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TangoUniform

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Recruit - 3rd Class

Recruit - 3rd Class (2/13)

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  1. I just bought another graw 2 at local store for 4€. I would do that instead
  2. Not on the fly (ingame). You need to install OTS version in order to have 3rd person. @Brett I think I found a bug. In "weapon_data.xml", RPG7 capacity="30" instead of 1. No big deal, I changed it but someone who is using bundeled version ends up with having 30round mag in RPG in mission 9.
  3. Well Im still playing . And I have few friends getting into it (yes after 4 years or so...). Thanks for the reply, will try that. Would you be maybe interested in adding sound for some other weapons, like 416?
  4. Original GRAW 2 1.05 Classnames: Sniper Rifles: barrett -mods: sniper_scope (always) m14 -mods: m14_scope (always), qd_suppressor msg90 -mods: msg90_scope (always), silencer_primary Rifles: m416 -mods: m416_ironsight (default), aimpoint, m416_frontgrip, eglm, qd_suppressor rx4 -mods: rx4_combat_sight, xl7, m416_frontgrip, qd_suppressor crye -mods: crye_ironsights (default), crye_combatsight, silencer_primary, crye_grenade_launcher m8 -mods: m8_ironsight (default), m8_combatsight, silencer_primary, eglm scar_heavy -mods: scar_ironsight (default), aimpoint, silencer_primary, scarh_grenade_launcher, scarh_tactical_grip scar_light -mods: scar_ironsight (default), aimpoint, silencer_primary, scar_grenade_launcher, scar_tactical_grip g36 -mods: g36_ironsights (default), m96_flashlight, silencer_primary, aimpoint - (no frontgrip, no GL) Support: saw m240 hk21 Secondary: m8_compact -mods: m8_ironsight (default), silencer_primary mp5sd -mods: aimpoint mp5a4 -mods: aimpoint g36_compact -mods: g36_ironsights (default), silencer_primary, aimpoint Sidearms: beretta -mods: silencer_secondary mk45 -mods: silencer_secondary glock Grenades: m61_thrower anm8_thrower Others: predator m32 -mods: m32_sight (always) rpg7 -mods: pgo7 (default) Mod IDs: 1 = sniper_scope 2 = barrett_bipod (not in use) 3 = silencer_secondary 4 = crye_ironsights 5 = crye_combatsight 6 = crye_grenade_launcher 7 = m8_ironsight 8 = silencer_primary 9 = eglm 10 = g36_ironsights 11 = aimpoint 12 = scar_ironsight 13 = scar_tactical_grip 14 = scar_grenade_launcher 15 = m8_combatsight 16 = scarh_grenade_launcher 17 = scarh_tactical_grip 18 = m14_scope 19 = msg90_scope 20 = m96_flashlight 21 = m416_ironsight 22 = xl7 23 = rx4_combat_sight 24 = xm320_grenade_launcher (not in use) 25 = m416_frontgrip 26 = pgo7 27 = m32_sight 28 = qd_suppressor 29 = rx4_frontgrip Brettzies Weapons Pack 3.02 Classnames: Sniper Rifles ------------- M99 - barrett -mods: sniper_scope (always) M14 - m14 -mods: m14_scope, bp_m14_aimpoint, bp_m4v2_silencer MSG90 - msg90 -mods: msg90_scope (always), silencer_primary Mk12 - bp_mk12v1 -mods: bp_m468v1_scope, bp_mk14v1_shortdot, bp_mk12v1_silencer ScarH Marksman - scar_marksman -mods: bp_m468v1_scope, bp_mk14v1_shortdot, silencer_primary, bp_m4v2_tactical_grip Rifles ------ M416 - m416 -mods: m416_frontgrip, aimpoint, bp_scar_acog, bp_scar_eotech, eglm, bp_m4v2_silencer Rx4 - rx4 -mods: rx4_combat_sight, bp_scar_acog, bp_scar_eotech, xl7, rx4__frontgrip, bp_m4v2_silencer MR-C - mrc -mods: mrc_ironsights (default), mrc_combatsight, bp_mrc_acog, silencer_primary, mrc_grenade_launcher M8 - m8 -mods: m8_ironsight (default), m8_combatsight, silencer_primary, eglm ScarH - scar_heavy -mods: scar_ironsight (default), aimpoint, bp_scar_acog, bp_scar_eotech, silencer_primary, scarh_grenade_launcher, scarh_tactical_grip ScarL - scar_light -mods: scar_ironsight (default), aimpoint, bp_scar_acog, bp_scar_eotech, silencer_primary, scarh_grenade_launcher, scarh_tactical_grip M4A1 - bp_m4v2 -mods: bp_m4v2_ironsight (default), bp_m4v2_aimpoint, bp_m4v2_acog, bp_m4v2_eotech, bp_mk14v1_shortdot, bp_m4v2_tactical_grip, bp_m4v2_silencer, bp_m16v1_grenade_launcher M16A4 - bp_m16v1 -mods: bp_m4v2_ironsight (default), bp_m4v2_aimpoint, bp_m4v2_acog, bp_m4v2_eotech, bp_mk14v1_shortdot, bp_m4v2_tactical_grip, bp_m16v1_grenade_launcher, bp_m4v2_silencer M468 - bp_m468v1 -mods: bp_m4v2_aimpoint, bp_m4v2_acog, bp_m4v2_eotech, bp_m468v1_scope, bp_mk14v1_shortdot, bp_m4v2_tactical_grip, bp_m468v1_silencer SG552 - bp_sig552v1 -mods: bp_m4v2_aimpoint, bp_m4v2_acog, bp_m4v2_eotech, bp_mk14v1_shortdot, bp_sig552v1_silencer Mk18 - bp_m4v3 -mods: bp_m4v2_aimpoint, bp_m4v2_eotech, bp_m4v2_tactical_grip, bp_m4v2_silencer L85A2 - bp_sa80v1 -mods: bp_sa80v1_ironsight (default), bp_sa80v1_susat, bp_m468v1_silencer Mk14 - bp_mk14v1 -mods: bp_m4v2_ironsight (default), bp_m4v2_aimpoint, bp_m4v2_acog, bp_m4v2_eotech, bp_m468v1_scope, bp_mk14v1_shortdot, bp_m4v2_tactical_grip, bp_sig552v1_silencer G36K - g36 -mods: g36_ironsights (default), m96_flashlight, silencer_primary, eglm, aimpoint, msg90_scope Support ------- Mk46 - saw -mods: aimpoint M240 - m240 -mods: N/A HK21E - hk21e -mods: N/A Secondary --------- M8C - m8_compact -mods: m8_ironsight (default), silencer_primary Mp5SD - mp5sd -mods: aimpoint Mp5A4 - mp5a4 -mods: aimpoint G36C - g36_compact -mods: g36_ironsights (default), silencer_primary, aimpoint SG552 - bp_sig552v2 -mods: bp_m4v2_aimpoint, bp_m4v2_acog, bp_m4v2_eotech, bp_mk14v1_shortdot, bp_sig552v1_silencer Mk18 - bp_m4v3sec -mods: bp_m4v2_aimpoint, bp_m4v2_eotech, bp_m4v2_tactical_grip, bp_m4v2_silencer Sidearms -------- M9 - beretta -mods: silencer_secondary Mk45 - mk45 -mods: silencer_secondary G18 - glock -mods: N/A Mk23 - bp_mk23v1 -mods: silencer_secondary Other ----- M61 Frag - m61_thrower -mods: N/A ANM8 Smoke - anm8_thrower -mods: N/A M1014 - m1014 -mods: Aimpoint M4 Shotgun - bp_m4shotgun -mods: bp_m4shotgun_aimpoint M32 - m32 -mods: m32_sight (always) ZEUS - predator / predator2 -mods: N/A RPG7 - rpg7 -mods: N/A Mod IDs ------- 1 = bp_m4v2_aimpoint 2 = bp_m4v2_acog 3 = bp_m4v2_tactical_grip 4 = bp_m4v2_silencer 5 = bp_m14_aimpoint 6 = silencer_secondary 7 = bp_scar_acog 8 = silencer_primary 9 = aimpoint 10 = bp_m16v1_grenade_launcher 11 = scar_ironsight 12 = msg90_scope 13 = xl7 14 = bp_mk14v1_shortdot 15 = bp_mk12v1_silencer 16 = scarh_grenade_launcher 17 = scarh_tactical_grip 18 = bp_sa80v1_ironsight 19 = bp_sa80v1_susat 20 = bp_m468v1_scope 21 = m14_scope 22 = bp_m468v1_silencer 23 = m32_sight 24 = bp_m4v2_eotech 25 = g36_ironsights 26 = bp_scar_eotech 27 = rx4__frontgrip 28 = bp_m4v2_ironsight 29 = 30 = 31 = bp_sig552v1_silencer ------- 101 = sniper_scope 102 = 103 = mrc_grenade_launcher 104 = mrc_ironsights 105 = mrc_combatsight 203 = crye_grenade_launcher 204 = crye_ironsights 205 = crye_combatsight 106 = 107 = m8_ironsight 108 = bp_mrc_acog 109 = eglm 110 = bp_m4shotgun_aimpoint 111 = 112 = 113 = scar_tactical_grip 114 = scar_grenade_launcher 115 = m8_combatsight 116 = 117 = 118 = 119 = 120 = m96_flashlight 121 = m416_ironsight 122 = 123 = rx4_combat_sight 124 = qd_suppressor 125 = m416_frontgrip 126 = 127 = 128 = 129 = 130 = 140 = pgo7
  5. Hi Brettzies, First of, I love your pack. However I was wondering how to lower the volume for weapons with custom sounds like Scar and M4/M16? They are way too loud compared to stock weapons like HK416 or even explosions and other environment sounds. So lowering volume of custom weapon sounds for like 50% would be nice. Please get back to me if anyone is still alive here.
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