billee Posted April 23, 2008 Share Posted April 23, 2008 Does anyone know if the InitialVelocity element in a .prj file actually applies if it's a ThrownItem? Or does it need to be fired from a .gun file in order to use it? I'd like to have a .prj that flies faster and flatter than the default frag.prj but still maintain the throwing action you get with a ThrownItem. I've tried setting the InitialVelocity and AirResistance to very high and very low respectively but neither makes a difference. I'm sure I've seen ThrownItems with different trajectories though. Quote Link to comment Share on other sites More sharing options...
thales100 Posted April 23, 2008 Share Posted April 23, 2008 Needs to be fired from a gun, like a grenade launcher. Quote Link to comment Share on other sites More sharing options...
billee Posted April 23, 2008 Author Share Posted April 23, 2008 Needs to be fired from a gun, like a grenade launcher. Thanks Thales Quote Link to comment Share on other sites More sharing options...
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