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New Soldier Class


omnicrom

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Simply:

1 . Browse to your ghostrecon\mods\yourmod\actor\mp actor files\ folder

2. Browse again to Platoon 1

3. Make a copy of one of the existing ATR's (eg. mp_plt1_asl.atr)

4. Rename new file to something else (eg. mp_plt1_cov.atr)

5. Open new ATR with notepad and look for this line:

<ActorName>@MP_atr_rif</ActorName>

6. Change it to your new class (eg. Mercenary) so it looks like this:

<ActorName>Mercenary</ActorName>

-----------------------------------------------------------------------

REPEAT FOR EACH MP PLATOON (eg. mp_plt1_cov.atr becomes mp_plt2_cov.atr)

--------------------------------------------------------------------------

1. Browse to your ghostrecon\mods\yourmod\kits\ folder

2. Open the MP restriction you want to use (eg. no_restrictions.kil) with notepad.

3. You will see stuff like:

<Actor Name="mp_plt1_asl.atr">

<Kit Name="rifleman-02.kit"/>

<Kit Name="rifleman-03.kit"/>

<Kit Name="rifleman-04.kit"/>

<Kit Name="henry_ramirez-02.kit"/>

<Kit Name="henry_ramirez-03.kit"/>

<Kit Name="henry_ramirez-04.kit"/>

<Kit Name="lindy_cohen-02.kit"/>

<Kit Name="lindy_cohen-03.kit"/>

<Kit Name="lindy_cohen-04.kit"/>

</Actor>

In this example its all the weapons that will be available to the rifleman. You need to duplicate this info for each platoon and change the ATR reference. Eg.

<Actor Name="mp_plt1_cov.atr">

<Kit Name="rifleman-02.kit"/>

<Kit Name="rifleman-03.kit"/>

<Kit Name="rifleman-04.kit"/>

<Kit Name="henry_ramirez-02.kit"/>

<Kit Name="henry_ramirez-03.kit"/>

<Kit Name="henry_ramirez-04.kit"/>

<Kit Name="lindy_cohen-02.kit"/>

<Kit Name="lindy_cohen-03.kit"/>

<Kit Name="lindy_cohen-04.kit"/>

</Actor>

4. Load up GR, select your restriction, and play with your new class.

hth

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