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RLCSeMPeRFi

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Everything posted by RLCSeMPeRFi

  1. me3....the trailer buzz is wearing off...we need more more MORE! pls
  2. One thing you should really avoid is picking up a weapon from someone you just sprayed with bullets or threw a nade at. The Ghosts can salvage ammo but do not pick up enemy weapons in favour of their own great kit. ← Yes I know. I thought it would be nice for realism, one of those things you don't really use alot but you know its there if you run out of ammo. Even if it fires a few times and jams...or blows up in your face causing damage. or picture a scenario where your pinned down by a tank and another enemy has a RPG to the east. what do you do?
  3. Yes. Not talking more on that right now though. ← w000t. Thanks a million. u guys rock. another important question. Do I need to buy a decent vid card for our GRAW dedicated servers?
  4. Will GRIN be releasing the mod tools on launch?
  5. I wonder if you can pick up enemy weapons?
  6. The game looks amazing. Glad I got a Rebel. One question, will you be releasing the sdk on launch? I can't wait to mod the #### out of this. [3.10] Spam Do not use our Forums to advertise your business or seek personal gain. People come here to read about Ghost Recon and related topics. The definition of "spam" is down to the forum moderator in the first instance. If you are unsure about making a post, ask via private message or e-mail.
  7. Truely awesome GRIN! Can't wait to play! I dont' want to get off topic but since we have your attention...PLEASE PLEASE confirm that there are more than 4 players allowed in co-op. All of our hopes and dreams of hosting co-op servers for GR:AW ride on your response. A simple YES or NO would be sufficent. Hopefully your feeling better. Been reading. Not posting much.
  8. Thanks for that. I understand the need to build the hype for the game and GRIN doens't want to give out any info about the gameplay. Maybe we can get some basic server information like specs, dedicated server options, ports, netspeed, Map editor info, or even a screenshot of the admin panel. Bo? Pleeez
  9. In the newest 360 video out for GR:AW they go into detail about MP co-op play. There a 4 different styles of co-op to play. One of the settings allows for 16 players, and the game automaticaly increases the difficulty and amount of tangos accordingly to players in the server. vid: http://www.gamespot.com/xbox360/action/tom...ml?q=warfighter Can someone anyone please confirm this for PC? We need to start getting our servers ready for GR:AW. The lack of info is making it very hard to have things ready by launch day. A couple simple screenshots of the server panel would help greatly. BTW...is there a confirmed launch day for the U.S? Will GR:AW ship with PunkBuster? I know you guys are working on an AC but you can never have enough IMO. These are things clan leaders and admins need to know to have everything tight on launch. Nothings worse than having a great Multi-Player game the day it comes out and you can't play it online. EDIT: Will GR:AW dedicated servers need a graphics card to run? ®£©¤§ëMPëRFï¤
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