleash the Player
in You 17 May 2001
| Rocky
Ubisoft's
E3 Booth is now live, and boasting a new
"unleash the power in you" moto to
promote its new line of games, with Ghost Recon
leading the way. Ubisoft's
web page at E3 is now live and has a couple
of short paragraphs about Ghost Recon and R6:Black
Thorn.
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Exclusive
New Info 27 April 2001
| Rocky
Don't ask me how I acquired
this info - but it is genuine new detail on Ghost
Recon ahead of the official launch
"War has begun on Russian soil and threatens
to encompass the globe. Lead an elite infantry
team through a series of military missions around
the
world, ranging from covert actions to search-and-rescue
operations, to all-out firefights in this first-person
squad-based action game." At last we can
anticipate the type of missions "The Ghosts"
will face in Ghost Recon. Shortly, we will reveal
some of the actual levels and maps that are included! |
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More GR Movies
23 May 2001 |Rocky
VAX3C over at Rogue Spear
Retreat has posted in our Forums
about another, shorter clip he has of Ghost
Recon. Dial-up users may like to dowload this
new short clip rather than the larger Ghost
Recon Movie which runs to 19 minutes. Both movies
are at his E3
Ghost Recon page.
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Gamepro Preview Ghost
Recon 9th April 2001
| Rocky
IDG magazines have scooped
the very first news
and pictures.
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E3
Goes Live 17 May 2001|
Rocky
Ubisoft will be
showing of Ghost Recon in a matter of hours at
E3 later today. Keep checking the Ubisoft
E3 page to see GhostRecon details as the are
revealed, and get a look at the Ubisoft stand
with the E3 webcam.
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GR Graphics
19 May 2001 | Rocky
Ghost Recon reportedly
uses over 600 motion captured effects. Considering
that Rogue Spear used around 400 , we are definitely
in for a graphical treat. Exactly what new animation
RSE have included is not known at this time,
but I wouldn't be surprised to see captures
include all new death animations, new postures
such as kneeling and prone, recaptured movements
such as walking, running and shuffling - but
we will have to wait to see!
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Preview
Article "inaccurate" 11th
April 2001 | Rocky
Community fears laid to
rest as Gamepro preview errors
come to light |
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