Virtual reality is an incredibly multifaceted notion. Although, these days, our minds might go straight to the idea of an immerse, multisensory experience facilitated by an innovative headset, the idea of recreating life within the digital landscape is incredibly nuanced and varied.
Capturing the essence of real life and translating those experiences onto the screen holds a wide range of applications for the gaming industry, as well as film, music, fashion and more. While it is not a new concept, the ‘virtual room’ – or a computer simulated space devoted to recreating a particular experience – continues to grow in popularity, and to prove that much of our lives holds considerable potential for digitalisation.
Read more about the ways in which virtual rooms are changing the ways in which we live our lives – and seek out new experiences – below.
Digital Experiences are Driving Entire Industries Forward
The digital world offers an incredibly creative and versatile medium for creators stemming from a wide range of industries. Take, for instance, fashion designer Patrick McDowell’s latest virtual fashion show, which was ‘hosted’ within a paradisiacal Vatican City atop the clouds. This is just one example of the ways in which digital spaces are forever forging new paths for creative industries to explore, and make their own.
Similarly, consider the continued popularity of the online casino. Millions of players around the world are able to access the online slots at mansioncasino.com/nz, for instance, and play within a virtual room that retains the essence of the real-world gaming houses of Las Vegas, Monte Carlo, and Macau.
It Offers Opportunities Free from Physical Limitations
Twitch has recently made a new feature known as ‘Watch Parties’ available to everyone. In this way, viewers are able to participate en masse within a shared experience via Amazon Prime’s movie library. While there are some regional licensing limitations, this new feature effectively means that viewers from across the globe will be able to connect and share an experience with anyone, anywhere, and at any time.
Similarly, events and concerts as diverse as Notting Hill Carnival, Radiohead and Wiener Staatsoper are among those that have begun to make use of the digital realm, and proven themselves to be tremendously popular with audiences.
It Offers a Versatile Medium for Artists
We already know of the manifold applications machine learning holds for human creativity; its use as a medium for designers, musicians, artists and game creators has been around since the advent of the computer itself. But, as we begin to enter into a new era for artificial intelligence, its uses continue to be realised and brought into the wider community for further development.
For instance, Google just recently rolled out its new Lo-Fi Player – one of the latest projects from their Magenta group. This feature effectively creates a virtual music room, in which artists can customise every object with their own sounds, in order to create their own music with the help of artificial intelligence and machine learning technology.
The virtual room represents an intangible space, which offers unrivalled opportunities for artists and creators to play with the bounds of reality, and to recreate real life experiences free from the usual constraints on creativity and innovation. As we move more deeply into the exploratory phase of artificial intelligence and augmented reality, the digitalisation of experiences looks ready to hold ever more weight within our lives.
From the latest trends in online gaming – and, of course, innovations within the world of virtual reality gaming – to revolutions within the world of fashion and social media, the virtual room is set to remain a staple destination in all of our homes.