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Turbo-RRA

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Everything posted by Turbo-RRA

  1. I set up an account with Game Ranger and GRAW2 loads fine but can't get past the "Game Spy" login screen. Any ideas?
  2. The last two crashes have been your maps (blue eagle and operation stonewall). Does not make a difference who is hosting as all four have had crashes. Certain things have triggered it such as "using the rate of fire button and sending text messages). It seems to be that the longer the map the better chance of a crash. None of the original maps have caused this problem. But who wants to play the original maps. Don't think we have installed any special or different weapon bundles. Still use the original weapons. It is not just your maps either. We have many maps d/led and if they are long maps they can crash at any time. Thanks for the help.
  3. Hey JohnTC02, Would I have better luck with this post if it was on the "PC Support" forum? Thanks
  4. ---------------------------------------------------------------------- Thu Jul 26 22:49:05 2012 Crash in application version: 30899.3048 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Mon Jul 30 21:59:29 2012 Crash in application version: 30899.3048 data\lib\managers\instancedescriptionmanager.dsf(-1): cant find member: clear_all_weapon_slots_except in type <void> SCRIPT STACK: data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\units\extensions\groupunit.dsf(0) data\lib\units\extensions\groupunit.dsf(0) data\lib\units\extensions\groupunit.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Aug 04 19:38:13 2012 Crash in application version: 30899.3048 data\lib\units\extensions\inventory.dsf(-1): cant find member: player_data in type <Unit> Renderer: threaded Physics : threaded
  5. Crash in application version: 30899.3048 data\lib\units\extensions\inventory.dsf(-1): cant find member: player_data in type <Unit> Renderer: threaded Physics : threaded Sorry It was "crash in application. Hope this helps.
  6. Thanks. If I can get the players to play again I will do the copy-post.
  7. Having problems with "crashes in operatioln" during Co-Op play with 3 to 4 players. Any ideas?? Really like this game but not much fun crashing before finishing the maps. Thanks
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