Predaaator Posted October 2, 2006 Share Posted October 2, 2006 hi, i would like to know how can i do to get the models or player model from the game and import it to 3dmax with its skin or texture, thx Quote Link to comment Share on other sites More sharing options...
Wille Posted October 2, 2006 Share Posted October 2, 2006 hi, i would like to know how can i do to get the models or player model from the game and import it to 3dmax with its skin or texture, thx well you cant import back from the .diesel into 3dsmax but in your tutorial directory in the game directory there are several sample 3dsmax models from the game! Quote Link to comment Share on other sites More sharing options...
Predaaator Posted October 2, 2006 Author Share Posted October 2, 2006 well you cant import back from the .diesel into 3dsmax but in your tutorial directory in the game directory there are several sample 3dsmax models from the game! but, i cant see the software that open this editor map, which is the software, can you tell me where can i find it, and where is the models, thx Quote Link to comment Share on other sites More sharing options...
Wille Posted October 2, 2006 Share Posted October 2, 2006 well you cant import back from the .diesel into 3dsmax but in your tutorial directory in the game directory there are several sample 3dsmax models from the game! but, i cant see the software that open this editor map, which is the software, can you tell me where can i find it, and where is the models, thx the maps in the game are opened in the GRAW game editor, in the windows menu the 3dsmax files are in the latest patch in this folder Support\Editor tutorials there you will find both the mod tutorials and a folder called like "sample models 3dsmax7" or something like that Quote Link to comment Share on other sites More sharing options...
Predaaator Posted October 2, 2006 Author Share Posted October 2, 2006 there you will find both the mod tutorials and a folder called like "sample models 3dsmax7" or something like that ok, i get it, but my question is...where is the editor map, i cant find it, or it's just a plugin to 3dmax?????? Quote Link to comment Share on other sites More sharing options...
sui317 Posted October 7, 2006 Share Posted October 7, 2006 "E:\Program Files\GRAW\GRAW.exe" -o context-editor.xml this is the target for my editor icon on desktop it is also in the start menu in windows Quote Link to comment Share on other sites More sharing options...
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