The Siege Report
by Rocky |
Published
Feb 2003 |
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Tactics Report from Drunk
Bob, Captain at XRW
Here's some posts I made
some time back on the XRW site about tactics, this my point
of view anyways on the subject and it has worked pretty good.
This is actual US Army infantry tactics.
The components of a great
strategizing team are here.
Shoot - Move - Communicate
Everyone can shoot, communication is ok,
from what limited amount I have seen, and every one can move.
But is all of this coordinated though?
Consider Battle drills and tactics. Battle
Drills are actions that are automatic given a set of predetermined
battle conditions. While tactics are theories, plans, and
hunches that may be proved or not, on how to conduct a battle
drill, mission, or assignment.
Example: You are moving from point A to
B. You see a Tango coming straight at you. The battle drill
would be: you should automatically move to cover and/or the
prone position. This makes it harder to be hit, and reticule
timing is faster and more accurate in prone than compared
to running. The tactic would be: moving along this route I
will probably encounter enemy in which I can engage.
In any situation Teams and individuals need
to consider OCOKA.
In the offensive, teams need to initiate
the offensive battle drill.
In the defensive, teams need to initiate
the defensive battle drill.
The following posts are for each of the
three situations.
OCOKA
O-observation and fields of fire
Can I see the enemy and still engage him?
C-cover and concealment
Cover is any object, effect, or condition that prevents the
enemy from seeing and shooting you. concealment is the same,
only the enemy can still shoot you. A bush is concealment,
a wall is cover.
O-Obstacles
Any object that impedes movement. The night battle map has
stacked logs, you can not traverse them, you have to go around.
(these could also be considered Cover and concealment)
K-key terrain
One of the defense points on "D06 Ghost Town" is
behind the warlords house. This position is on top of a hill.
If you loose the hill to the OPFOR(opposing force), then the
likelihood of loosing your defensive position is great.
A-Avenues of approach
Using the "D06 Ghost Town" map, the defensive position
behind the warlords house has three avenues of approach -
The routes in which the OPFOR must use to get to the objective.
The east route is the mountain trail that leads around to
the junk yard. The west route is the mountain path that leads
to the shanty's. The last, and least favorable for the enemy,
is the John Wayne route - Straight up the middle.
OCOKA can be applied to all maps and all conditions. If used
in the "D06 Ghostown" map and assuming we were on
defense, the A-team finds cover and concealment along the
east path, or in position to overlook that route. B-team takes
the west, and C-team can cover the John Wayne route and smoke.
As team members are killed off, then the teams need to fall
back to a new position (using OCOKA) but still maintaining
their assigned task, cover the route.
The Defensive Battle Drill
From FM 7-8, The U.S. Army infantry manual
quote:
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Initiative in the Defense. Since the enemy decides the time
and place of the attack, leaders seize and retain the initiative
in the defense through careful planning, preparation, coordination,
and rehearsal. Leaders plan and establish the defense to
find the enemy first, without being found; fix the enemy
with obstacles and fires; locate or create a weakness in
the enemy's attack plan; and maneuver to exploit that weakness
with quick violent counterattack.
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The leader needs to carefully plan what actions are taken.
If too many people get gung-ho, then your defense is now an
attack and the defense position is at risk of being over-run.
There should be 4 tasks that need to be
conducted in order to carry out the Defense Battle Drill and
succeed.
1. Cover likely avenues of approach.
2. Assign H/K team(s)
3. Counter attack
4. Victory Dance
1. Cover likely avenues of approach
On all maps there are no more than three
avenues of approach, with each route covered, by disciplined
team members, then the attack is eventually futile as, all
OPFOR will be eliminated.
A "buddy system" should be used. I watch your back,
you watch mine. Each team should be assigned positions to
cover. Without leadership, the battle drill falls apart.
Now once teams are in position, utilizing
the principles of OCOKA, then step 1 has been completed.
These positions need to be forward of the
defense, worst-case scenario, when your buddy bites it, you
can fall back (remember OCOKA)and continue with step 1.
Once the primary objective is completed-cover
the likely avenues of approach, and if resources are available,
then platoon members can be assigned to other tasks, which
should include the three "F's"
Find them - Fix them - Finish them
By the nature of an attack, the initiative
is given to the force that is taking the battle to the enemy.
This is not always you however. Once the initiative has been
lost, ultimately the battle will be lost.
Assuming that the first step has been completed
then step 2 and 3 can begin.
Assign H/K Teams
The first couple of minutes will determine
the course of the battle. It may not be feasible to conduct
steps 2 or 3. It may also not be necessary to conduct step
2 but DO conduct step 3.
H/K teams-this is a "Hoo-Ah" term, Hunter/Killer
teams. Lets assume that we are using a full platoon on the
embassy map, with the defense in the street west of the hotel.
With our likely avenues of approach covered a team of two
could be assigned to flank around to the north around the
hotel and embassy to engage oncoming forces. In practice this
should be only a harassment mission. However if the initiative
is gained in this action then proceed to step 3.
Counter Attack
If the initiative has been gained, enemy
numbers have been reduced significantly, then a counter attack
is in order.
Understand, that enemy numbers are determined by the total
number of lives left, not players. A platoon of nine is a
force of twenty seven. This works for us and against us.
The leader needs to assign a force of one-third
(based on players-not lives left) to cover the defense. the
remaining force then move into the attack battle drill (se
next post) and conducts operations to eliminate all remaining
enemy.
Victory Dance
The defense held, all enemy were eliminated,
or time ran out, either way celebrate, you won. Hopefully,
with minimum loss of life.
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