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    • I emphatically and wholeheartedly agree -- I hope not 'the last', but it's hard to see how with Ubisoft's inane top-down micro-management of literally everything by the most clueless and inept Administration in business history -- the ghastly money burn proves it, there's nothing else like it in business history in destructive spend parity... Well maybe AI will surpass it... All big game publishers have the same problem to considerable extent, but Ubisoft takes the 3/4 trillion USD cake... It's so ludicrous you'd think it was a script for French Farce -- and the mismanagement has ruined lives, jobs, and obliterated brilliant Studios and IP that Fans have been begging for, for over a decade...   I think it's more of a situation of 'GET PUBLISHING OUT OF GAME DESGIN' -- What Ubisoft has been doing to Studios and original successful IP,  is as asinine as if Putnam had told Tom Clancy to: 'Sit down, shut-up, and stop writing! We're going to have our Executive Team who've never even written a thank you letter to their Mothers ghost write your novels from hear on out as comedies, Biblical fiction, and children's talking animal stories.' -- for over ten years, repeated enormous losses, and being panned by the press and Fans... All Ubisoft would have to do is remaster original Ghost Recon, or Wildlands -- fix a few things, and promise a new expansion -- the sales would trounce the COD and BF franchises that have similarly though to a lesser extent lost their way. Equally, profoundly staggering is that this publisher has a resource like no other in GRN that has had tens of thousands of loyal Fans, and would be again Fans pointing, showing, explaining, illustrating and demonstrating with real market data, the inevitable. Then repeated and amplified in other venues like Steam, and even Ubisoft's own forums before they were taken down due to what had have been embarrassment if not shame. That the obvious has been ignored with loving Fans going to incredible effort to exhort this tone deaf publisher on it's relentless, repeated crash course with failure it still somehow just could not see, over a dozen times and ten years -- reminds me of this... The Austin Powers vignette was fantastic, fictional comedy, Ubisoft actually did it, and much more, and much worse... I'll never forgive them! EVER! And it wouldn't even be a guess to say there are an awful lot of hard working Developers, people that lost their studios, and saw their brilliant IP marginalized that feel even more strongly...
    • 685 comments - fans are gagging for a real GR game. GET IT BACK TO ITS ROOTS UBISOFT!
    • I keep posting everywhere "you've already played the last great Ghost Recon game", by which I mean Wildlands - and Ubi will never have the money, or possibly the talent, to exceed that powerhouse of a Ghost Recon game.
    • So our Local Héros Français, recently posted another Ghost Recon Video, this one not exactly about Ghost Recon OVR (someone might actually be awake over at BiffySoft and may actually have been allowed to make a decision to stop calling it "OVER") -- but that's not what this post is about. It appears that there's been the realization ten years late (but far from too late) that  Ghost Recon Wildlands was the last game in the franchise that actually garnered real Fan enthusiasm rather than disgust and disappointment, produced revenue relative to production cost that actually made sense and paid the bills.  So, MathChef's latest video on GR (and my own looking at the back end of the retail portals he mentions corroborate) something really good might happen sooner with Wildlands than OVR... I don't have any access to the rumor mill MathChef does, so for me this is more based on the fumes of hope but does appear corroborated by retail portal listing (at the back end not public facing yet) -- including Steam... I actually got a choked up watching the video with nostalgia for everything that was good about the franchise since OGR and good again with Wildlands: the amazing Fans, Rocky and this amazing website that towers over the genre, the better in-game interaction in a more vertical tactical realism game design that's not intended to appeal to everyone, and ram fans of multiple game genres into the same tent. It was a really great time for tactical realism gaming... It might be again, if Developers are just supported and allowed to produce what TR Fans really want...
    • Burned more times on marketing hype and outright lies, I loved OGR, Wildlands, and most of the Sprinkler Cell games that it's been enough variable rate reinforcement to keep me a paying sucker for everything wearing the Clancy moniker -- though relentless p*ssed off and disgusted with the the French Company and it's ridiculous management, and I'm French... It's hard to imagine Ubisoft doing anything right, or resurrecting anything that resembles success no less bring a new Ghost Recon game over the finish line that resembles a tactical realism game. To be fair the tactical realism genre literally has the highest bar as far as what Fans demand for a game to even be considered a tactical realism game -- but they have done it... Gasp, deep breath, and my preamble continues: and with only a few exceptions Ubisoft has not allowed its studios anything like agile development that responds to Fan input, and the company is run by a complete nut that has burned an absolutely profound amount of money, IP and people to the ground, and insists that even with that for a track record he should remain in charge of the company in any and all negotiations for bailouts and buyouts -- which I'd think would send any sound business person running and laughing. But even swallowing the bitter pill the size of a house that is Ubisoft, MathChief did it again, another Details & News Leaks presented with his enthusiastic tempo of optimism, bumping up against all the things that get me here and optimistic too -- it's ridiculously infectious when you consider what a heinous hot mess, dumpster fire, and train wreck this publisher having done literally every that's possible to do wrong, wrong -- none of which would matter if they'd just produce a good tactical realism game...    
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