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Making a Campaign


Mooky Guy

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Hey I have been trying to combine all the missions of GR, DS, IT into one campaign, except GR doesn't seem to like it. First, it only starts off with the IT missions, second, soon as I complete the IT missions, it kicks me out of the game.

The Campaign XML document in the mission folder is in a specific order. This is the order that I want the missions in, but it won't follow this order.

I tried to arrange it with the original GR missions, then the DS, then the IT missions. arrghh this is killing me. Anyway thanks.

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First, please post here your campaign.xml.

Second, where did you put your campaign.xml file? which folder?

Which is the priority order of the mods?

This is my mission file in notepad format. The file is in my missions folder. Is this what you wanted. It is also first priority.

<Campaign>

<Mission>

<Filename>m01_caves.mis</Filename>

<Hero>astra_galinksy.atr</Hero>

</Mission>

<Mission>

<Filename>m02_farm.mis</Filename>

<Hero>buzz_gordon.atr</Hero>

</Mission>

<Mission>

<Filename>m03_rrbridge.mis</Filename>

<Hero>susan_grey.atr/Hero>

</Mission>

<Mission>

<Filename>m04_village.mis</Filename>

<Hero>nigel_tunney.atr</Hero>

</Mission>

<Mission>

<Filename>m05_embassy.mis</Filename>

<Hero>klaus_henkel.atr</Hero>

</Mission>

<Mission>

<Filename>m06_castle.mis</Filename>

<Hero>dieter_munz.atr</Hero>

</Mission>

<Mission>

<Filename>m07_river.mis</Filename>

<Hero>lindy_cohen.atr</Hero>

</Mission>

<Mission>

<Filename>m08_battlefield.mis</Filename>

<Hero>henry_ramirez.atr</Hero>

</Mission>

<Mission>

<Filename>m09_swamp.mis</Filename>

<Hero>jack_stone.atr</Hero>

</Mission>

<Mission>

<Filename>m10_ruined_city.mis</Filename>

<Hero>will_jacobs.atr</Hero>

</Mission>

<Mission>

<Filename>m11_pow_camp.mis</Filename>

<Hero>scott_ibrahim.atr</Hero>

</Mission>

<Mission>

<Filename>m12_docks.mis</Filename>

<Hero>guram_osadze.atr</Hero>

</Mission>

<Mission>

<Filename>m13_airbase.mis</Filename>

</Mission>

<Mission>

<Filename>m14_mountain.mis</Filename>

</Mission>

<Mission>

<Filename>m15_red_square.mis</Filename>

</Mission>

<Mission>

<Filename>d01_beach.mis</Filename>

</Mission>

<Mission>

<Filename>d02_refinery.mis</Filename>

</Mission>

<Mission>

<Filename>d03_traindepot.mis</Filename>

</Mission>

<Mission>

<Filename>d04_riverbed.mis</Filename>

</Mission>

<Mission>

<Filename>d05_aurora.mis</Filename>

</Mission>

<Mission>

<Filename>d06_ghosttown.mis</Filename>

</Mission>

<Mission>

<Filename>d07_roadblock.mis</Filename>

</Mission>

<Mission>

<Filename>d08_tank.mis</Filename>

</Mission>

<Mission>

<Filename>c01_plantation.mis</Filename>

</Mission>

<Mission>

<Filename>c02_military_camp.mis</Filename>

</Mission>

<Mission>

<Filename>c03_high_sierra.mis</Filename>

</Mission>

<Mission>

<Filename>c04_swamp_airfield.mis</Filename>

</Mission>

<Mission>

<Filename>c05_bridges.mis</Filename>

</Mission>

<Mission>

<Filename>c06_polling_center.mis</Filename>

</Mission>

<Mission>

<Filename>c07_beach_resort.mis</Filename>

</Mission>

<Mission>

<Filename>c08_mountain_stronghold.mis</Filename>

</Mission>

</Campaign>

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  • 1 month later...

The problems that I have come across is that it sometimes flat out will kick me out, or automatically jump me from Organimss Missions to DS or IT missions. I'm really stumped. I didn't think a campaign was such a pain to make when including original missions, I figured it would be something easy.

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No, if I remember correctly (I may be wrong), the first eight specialists are the same throughout the campaign. The ones that have mutiple BDUs (e.g. Buzz Gordon, Nigel Tunny, Lindy Cohen, etc...) change BDUs for the proper environment. Others remain the same. If you want I can try to make more BDUs for the GR only specialists so they have Desert clothes.

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